Player Matchup

Baron Samedi
Baron Samedi
NinjaBroski2012
Baron Samedi
Level 59
God Stats
45W - 32L
1,883 SR
Queue Stats
101W - 103L
1,724 Elo+
Party 2
Ratatoskr
Ratatoskr
ThePanicManiac
Ratatoskr
Level 42
God Stats
4W - 5L
1,500 SR
Queue Stats
24W - 17L
1,811 Elo+
Party 2
Hou Yi
Hou Yi
Thineros328
Hou Yi
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 22L
1,525 Elo+
Party 3
Chaac
Chaac
Zitovick
Chaac
Level 63
God Stats
25W - 14L
1,900 SR
Queue Stats
95W - 89L
1,716 Elo+
Party 2
Ymir
Ymir
cirollanivelli
Ymir
Level 44
God Stats
9W - 6L
1,500 SR
Queue Stats
131W - 132L
1,527 Elo+
Party 3
Team Averages
Level 55
1,657 SR
1,661 Elo+

VS

Team Averages
Level 44
1,516 SR
1,470 Elo+
Merlin
Merlin
Rundas2
Merlin
Level 62
God Stats
10W - 13L
1,324 SR
Queue Stats
123W - 142L
1,552 Elo+
Party 1
Skadi
Skadi
TortugaDan
Skadi
Level 49
God Stats
33W - 41L
1,661 SR
Queue Stats
145W - 176L
1,505 Elo+
Party 1
Tsukuyomi
Tsukuyomi
dotcomtye
Tsukuyomi
Level 47
God Stats
3W - 5L
1,467 SR
Queue Stats
30W - 24L
1,464 Elo+
Solo
Cthulhu
Cthulhu
seburtis
Cthulhu
Level 42
God Stats
3W - 2L
1,626 SR
Queue Stats
3W - 9L
1,389 Elo+
Party 1
Odin
Odin
woozle111
Odin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
NinjaBroski2012
Baron Samedi
12
5 / 5 / 4
7,806
558
4,270
8,268
3,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
ThePanicManiac
Ratatoskr
12
5 / 4 / 6
7,571
541
6,527
9,356
2,987
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hou Yi
14
4 / 0 / 1
7,917
566
6,518
6,000
2,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
Zitovick
Chaac
15
2 / 1 / 3
8,390
599
8,465
8,600
6,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
2 / 0 / 5
7,196
514
2,380
6,090
3,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Rundas2
Merlin
11
3 / 6 / 2
7,065
505
5,801
8,776
2,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
9
0 / 5 / 0
5,558
397
2,650
6,865
3,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
dotcomtye
Tsukuyomi
13
6 / 4 / 2
8,044
575
6,713
8,931
5,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
seburtis
Cthulhu
11
0 / 1 / 0
6,644
475
3,270
5,108
2,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Odin
12
1 / 2 / 0
6,219
444
3,814
9,406
6,319
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
18
Kills
10
10
Deaths
18
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
NinjaBroski2012
Baron Samedi
5
5
4
1.4
L
Merlin
Rundas2
Merlin
3
6
2
0.67
W
Ratatoskr
ThePanicManiac
Ratatoskr
5
4
6
2
W
Hou Yi
4
0
1
4.5
L
Skadi
0
5
0
0
W
Chaac
Zitovick
Chaac
2
1
3
3.5
W
2
0
5
4.5
L
Tsukuyomi
dotcomtye
Tsukuyomi
6
4
2
1.75
L
Cthulhu
seburtis
Cthulhu
0
1
0
0
L
Odin
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,160
Damage
22,248
38,314
Taken
39,086
17,932
Mitigated
20,064
12,731
Healing
5,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
NinjaBroski2012
Baron Samedi
4,270
140
253
1,760
8,268
3,045
183
2,435
5,453
26,631
0
L
Merlin
Rundas2
Merlin
5,801
131
0
250
8,776
2,780
0
2,306
6,214
31,706
0
W
Ratatoskr
ThePanicManiac
Ratatoskr
6,527
1,481
0
95
9,356
2,987
0
2,160
7,078
0
32,226
W
Hou Yi
6,518
3,129
0
3,764
6,000
2,007
204
1,918
4,082
0
52,444
L
Skadi
2,650
1,027
0
468
6,865
3,027
0
920
5,923
2,790
22,305
W
Chaac
Zitovick
Chaac
8,465
2,117
0
4,017
8,600
6,479
505
875
7,669
0
53,669
W
2,380
335
429
2,413
6,090
3,414
0
1,505
4,585
19,456
0
L
Tsukuyomi
dotcomtye
Tsukuyomi
6,713
1,350
0
498
8,931
5,479
0
2,162
6,653
6,205
42,004
L
Cthulhu
seburtis
Cthulhu
3,270
228
270
1,434
5,108
2,459
0
306
4,802
29,141
0
L
Odin
3,814
1,374
0
2,370
9,406
6,319
0
684
8,322
0
22,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,880
Gold Earned
33,530
332
Minions Killed
316
0
Camps Cleared
0
1,304,942
Distance Traveled
1,298,606
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,806
558
42
3
0
259,372
7
L
Merlin
7,065
505
71
5
0
253,428
4
W
Ratatoskr
7,571
541
57
4
0
293,409
2
W
Hou Yi
7,917
566
118
8
0
232,120
3
L
Skadi
5,558
397
53
4
0
241,335
4
W
Chaac
8,390
599
97
7
0
239,476
1
W
Ymir
7,196
514
18
1
0
280,565
1
L
Tsukuyomi
8,044
575
89
6
0
288,186
4
L
Cthulhu
6,644
475
49
4
0
251,484
1
L
Odin
6,219
444
54
4
0
264,173
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role