Player Matchup

Mulan
Mulan
Garsion
Mulan
Level 25
God Stats
8W - 4L
1,293 SR
Queue Stats
89W - 80L
1,343 Elo+
Party 1
Anubis
Anubis
Inuk0r0
Anubis
Level 25
God Stats
1W - 4L
1,293 SR
Queue Stats
139W - 123L
1,534 Elo+
Party 1
Heimdallr
Heimdallr
ItsGamekiller
Heimdallr
Level 15
God Stats
4W - 6L
1,713 SR
Queue Stats
49W - 50L
1,504 Elo+
Party 3
Mercury
Mercury
guccisketchers69
Mercury
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 67L
1,408 Elo+
Party 3
Yemoja
Yemoja
yt-Soggy_Smegma
Yemoja
Level 89
God Stats
3W - 4L
1,621 SR
Queue Stats
40W - 45L
1,371 Elo+
Party 3
Team Averages
Level 34
1,484 SR
1,432 Elo+

VS

Team Averages
Level 16
1,522 SR
1,366 Elo+
Odin
Odin
CoffeeBruh
Odin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Diegop830
Danzaburou
Level 18
God Stats
16W - 17L
1,285 SR
Queue Stats
17W - 18L
1,295 Elo+
Party 2
Nox
Nox
JUANJPINO1
Nox
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
113W - 109L
1,066 Elo+
Party 2
Sol
Sol
SL0WED
Sol
Level 18
God Stats
3W - 0L
1,827 SR
Queue Stats
7W - 3L
1,743 Elo+
Solo
The Morrigan
The Morrigan
Zeit10
The Morrigan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,224 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Garsion
Mulan
13
4 / 1 / 0
7,318
610
5,665
11,177
8,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Inuk0r0
Anubis
10
4 / 5 / 2
6,324
527
4,243
7,991
4,168
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
ItsGamekiller
Heimdallr
8
0 / 3 / 4
5,137
428
2,678
5,974
2,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 5 / 2
5,578
465
2,295
7,364
4,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 3 / 2
5,774
481
3,908
7,759
3,617
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 6
7,381
615
7,910
7,444
4,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Diegop830
Danzaburou
11
4 / 1 / 2
6,871
573
4,871
6,249
2,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
3 / 3 / 3
7,291
608
5,152
5,743
1,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sol
SL0WED
Sol
14
1 / 2 / 2
7,808
651
8,473
8,092
4,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

The Morrigan
Zeit10
The Morrigan
12
5 / 3 / 0
7,349
612
3,107
5,152
1,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
10
Kills
17
17
Deaths
10
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
W
Danzaburou
Diegop830
Danzaburou
4
1
2
5
L
Mulan
Garsion
Mulan
4
1
0
4
L
Anubis
Inuk0r0
Anubis
4
5
2
1
L
Heimdallr
ItsGamekiller
Heimdallr
0
3
4
0.67
W
3
3
3
1.5
W
Sol
SL0WED
Sol
1
2
2
1
W
The Morrigan
Zeit10
The Morrigan
5
3
0
1.67
L
1
5
2
0.4
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,789
Damage
29,513
40,265
Taken
32,680
22,234
Mitigated
14,217
13,000
Healing
13,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,910
2,165
0
2,749
7,444
4,172
366
2,436
5,008
0
23,653
W
Danzaburou
Diegop830
Danzaburou
4,871
1,721
0
2,695
6,249
2,113
2,150
3,163
3,086
0
29,159
L
Mulan
Garsion
Mulan
5,665
749
0
5,773
11,177
8,327
0
8,198
2,937
0
42,943
L
Anubis
Inuk0r0
Anubis
4,243
357
0
2,147
7,991
4,168
0
4,447
3,198
22,334
0
L
Heimdallr
ItsGamekiller
Heimdallr
2,678
1,311
0
1,558
5,974
2,018
0
1,012
4,962
0
15,323
W
5,152
377
0
1,063
5,743
1,794
0
2,028
3,715
31,503
0
W
Sol
SL0WED
Sol
8,473
2,878
0
4,905
8,092
4,574
3,416
91
7,803
53,013
0
W
The Morrigan
Zeit10
The Morrigan
3,107
570
0
2,006
5,152
1,564
250
523
4,579
34,089
135
L
2,295
514
0
1,000
7,364
4,104
0
2,074
5,272
3,946
19,937
L
3,908
416
680
1,842
7,759
3,617
0
420
7,299
14,972
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,131
Gold Earned
36,700
248
Minions Killed
310
0
Camps Cleared
0
1,007,050
Distance Traveled
1,096,799
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,381
615
21
2
0
252,743
2
W
Danzaburou
6,871
573
54
5
0
196,630
0
L
Mulan
7,318
610
103
9
0
208,466
3
L
Anubis
6,324
527
44
4
0
178,546
3
L
Heimdallr
5,137
428
33
3
0
186,336
0
W
Nox
7,291
608
51
4
0
225,636
2
W
Sol
7,808
651
105
9
0
219,294
4
W
The Morrigan
7,349
612
79
7
0
202,496
0
L
Mercury
5,578
465
51
4
0
230,197
2
L
Yemoja
5,774
481
17
1
0
203,505
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role