Player Matchup

Hercules
Hercules
BAQ8
Hercules
Level 120
God Stats
6W - 16L
1,505 SR
Queue Stats
382W - 399L
1,625 Elo+
Solo
Jing Wei
Jing Wei
Br4dK1rk
Jing Wei
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 42L
1,382 Elo+
Solo
Danzaburou
Danzaburou
OrsonChikito
Danzaburou
Level 112
God Stats
22W - 30L
1,763 SR
Queue Stats
443W - 429L
1,679 Elo+
Solo
Eset
Eset
Vitaly_Costa
Eset
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
787W - 823L
1,404 Elo+
Solo
Vulcan
Vulcan
iBeSirx
Vulcan
Level 159
God Stats
3W - 1L
1,245 SR
Queue Stats
282W - 274L
1,539 Elo+
Solo
Team Averages
Level 124
1,503 SR
1,526 Elo+

VS

Team Averages
Level 127
1,548 SR
1,580 Elo+
He Bo
He Bo
 
He Bo
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Haji
Sun Wukong
Level 152
God Stats
37W - 14L
1,695 SR
Queue Stats
252W - 218L
1,474 Elo+
Solo
Terra
Terra
Oblivaeon
Terra
Level 160
God Stats
7W - 8L
1,500 SR
Queue Stats
309W - 297L
1,700 Elo+
Solo
Cabrakan
Cabrakan
PabstErich
Cabrakan
Level 109
God Stats
20W - 12L
1,546 SR
Queue Stats
641W - 575L
1,610 Elo+
Solo
Apollo
Apollo
XolderHD
Apollo
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 49L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BAQ8
Hercules
10
0 / 1 / 1
5,233
523
2,667
6,261
2,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
Br4dK1rk
Jing Wei
7
0 / 2 / 0
4,387
439
2,430
5,331
1,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
OrsonChikito
Danzaburou
10
1 / 1 / 0
5,524
552
3,507
5,916
1,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

6
0 / 4 / 0
3,770
377
279
3,319
687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vulcan
iBeSirx
Vulcan
9
0 / 2 / 0
4,918
492
4,956
3,514
1,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
2 / 0 / 1
5,611
561
2,039
4,374
1,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
Haji
Sun Wukong
11
1 / 1 / 0
6,347
635
5,149
6,319
3,063
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
Oblivaeon
Terra
8
1 / 0 / 3
5,329
533
1,961
5,402
2,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cabrakan
PabstErich
Cabrakan
10
2 / 0 / 4
5,500
550
3,476
6,578
3,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Apollo
XolderHD
Apollo
11
4 / 0 / 1
6,401
640
3,900
4,595
1,420
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
10
10
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
2
0
1
2.5
L
Hercules
BAQ8
Hercules
0
1
1
0.5
L
Jing Wei
Br4dK1rk
Jing Wei
0
2
0
0
W
Sun Wukong
Haji
Sun Wukong
1
1
0
1
W
Terra
Oblivaeon
Terra
1
0
3
2.5
L
Danzaburou
OrsonChikito
Danzaburou
1
1
0
1
W
Cabrakan
PabstErich
Cabrakan
2
0
4
4
L
0
4
0
0
W
Apollo
XolderHD
Apollo
4
0
1
4.5
L
Vulcan
iBeSirx
Vulcan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,839
Damage
16,525
24,341
Taken
27,268
7,645
Mitigated
11,127
8,398
Healing
10,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
2,039
37
0
1,219
4,374
1,346
0
1,751
2,464
24,777
0
L
Hercules
BAQ8
Hercules
2,667
334
0
2,626
6,261
2,728
0
343
5,918
0
24,448
L
Jing Wei
Br4dK1rk
Jing Wei
2,430
1,318
0
2,134
5,331
1,097
0
1,041
4,290
0
20,630
W
Sun Wukong
Haji
Sun Wukong
5,149
985
0
1,875
6,319
3,063
0
0
6,319
0
37,288
W
Terra
Oblivaeon
Terra
1,961
440
301
1,608
5,402
2,070
0
1,078
4,234
13,746
0
L
Danzaburou
OrsonChikito
Danzaburou
3,507
1,422
0
2,329
5,916
1,906
0
1,921
3,971
0
33,813
W
Cabrakan
PabstErich
Cabrakan
3,476
770
0
3,545
6,578
3,228
0
1,960
4,491
26,490
0
L
279
33
0
500
3,319
687
0
1,353
1,934
5,833
0
W
Apollo
XolderHD
Apollo
3,900
2,450
0
1,754
4,595
1,420
1,092
70
4,525
0
35,689
L
Vulcan
iBeSirx
Vulcan
4,956
740
0
809
3,514
1,227
0
2,694
752
27,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,832
Gold Earned
29,188
232
Minions Killed
297
0
Camps Cleared
0
858,929
Distance Traveled
943,504
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
5,611
561
64
6
0
188,559
3
L
Hercules
5,233
523
57
6
0
165,137
2
L
Jing Wei
4,387
439
44
4
0
163,425
1
W
Sun Wukong
6,347
635
86
9
0
191,012
0
W
Terra
5,329
533
18
2
0
202,875
5
L
Danzaburou
5,524
552
75
8
0
180,936
3
W
Cabrakan
5,500
550
51
5
0
182,813
1
L
Eset
3,770
377
7
1
0
150,820
2
W
Apollo
6,401
640
78
8
0
178,245
1
L
Vulcan
4,918
492
49
5
0
198,611
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role