Player Matchup

Vamana
Vamana
 
Vamana
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
Llaca
Bastet
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,613 Elo+
Party 3
Hera
Hera
Oceiros98
Hera
Level 25
God Stats
1W - 0L
1,938 SR
Queue Stats
8W - 5L
1,619 Elo+
Party 2
Nu Wa
Nu Wa
caroyero
Nu Wa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
pipeCl14
Osiris
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,427 Elo+
Party 2
Team Averages
Level 68
1,588 SR
1,532 Elo+

VS

Team Averages
Level 69
1,500 SR
1,674 Elo+
Ah Muzen Cab
Ah Muzen Cab
Liquid West
Ah Muzen Cab
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
112W - 84L
1,586 Elo+
Party 1
Zhong Kui
Zhong Kui
SilverCow436
Zhong Kui
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Agni
Agni
ToasterBooi
Agni
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 79L
1,590 Elo+
Party 1
Thor
Thor
ZedRush
Thor
Level 127
God Stats
4W - 2L
1,500 SR
Queue Stats
111W - 109L
1,848 Elo+
Party 1
Chiron
Chiron
drewmot
Chiron
Level 24
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 28L
1,844 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
3 / 5 / 8
9,117
760
2,552
10,303
4,623
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bastet
Llaca
Bastet
13
2 / 9 / 9
8,785
732
9,622
12,267
4,829
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
18
7 / 1 / 14
10,939
912
15,030
6,380
2,965
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
caroyero
Nu Wa
20
11 / 1 / 14
12,027
1,002
23,869
10,249
4,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Osiris
pipeCl14
Osiris
17
4 / 2 / 14
10,186
849
8,362
12,230
13,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Liquid West
Ah Muzen Cab
17
3 / 3 / 8
9,933
828
11,354
11,921
4,214
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
SilverCow436
Zhong Kui
12
0 / 8 / 3
7,689
641
1,203
11,534
5,601
17
9 / 5 / 6
10,027
836
15,830
13,053
3,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thor
ZedRush
Thor
16
5 / 5 / 7
9,456
788
6,406
15,404
5,296
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chiron
drewmot
Chiron
14
1 / 6 / 4
7,949
662
5,235
11,934
3,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
46
27
Kills
18
18
Deaths
27
59
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
3
5
8
1.4
L
Ah Muzen Cab
Liquid West
Ah Muzen Cab
3
3
8
2.33
W
Bastet
Llaca
Bastet
2
9
9
0.72
W
Hera
7
1
14
14
L
Zhong Kui
SilverCow436
Zhong Kui
0
8
3
0.19
L
9
5
6
2.4
L
Thor
ZedRush
Thor
5
5
7
1.7
W
Nu Wa
caroyero
Nu Wa
11
1
14
18
L
Chiron
drewmot
Chiron
1
6
4
0.5
W
Osiris
pipeCl14
Osiris
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,435
Damage
40,028
51,429
Taken
63,846
30,250
Mitigated
22,339
18,173
Healing
20,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
2,552
921
288
1,624
10,303
4,623
509
3,130
7,173
0
7,317
L
Ah Muzen Cab
Liquid West
Ah Muzen Cab
11,354
2,245
1,732
4,856
11,921
4,214
930
7,825
3,683
0
42,921
W
Bastet
Llaca
Bastet
9,622
2,640
573
1,018
12,267
4,829
0
4,805
7,462
0
11,450
W
Hera
15,030
3,309
2,046
1,569
6,380
2,965
1,038
1,893
4,487
28,392
0
L
Zhong Kui
SilverCow436
Zhong Kui
1,203
247
0
96
11,534
5,601
264
7,746
3,188
6,992
0
L
15,830
511
1,655
4,129
13,053
3,669
123
5,430
7,234
34,708
0
L
Thor
ZedRush
Thor
6,406
544
1,391
3,320
15,404
5,296
0
8,744
6,260
0
12,141
W
Nu Wa
caroyero
Nu Wa
23,869
5,565
3,321
3,688
10,249
4,349
1,429
3,455
6,794
52,064
0
L
Chiron
drewmot
Chiron
5,235
757
1,045
2,382
11,934
3,559
324
7,530
3,957
0
15,843
W
Osiris
pipeCl14
Osiris
8,362
1,334
1,346
2,700
12,230
13,484
1,710
3,750
8,480
0
16,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,054
Gold Earned
45,054
143
Minions Killed
141
0
Camps Cleared
0
1,095,851
Distance Traveled
903,713
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,117
760
13
1
0
161,424
0
L
Ah Muzen Cab
9,933
828
45
4
0
235,240
0
W
Bastet
8,785
732
5
0
0
220,497
0
W
Hera
10,939
912
34
3
0
228,535
0
L
Zhong Kui
7,689
641
17
1
0
146,241
0
L
Agni
10,027
836
34
3
0
203,808
0
L
Thor
9,456
788
12
1
0
171,148
1
W
Nu Wa
12,027
1,002
66
6
0
240,773
1
L
Chiron
7,949
662
33
3
0
147,276
0
W
Osiris
10,186
849
25
2
0
244,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role