Player Matchup

Cthulhu
Cthulhu
C0MAROON
Cthulhu
Level 106
God Stats
1W - 1L
1,726 SR
Queue Stats
4W - 4L
1,677 Elo+
Party 1
Kukulkan
Kukulkan
Daft Emnity
Kukulkan
Level 87
God Stats
45W - 34L
1,345 SR
Queue Stats
115W - 102L
1,274 Elo+
Party 2
Izanami
Izanami
Twquick0
Izanami
Level 105
God Stats
1W - 0L
1,798 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Hercules
Hercules
slendersr4
Hercules
Level 115
God Stats
9W - 5L
1,500 SR
Queue Stats
50W - 49L
1,500 Elo+
Solo
Set
Set
xBLACKxPALADINx
Set
Level 128
God Stats
24W - 28L
1,489 SR
Queue Stats
492W - 466L
1,475 Elo+
Party 2
Team Averages
Level 108
1,571 SR
1,485 Elo+

VS

Team Averages
Level 121
1,519 SR
1,493 Elo+
Danzaburou
Danzaburou
Joompio
Danzaburou
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,554 Elo+
Party 3
Nu Wa
Nu Wa
OhDearGodWhy
Nu Wa
Level 124
God Stats
83W - 73L
1,617 SR
Queue Stats
240W - 268L
1,416 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tnezz
Tsukuyomi
Level 89
God Stats
0W - 1L
1,453 SR
Queue Stats
3W - 6L
1,554 Elo+
Party 3
Poseidon
Poseidon
jezzl3cabrera
Poseidon
Level 108
God Stats
3W - 7L
1,525 SR
Queue Stats
3W - 8L
1,439 Elo+
Party 3
Bellona
Bellona
yaboichase
Bellona
Level 125
God Stats
5W - 7L
1,500 SR
Queue Stats
108W - 102L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
C0MAROON
Cthulhu
14
2 / 1 / 10
7,826
783
9,992
13,054
12,251
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Daft Emnity
Kukulkan
16
3 / 1 / 8
8,721
872
3,916
2,167
843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Twquick0
Izanami
15
5 / 0 / 5
9,130
913
7,372
7,881
4,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
slendersr4
Hercules
14
2 / 3 / 8
7,898
790
6,536
10,328
9,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
8 / 0 / 10
10,245
1,025
11,981
8,001
6,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Joompio
Danzaburou
14
3 / 2 / 2
7,815
782
10,098
11,585
4,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
1 / 1 / 4
7,166
717
8,365
5,571
1,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Tnezz
Tsukuyomi
12
1 / 5 / 3
6,697
670
5,359
9,015
5,124
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
jezzl3cabrera
Poseidon
12
0 / 7 / 2
6,454
645
2,152
8,867
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
yaboichase
Bellona
12
0 / 5 / 4
6,282
628
5,962
12,227
6,592
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
20
20
Kills
5
5
Deaths
20
41
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
C0MAROON
Cthulhu
2
1
10
7
W
Kukulkan
Daft Emnity
Kukulkan
3
1
8
7
L
Danzaburou
Joompio
Danzaburou
3
2
2
2
L
1
1
4
3
L
Tsukuyomi
Tnezz
Tsukuyomi
1
5
3
0.5
W
Izanami
Twquick0
Izanami
5
0
5
7.5
L
Poseidon
jezzl3cabrera
Poseidon
0
7
2
0.14
W
Hercules
slendersr4
Hercules
2
3
8
2
W
8
0
10
13
L
Bellona
yaboichase
Bellona
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,797
Damage
31,936
41,431
Taken
47,265
33,128
Mitigated
20,072
10,486
Healing
8,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
C0MAROON
Cthulhu
9,992
298
1,351
4,279
13,054
12,251
0
2,512
10,312
25,396
0
W
Kukulkan
Daft Emnity
Kukulkan
3,916
362
0
76
2,167
843
0
1,550
549
31,359
0
L
Danzaburou
Joompio
Danzaburou
10,098
3,570
0
3,774
11,585
4,263
0
2,884
8,464
0
29,557
L
8,365
1,512
0
335
5,571
1,828
1
1,705
3,741
23,713
0
L
Tsukuyomi
Tnezz
Tsukuyomi
5,359
976
0
282
9,015
5,124
0
2,849
5,956
672
15,285
W
Izanami
Twquick0
Izanami
7,372
5,115
0
1,156
7,881
4,623
1,652
1,546
6,192
1,969
32,511
L
Poseidon
jezzl3cabrera
Poseidon
2,152
133
0
1,230
8,867
2,265
0
2,027
6,697
18,370
0
W
Hercules
slendersr4
Hercules
6,536
1,743
0
2,867
10,328
9,053
127
2,579
7,603
94
21,099
W
11,981
4,260
0
757
8,001
6,358
0
2,075
5,755
1,124
30,494
L
Bellona
yaboichase
Bellona
5,962
1,223
523
2,818
12,227
6,592
0
4,418
7,565
0
12,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,820
Gold Earned
34,414
275
Minions Killed
189
11
Camps Cleared
3
1,008,577
Distance Traveled
937,943
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,826
783
33
3
1
208,429
1
W
Kukulkan
8,721
872
83
8
3
193,554
3
L
Danzaburou
7,815
782
52
5
2
182,847
0
L
Nu Wa
7,166
717
49
5
0
179,399
3
L
Tsukuyomi
6,697
670
23
2
1
188,217
0
W
Izanami
9,130
913
81
8
2
178,027
1
L
Poseidon
6,454
645
43
4
0
173,477
3
W
Hercules
7,898
790
36
4
2
203,813
3
W
Set
10,245
1,025
42
4
3
224,754
1
L
Bellona
6,282
628
22
2
0
214,003
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role