Player Matchup

Scylla
Scylla
BEDMAS
Scylla
Level 69
God Stats
4W - 5L
1,038 SR
Queue Stats
4W - 5L
1,000 Elo+
Party 3
Fenrir
Fenrir
BayloTTV
Fenrir
Level 58
God Stats
3W - 9L
984 SR
Queue Stats
16W - 20L
1,218 Elo+
Party 3
Kuzenbo
Kuzenbo
DewNova
Kuzenbo
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 55L
1,403 Elo+
Party 3
Erlang Shen
Erlang Shen
I3ashhh
Erlang Shen
Level 49
God Stats
8W - 14L
1,581 SR
Queue Stats
704W - 694L
1,383 Elo+
Party 3
Anhur
Anhur
dragonballpp
Anhur
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 55L
1,447 Elo+
Party 3
Team Averages
Level 60
1,321 SR
1,290 Elo+

VS

Team Averages
Level 76
1,617 SR
1,442 Elo+
Terra
Terra
BiGkNoSe22
Terra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 86L
1,301 Elo+
Party 2
Chaac
Chaac
HauntedPropaneT
Chaac
Level 145
God Stats
3W - 0L
1,694 SR
Queue Stats
255W - 257L
1,364 Elo+
Party 2
Ra
Ra
PokersReign
Ra
Level 23
God Stats
6W - 2L
1,678 SR
Queue Stats
94W - 44L
1,696 Elo+
Party 1
Danzaburou
Danzaburou
onederful1231
Danzaburou
Level 29
God Stats
3W - 3L
1,715 SR
Queue Stats
94W - 126L
1,350 Elo+
Party 2
Thor
Thor
sleepyg0pher
Thor
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 19L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BEDMAS
Scylla
13
5 / 4 / 1
7,552
503
6,135
6,869
2,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
BayloTTV
Fenrir
11
0 / 6 / 2
6,548
437
5,217
11,696
3,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
DewNova
Kuzenbo
11
2 / 4 / 2
6,840
456
4,731
10,229
6,884
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
I3ashhh
Erlang Shen
13
1 / 4 / 0
7,429
495
10,054
13,806
5,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
2 / 2 / 3
7,823
522
5,668
7,404
2,304
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
12
0 / 2 / 3
6,904
460
2,152
9,741
6,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
3 / 1 / 2
8,510
567
11,203
15,268
9,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
7 / 2 / 3
9,596
640
7,605
8,708
3,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
onederful1231
Danzaburou
11
0 / 3 / 1
6,775
452
2,042
7,910
2,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
8 / 2 / 5
9,043
603
11,837
12,160
4,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
10
Kills
18
20
Deaths
10
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
BEDMAS
Scylla
5
4
1
1.38
L
Fenrir
BayloTTV
Fenrir
0
6
2
0.17
W
Terra
0
2
3
0.75
L
Kuzenbo
DewNova
Kuzenbo
2
4
2
0.75
W
3
1
2
4
L
Erlang Shen
I3ashhh
Erlang Shen
1
4
0
0.25
W
7
2
3
4.25
L
2
2
3
1.75
W
Danzaburou
onederful1231
Danzaburou
0
3
1
0.17
W
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,805
Damage
34,839
50,004
Taken
53,787
20,737
Mitigated
25,787
13,039
Healing
24,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BEDMAS
Scylla
6,135
1,238
0
595
6,869
2,074
207
1,897
4,924
38,042
0
L
Fenrir
BayloTTV
Fenrir
5,217
1,346
0
2,923
11,696
3,793
0
1,321
10,251
0
33,888
W
Terra
2,152
183
885
3,069
9,741
6,196
0
1,205
8,506
24,551
0
L
Kuzenbo
DewNova
Kuzenbo
4,731
1,840
210
1,631
10,229
6,884
0
3,437
6,647
22,924
0
W
11,203
3,762
0
9,647
15,268
9,592
808
0
15,268
0
55,630
L
Erlang Shen
I3ashhh
Erlang Shen
10,054
5,662
0
5,096
13,806
5,682
106
0
13,806
0
42,476
W
7,605
1,351
1,362
2,948
8,708
3,318
389
3,292
5,268
72,485
0
L
5,668
2,043
0
2,584
7,404
2,304
128
2,749
4,619
0
41,574
W
Danzaburou
onederful1231
Danzaburou
2,042
691
258
1,003
7,910
2,334
0
2,673
5,155
0
31,952
W
11,837
4,073
0
5,374
12,160
4,347
98
3,298
8,724
0
48,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,192
Gold Earned
40,828
340
Minions Killed
439
0
Camps Cleared
0
1,374,795
Distance Traveled
1,387,578
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,552
503
77
5
0
253,490
3
L
Fenrir
6,548
437
69
5
0
283,713
0
W
Terra
6,904
460
41
3
0
281,127
0
L
Kuzenbo
6,840
456
35
2
0
290,977
6
W
Chaac
8,510
567
109
7
0
298,502
1
L
Erlang Shen
7,429
495
75
5
0
289,380
1
W
Ra
9,596
640
138
9
0
284,003
5
L
Anhur
7,823
522
84
6
0
257,235
4
W
Danzaburou
6,775
452
66
4
0
243,710
0
W
Thor
9,043
603
85
6
0
280,236
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role