Player Matchup

Cthulhu
Cthulhu
Cdubbs1
Cthulhu
Level 127
God Stats
4W - 1L
1,500 SR
Queue Stats
157W - 136L
1,735 Elo+
Party 3
Hera
Hera
ChickenThtsFried
Hera
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 65L
1,323 Elo+
Solo
Izanami
Izanami
NoxArenaMain
Izanami
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Discordia
Discordia
Psykotykk
Discordia
Level 129
God Stats
6W - 4L
1,500 SR
Queue Stats
116W - 109L
1,706 Elo+
Party 4
Heimdallr
Heimdallr
Schanowolf
Heimdallr
Level 156
God Stats
5W - 1L
1,500 SR
Queue Stats
157W - 147L
1,706 Elo+
Party 4
Team Averages
Level 112
1,500 SR
1,594 Elo+

VS

Team Averages
Level 136
1,453 SR
1,371 Elo+
Agni
Agni
CurryDaddy
Agni
Level 159
God Stats
5W - 5L
1,500 SR
Queue Stats
194W - 210L
1,357 Elo+
Party 2
Ravana
Ravana
ElusiveNinja16
Ravana
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 186L
1,347 Elo+
Party 1
Izanami
Izanami
Grizwits
Izanami
Level 149
God Stats
5W - 4L
1,267 SR
Queue Stats
184W - 201L
1,344 Elo+
Party 1
Jing Wei
Jing Wei
MasterPaku
Jing Wei
Level 107
God Stats
1W - 4L
1,500 SR
Queue Stats
195W - 206L
1,451 Elo+
Solo
Mercury
Mercury
shad0wsz
Mercury
Level 138
God Stats
1W - 3L
1,500 SR
Queue Stats
211W - 217L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cdubbs1
Cthulhu
14
4 / 2 / 12
8,248
1,031
9,244
12,858
13,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
5 / 0 / 12
8,095
1,012
7,122
4,981
2,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
NoxArenaMain
Izanami
14
3 / 1 / 12
8,172
1,022
6,306
7,312
3,299
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
Psykotykk
Discordia
13
5 / 1 / 11
7,960
995
7,230
4,653
1,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Schanowolf
Heimdallr
14
5 / 3 / 13
8,055
1,007
5,590
8,215
4,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 1
6,609
826
9,130
5,510
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 5 / 1
5,806
726
1,623
8,611
6,549
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Grizwits
Izanami
11
0 / 5 / 3
5,772
722
5,462
8,106
2,901
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jing Wei
MasterPaku
Jing Wei
11
0 / 7 / 4
6,077
760
3,007
10,511
3,785
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
shad0wsz
Mercury
12
1 / 3 / 3
6,354
794
2,574
5,773
2,108
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
17
22
Kills
5
7
Deaths
23
60
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Cdubbs1
Cthulhu
4
2
12
5
W
5
0
12
11
L
3
3
1
1.17
L
1
5
1
0.3
L
Izanami
Grizwits
Izanami
0
5
3
0.3
L
Jing Wei
MasterPaku
Jing Wei
0
7
4
0.29
W
Izanami
NoxArenaMain
Izanami
3
1
12
9
W
Discordia
Psykotykk
Discordia
5
1
11
10.5
W
Heimdallr
Schanowolf
Heimdallr
5
3
13
3.83
L
Mercury
shad0wsz
Mercury
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,492
Damage
21,796
38,019
Taken
38,511
24,721
Mitigated
17,150
13,628
Healing
8,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Cdubbs1
Cthulhu
9,244
344
1,640
2,786
12,858
13,349
212
890
11,892
15,900
0
W
7,122
1,643
1,530
1,115
4,981
2,211
1,086
1,252
3,627
16,307
0
L
9,130
9
1,002
1,559
5,510
1,807
0
2,074
3,334
17,503
0
L
1,623
232
1,275
1,394
8,611
6,549
0
5,296
3,138
0
3,563
L
Izanami
Grizwits
Izanami
5,462
2,979
425
788
8,106
2,901
0
4,873
3,031
0
10,870
L
Jing Wei
MasterPaku
Jing Wei
3,007
1,320
753
1,098
10,511
3,785
0
7,225
3,146
0
9,409
W
Izanami
NoxArenaMain
Izanami
6,306
2,604
1,241
1,957
7,312
3,299
2,528
2,359
4,677
0
18,349
W
Discordia
Psykotykk
Discordia
7,230
159
1,258
759
4,653
1,819
854
1,409
3,104
11,685
0
W
Heimdallr
Schanowolf
Heimdallr
5,590
1,862
195
1,147
8,215
4,043
1,312
2,460
5,589
0
15,495
L
Mercury
shad0wsz
Mercury
2,574
792
0
695
5,773
2,108
0
3,387
2,266
0
7,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,530
Gold Earned
30,618
91
Minions Killed
50
0
Camps Cleared
0
709,365
Distance Traveled
673,221
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,248
1,031
15
2
0
156,524
1
W
Hera
8,095
1,012
14
2
0
127,716
0
L
Agni
6,609
826
17
2
0
182,290
2
L
Ravana
5,806
726
3
0
0
115,361
0
L
Izanami
5,772
722
10
1
0
101,893
0
L
Jing Wei
6,077
760
12
2
0
116,704
0
W
Izanami
8,172
1,022
35
4
0
157,003
2
W
Discordia
7,960
995
11
1
0
139,209
0
W
Heimdallr
8,055
1,007
16
2
0
128,913
0
L
Mercury
6,354
794
8
1
0
156,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role