Player Matchup

Tyr
Tyr
AndrxMontiel
Tyr
Level 28
God Stats
3W - 3L
1,331 SR
Queue Stats
47W - 51L
1,673 Elo+
Solo
Artemis
Artemis
IAmJHam
Artemis
Level 25
God Stats
6W - 6L
1,286 SR
Queue Stats
81W - 70L
1,584 Elo+
Solo
Janus
Janus
JT0AST
Janus
Level 29
God Stats
31W - 16L
1,767 SR
Queue Stats
71W - 57L
1,473 Elo+
Party 1
The Morrigan
The Morrigan
Jesseballoon
The Morrigan
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
63W - 41L
1,666 Elo+
Party 1
Ares
Ares
XxXopticXxXAnime
Ares
Level 27
God Stats
28W - 13L
1,895 SR
Queue Stats
80W - 49L
1,815 Elo+
Solo
Team Averages
Level 27
1,556 SR
1,642 Elo+

VS

Team Averages
Level 17
1,610 SR
1,639 Elo+
Ares
Ares
Djmitr4
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,635 Elo+
Solo
Artemis
Artemis
FluxKillah
Artemis
Level 15
God Stats
42W - 45L
1,540 SR
Queue Stats
170W - 241L
1,508 Elo+
Solo
Erlang Shen
Erlang Shen
GlitchyKillz
Erlang Shen
Level 28
God Stats
36W - 32L
1,631 SR
Queue Stats
708W - 653L
1,735 Elo+
Solo
Chaac
Chaac
Ipoomypants
Chaac
Level 23
God Stats
19W - 13L
1,626 SR
Queue Stats
100W - 115L
1,528 Elo+
Solo
Nu Wa
Nu Wa
apohel
Nu Wa
Level 10
God Stats
1W - 1L
1,752 SR
Queue Stats
2W - 3L
1,789 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 2
8,174
584
6,725
9,928
9,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
IAmJHam
Artemis
15
6 / 0 / 4
8,708
622
6,281
7,756
2,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Janus
JT0AST
Janus
13
4 / 5 / 3
8,220
587
5,560
7,068
2,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

The Morrigan
Jesseballoon
The Morrigan
15
6 / 2 / 6
8,890
635
7,845
7,380
2,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
2 / 0 / 6
7,911
565
5,312
7,664
4,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Djmitr4
Ares
11
1 / 4 / 2
6,668
476
2,195
11,580
5,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
FluxKillah
Artemis
11
0 / 5 / 0
6,160
440
3,044
10,352
3,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
GlitchyKillz
Erlang Shen
12
5 / 4 / 2
7,898
564
5,553
10,026
4,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 3 / 2
7,170
512
5,225
8,738
7,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nu Wa
apohel
Nu Wa
12
1 / 4 / 6
7,793
557
6,388
6,677
2,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
20
20
Kills
8
8
Deaths
20
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
L
Ares
Djmitr4
Ares
1
4
2
0.5
L
Artemis
FluxKillah
Artemis
0
5
0
0
L
Erlang Shen
GlitchyKillz
Erlang Shen
5
4
2
1.5
W
Artemis
IAmJHam
Artemis
6
0
4
8
L
1
3
2
0.67
W
Janus
JT0AST
Janus
4
5
3
1.1
W
The Morrigan
Jesseballoon
The Morrigan
6
2
6
4.5
W
2
0
6
5
L
Nu Wa
apohel
Nu Wa
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,723
Damage
22,405
39,796
Taken
47,373
21,255
Mitigated
23,709
16,747
Healing
13,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,725
852
0
3,908
9,928
9,025
0
764
9,074
0
42,008
L
Ares
Djmitr4
Ares
2,195
29
0
2,492
11,580
5,929
0
4,207
7,230
19,329
0
L
Artemis
FluxKillah
Artemis
3,044
1,155
0
2,665
10,352
3,319
0
2,846
7,506
0
34,302
L
Erlang Shen
GlitchyKillz
Erlang Shen
5,553
2,637
0
4,185
10,026
4,604
0
4,155
5,716
0
34,975
W
Artemis
IAmJHam
Artemis
6,281
3,816
0
5,943
7,756
2,772
2,790
1,982
5,660
0
48,690
L
5,225
1,472
0
3,489
8,738
7,245
0
2,048
6,391
1,696
31,481
W
Janus
JT0AST
Janus
5,560
484
0
1,384
7,068
2,170
0
2,624
4,308
43,331
0
W
The Morrigan
Jesseballoon
The Morrigan
7,845
1,772
0
3,925
7,380
2,373
0
2,024
5,192
51,025
0
W
5,312
290
0
1,587
7,664
4,915
13
905
6,641
25,079
0
L
Nu Wa
apohel
Nu Wa
6,388
695
0
740
6,677
2,612
0
5,049
1,452
46,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,903
Gold Earned
35,689
412
Minions Killed
323
0
Camps Cleared
0
1,333,795
Distance Traveled
1,232,484
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,174
584
89
6
0
284,501
5
L
Ares
6,668
476
25
2
0
237,325
3
L
Artemis
6,160
440
49
4
0
218,197
1
L
Erlang Shen
7,898
564
79
6
0
290,976
3
W
Artemis
8,708
622
88
6
0
229,909
2
L
Chaac
7,170
512
72
5
0
269,640
1
W
Janus
8,220
587
106
8
0
253,257
3
W
The Morrigan
8,890
635
98
7
0
295,976
3
W
Ares
7,911
565
31
2
0
270,152
8
L
Nu Wa
7,793
557
98
7
0
216,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role