Player Matchup

Bellona
Bellona
DumDum996152
Bellona
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
92W - 109L
1,731 Elo+
Party 2
Sol
Sol
Ice_Cold_Lemon80
Sol
Level 29
God Stats
12W - 8L
1,777 SR
Queue Stats
103W - 134L
1,635 Elo+
Solo
Danzaburou
Danzaburou
S0ldier6
Danzaburou
Level 29
God Stats
13W - 12L
1,384 SR
Queue Stats
44W - 51L
1,660 Elo+
Party 2
Cthulhu
Cthulhu
ang3lgabri3455
Cthulhu
Level 28
God Stats
1W - 3L
1,743 SR
Queue Stats
11W - 10L
1,670 Elo+
Solo
Artio
Artio
knux003
Artio
Level 28
God Stats
3W - 2L
1,588 SR
Queue Stats
7W - 4L
1,660 Elo+
Solo
Team Averages
Level 24
1,598 SR
1,671 Elo+

VS

Team Averages
Level 21
1,598 SR
1,691 Elo+
Sobek
Sobek
AsianJason
Sobek
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
60W - 60L
1,662 Elo+
Party 1
Arachne
Arachne
BOLDnBRASH24
Arachne
Level 7
God Stats
2W - 3L
1,708 SR
Queue Stats
5W - 5L
1,808 Elo+
Solo
Kukulkan
Kukulkan
GlacialTexas972
Kukulkan
Level 18
God Stats
4W - 0L
1,830 SR
Queue Stats
27W - 14L
1,669 Elo+
Solo
Hercules
Hercules
JoelNaman
Hercules
Level 28
God Stats
13W - 11L
1,679 SR
Queue Stats
62W - 63L
1,714 Elo+
Party 1
Hou Yi
Hou Yi
Senaful
Hou Yi
Level 22
God Stats
4W - 3L
1,273 SR
Queue Stats
101W - 90L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DumDum996152
Bellona
12
4 / 3 / 1
7,422
495
9,046
12,588
12,578
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
0 / 2 / 0
7,101
473
4,946
10,296
5,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
S0ldier6
Danzaburou
10
1 / 7 / 0
6,793
453
5,474
10,967
3,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 3 / 2
6,400
427
5,786
7,706
3,337
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artio
knux003
Artio
8
0 / 4 / 0
5,722
381
3,783
14,156
7,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
13
5 / 0 / 8
7,373
492
4,908
8,374
5,670
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Arachne
BOLDnBRASH24
Arachne
14
3 / 2 / 5
7,930
529
5,918
12,097
4,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
14
2 / 1 / 4
8,141
543
9,635
5,185
1,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
JoelNaman
Hercules
13
1 / 2 / 5
7,420
495
3,785
11,099
8,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
Senaful
Hou Yi
13
8 / 1 / 4
7,762
517
14,969
9,613
2,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
45
6
Kills
19
19
Deaths
6
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sobek
5
0
8
9
W
Arachne
BOLDnBRASH24
Arachne
3
2
5
2.75
L
Bellona
DumDum996152
Bellona
4
3
1
1.5
W
Kukulkan
2
1
4
4
L
0
2
0
0
W
Hercules
JoelNaman
Hercules
1
2
5
1.75
L
Danzaburou
S0ldier6
Danzaburou
1
7
0
0.14
W
Hou Yi
Senaful
Hou Yi
8
1
4
10
L
1
3
2
0.67
L
Artio
knux003
Artio
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,035
Damage
39,215
55,713
Taken
46,368
32,274
Mitigated
23,669
14,329
Healing
19,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
4,908
419
0
2,885
8,374
5,670
454
2,546
5,803
16,885
0
W
Arachne
BOLDnBRASH24
Arachne
5,918
4,907
0
7,257
12,097
4,430
0
2,367
9,580
0
50,112
L
Bellona
DumDum996152
Bellona
9,046
2,048
0
2,834
12,588
12,578
0
2,517
10,019
0
37,591
W
Kukulkan
9,635
918
0
582
5,185
1,848
344
3,456
1,704
55,416
0
L
4,946
695
0
4,085
10,296
5,537
0
4,293
5,666
53,348
0
W
Hercules
JoelNaman
Hercules
3,785
1,291
0
4,476
11,099
8,832
0
2,976
7,749
3,637
25,685
L
Danzaburou
S0ldier6
Danzaburou
5,474
1,989
0
2,202
10,967
3,113
240
1,962
9,005
0
28,573
W
Hou Yi
Senaful
Hou Yi
14,969
6,159
0
4,027
9,613
2,889
1,182
3,170
6,443
0
48,528
L
5,786
186
718
1,257
7,706
3,337
145
3,662
3,880
21,773
0
L
Artio
knux003
Artio
3,783
81
212
3,021
14,156
7,709
104
1,804
12,342
13,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,438
Gold Earned
38,626
258
Minions Killed
357
0
Camps Cleared
0
1,356,229
Distance Traveled
1,384,360
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,373
492
28
2
0
300,059
0
W
Arachne
7,930
529
89
6
0
300,212
0
L
Bellona
7,422
495
82
5
0
276,365
3
W
Kukulkan
8,141
543
108
7
0
285,562
3
L
Sol
7,101
473
95
6
0
273,161
0
W
Hercules
7,420
495
58
4
0
252,263
0
L
Danzaburou
6,793
453
42
3
0
232,925
0
W
Hou Yi
7,762
517
74
5
0
246,264
1
L
Cthulhu
6,400
427
30
2
0
279,115
4
L
Artio
5,722
381
9
1
0
294,663
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role