Player Matchup

Awilix
Awilix
Jasiriously
Awilix
Level 8
God Stats
0W - 2L
1,288 SR
Queue Stats
1W - 2L
1,156 Elo+
Party 1
Hachiman
Hachiman
Rikuslash
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,386 Elo+
Party 1
Vamana
Vamana
digittydave
Vamana
Level 26
God Stats
0W - 1L
1,538 SR
Queue Stats
34W - 25L
1,500 Elo+
Solo
Chang'e
Chang'e
doubletapdemon
Chang'e
Level 5
God Stats
1W - 3L
1,409 SR
Queue Stats
2W - 3L
1,386 Elo+
Party 1
Jormungandr
Jormungandr
realbignut
Jormungandr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,156 Elo+
Party 1
Team Averages
Level 9
1,447 SR
1,317 Elo+

VS

Team Averages
Level 24
1,503 SR
1,413 Elo+
Chaac
Chaac
AJischeeks
Chaac
Level 29
God Stats
41W - 43L
1,461 SR
Queue Stats
299W - 310L
1,463 Elo+
Solo
Cerberus
Cerberus
Dewfall
Cerberus
Level 28
God Stats
6W - 5L
1,351 SR
Queue Stats
44W - 51L
1,403 Elo+
Solo
Loki
Loki
chasgracias
Loki
Level 19
God Stats
5W - 3L
1,730 SR
Queue Stats
60W - 47L
1,430 Elo+
Solo
Janus
Janus
marsrex15
Janus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,470 Elo+
Solo
Skadi
Skadi
ovarieacting
Skadi
Level 17
God Stats
43W - 33L
1,472 SR
Queue Stats
76W - 69L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
6 / 6 / 5
9,754
488
9,420
14,932
4,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Rikuslash
Hachiman
12
1 / 9 / 3
7,517
376
7,325
15,829
4,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
14
0 / 5 / 0
7,663
383
5,820
15,658
11,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
4 / 7 / 3
8,804
440
7,676
12,176
4,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
realbignut
Jormungandr
12
1 / 7 / 5
7,939
397
8,096
15,477
11,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
6 / 0 / 2
12,837
642
11,500
15,959
15,437
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
Dewfall
Cerberus
15
5 / 4 / 14
10,068
503
7,049
15,069
14,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
9 / 1 / 5
11,390
570
9,981
12,568
4,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
marsrex15
Janus
16
2 / 4 / 5
10,957
548
7,499
9,891
3,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
12 / 3 / 11
12,282
614
22,735
15,589
5,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
71
12
Kills
34
34
Deaths
12
16
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Chaac
6
0
2
7
W
Cerberus
Dewfall
Cerberus
5
4
14
3
L
Awilix
6
6
5
1.42
L
Hachiman
Rikuslash
Hachiman
1
9
3
0.28
W
9
1
5
11.5
L
Vamana
0
5
0
0
L
4
7
3
0.79
W
Janus
marsrex15
Janus
2
4
5
1.13
W
12
3
11
5.83
L
Jormungandr
realbignut
Jormungandr
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,337
Damage
58,764
74,072
Taken
69,076
37,032
Mitigated
43,312
13,275
Healing
24,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
11,500
2,529
0
8,530
15,959
15,437
7,164
1,286
14,323
5,632
83,620
W
Cerberus
Dewfall
Cerberus
7,049
492
0
3,748
15,069
14,084
515
3,854
11,215
14,927
0
L
Awilix
9,420
3,347
0
3,110
14,932
4,880
0
1,932
12,950
0
33,570
L
Hachiman
Rikuslash
Hachiman
7,325
5,026
0
3,600
15,829
4,415
290
3,745
11,834
0
33,852
W
9,981
4,105
0
3,865
12,568
4,524
509
2,543
9,975
0
66,751
L
Vamana
5,820
2,039
0
2,436
15,658
11,345
366
1,296
14,362
0
36,624
L
7,676
1,310
891
2,391
12,176
4,993
150
4,557
7,594
38,026
0
W
Janus
marsrex15
Janus
7,499
534
0
0
9,891
3,553
2,858
2,266
7,600
67,706
0
W
22,735
13,635
575
8,180
15,589
5,714
4,071
5,823
9,716
498
80,941
L
Jormungandr
realbignut
Jormungandr
8,096
1,825
0
847
15,477
11,399
0
3,717
11,548
27,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,677
Gold Earned
57,534
298
Minions Killed
542
0
Camps Cleared
0
1,623,693
Distance Traveled
1,853,837
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,837
642
168
8
0
412,533
3
W
Cerberus
10,068
503
35
2
0
377,363
2
L
Awilix
9,754
488
55
3
0
332,456
2
L
Hachiman
7,517
376
69
3
0
276,712
0
W
Loki
11,390
570
93
5
0
401,163
1
L
Vamana
7,663
383
74
4
0
344,177
3
L
Chang'e
8,804
440
66
3
0
316,860
0
W
Janus
10,957
548
123
6
0
360,135
4
W
Skadi
12,282
614
123
6
0
302,643
4
L
Jormungandr
7,939
397
34
2
0
353,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role