Player Matchup

Fenrir
Fenrir
Ganker
Fenrir
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 27L
1,648 Elo+
Solo
Neith
Neith
God Angel18948
Neith
Level 8
God Stats
1W - 2L
1,316 SR
Queue Stats
3W - 9L
1,527 Elo+
Solo
Athena
Athena
Shots_248
Athena
Level 17
God Stats
6W - 1L
1,500 SR
Queue Stats
280W - 254L
1,574 Elo+
Solo
Vulcan
Vulcan
Skul7l7shot7
Vulcan
Level 25
God Stats
3W - 0L
1,789 SR
Queue Stats
114W - 88L
1,476 Elo+
Solo
Thoth
Thoth
hourlyhotnayib
Thoth
Level 18
God Stats
29W - 25L
1,503 SR
Queue Stats
448W - 420L
1,664 Elo+
Solo
Team Averages
Level 17
1,522 SR
1,578 Elo+

VS

Team Averages
Level 26
1,607 SR
1,609 Elo+
Kumbhakarna
Kumbhakarna
Bigstinky2596
Kumbhakarna
Level 16
God Stats
1W - 1L
1,543 SR
Queue Stats
10W - 8L
1,682 Elo+
Solo
The Morrigan
The Morrigan
BladeRunner4381
The Morrigan
Level 29
God Stats
2W - 3L
1,290 SR
Queue Stats
66W - 72L
1,581 Elo+
Solo
Izanami
Izanami
LosoSabroso
Izanami
Level 28
God Stats
13W - 16L
1,689 SR
Queue Stats
61W - 59L
1,594 Elo+
Solo
Artio
Artio
MonsoonHero
Artio
Level 29
God Stats
2W - 2L
1,854 SR
Queue Stats
10W - 9L
1,716 Elo+
Party 1
Cernunnos
Cernunnos
Saform
Cernunnos
Level 26
God Stats
4W - 6L
1,657 SR
Queue Stats
16W - 27L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ganker
Fenrir
13
3 / 2 / 9
8,482
499
7,811
10,967
4,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 13 / 2
5,914
348
1,163
11,328
3,640
Athena
Shots_248
Athena
12
2 / 2 / 6
7,618
448
5,281
12,545
8,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Vulcan
16
6 / 2 / 6
9,699
571
17,590
7,222
2,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 1 / 2
8,861
521
7,402
5,283
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bigstinky2596
Kumbhakarna
13
4 / 3 / 14
8,678
510
6,562
15,175
11,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Morrigan
BladeRunner4381
The Morrigan
16
11 / 4 / 6
10,156
597
9,039
9,474
3,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
LosoSabroso
Izanami
10
2 / 4 / 0
6,886
405
3,461
7,471
2,358
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 2 / 4
8,158
480
4,523
10,585
5,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
Saform
Cernunnos
12
0 / 5 / 6
7,271
428
7,067
13,015
4,246
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
49
18
Kills
19
20
Deaths
18
25
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Bigstinky2596
Kumbhakarna
4
3
14
3.67
L
The Morrigan
BladeRunner4381
The Morrigan
11
4
6
3.5
W
Fenrir
Ganker
Fenrir
3
2
9
3.75
W
0
13
2
0.08
L
Izanami
LosoSabroso
Izanami
2
4
0
0.5
L
2
2
4
2
L
Cernunnos
Saform
Cernunnos
0
5
6
0.6
W
Athena
Shots_248
Athena
2
2
6
2.5
W
Vulcan
6
2
6
4.5
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,247
Damage
30,652
47,345
Taken
55,720
21,068
Mitigated
26,560
7,723
Healing
14,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Bigstinky2596
Kumbhakarna
6,562
1,144
0
659
15,175
11,356
94
10,955
4,041
24,833
0
L
The Morrigan
BladeRunner4381
The Morrigan
9,039
2,818
0
2,791
9,474
3,260
0
2,797
6,581
56,978
3,254
W
Fenrir
Ganker
Fenrir
7,811
1,396
0
4,079
10,967
4,054
0
1,913
8,994
0
50,415
W
1,163
283
0
357
11,328
3,640
265
6,711
4,311
0
10,775
L
Izanami
LosoSabroso
Izanami
3,461
1,887
195
1,898
7,471
2,358
820
4,338
2,879
0
32,262
L
4,523
436
772
2,261
10,585
5,340
312
7,403
3,079
16,129
0
L
Cernunnos
Saform
Cernunnos
7,067
3,963
378
5,844
13,015
4,246
430
4,108
8,867
0
54,054
W
Athena
Shots_248
Athena
5,281
1,268
0
1,130
12,545
8,655
405
4,053
8,484
28,403
0
W
Vulcan
17,590
6,906
0
1,775
7,222
2,947
378
3,157
4,045
77,680
0
W
7,402
754
0
382
5,283
1,772
126
2,466
2,691
39,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,574
Gold Earned
41,149
332
Minions Killed
294
0
Camps Cleared
0
1,566,820
Distance Traveled
1,391,076
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,678
510
25
1
0
338,402
3
L
The Morrigan
10,156
597
106
6
0
278,820
2
W
Fenrir
8,482
499
81
5
0
321,465
2
W
Neith
5,914
348
18
1
0
233,357
0
L
Izanami
6,886
405
67
4
0
187,990
1
L
Artio
8,158
480
14
1
0
340,406
4
L
Cernunnos
7,271
428
82
5
0
245,458
1
W
Athena
7,618
448
44
3
0
365,993
2
W
Vulcan
9,699
571
131
8
0
324,852
1
W
Thoth
8,861
521
58
3
0
321,153
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role