Player Matchup

Olorun
Olorun
CanoRKSG495
Olorun
Level 47
God Stats
16W - 18L
1,633 SR
Queue Stats
132W - 169L
1,536 Elo+
Solo
Bakasura
Bakasura
JrJacques
Bakasura
Level 105
God Stats
5W - 4L
1,677 SR
Queue Stats
604W - 592L
1,467 Elo+
Party 1
Nike
Nike
Minewood
Nike
Level 29
God Stats
5W - 5L
1,745 SR
Queue Stats
18W - 30L
1,425 Elo+
Party 1
Danzaburou
Danzaburou
andree7711
Danzaburou
Level 88
God Stats
29W - 24L
1,406 SR
Queue Stats
491W - 444L
1,507 Elo+
Party 1
Cerberus
Cerberus
armandonm
Cerberus
Level 39
God Stats
2W - 4L
1,705 SR
Queue Stats
54W - 65L
1,498 Elo+
Party 1
Team Averages
Level 62
1,633 SR
1,487 Elo+

VS

Team Averages
Level 48
1,573 SR
1,512 Elo+
Danzaburou
Danzaburou
AGREKON
Danzaburou
Level 26
God Stats
11W - 18L
1,521 SR
Queue Stats
12W - 20L
1,523 Elo+
Party 2
Anhur
Anhur
CoyoteSoy9
Anhur
Level 25
God Stats
5W - 3L
1,884 SR
Queue Stats
12W - 18L
1,539 Elo+
Party 2
Olorun
Olorun
Electric_Aldair
Olorun
Level 125
God Stats
3W - 3L
1,574 SR
Queue Stats
14W - 28L
1,468 Elo+
Party 2
Geb
Geb
Lastsoulsx
Geb
Level 25
God Stats
0W - 4L
1,137 SR
Queue Stats
12W - 20L
1,531 Elo+
Party 2
Fenrir
Fenrir
PorionK
Fenrir
Level 41
God Stats
10W - 13L
1,751 SR
Queue Stats
38W - 43L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
4 / 2 / 10
11,276
537
13,681
10,286
4,605
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
JrJacques
Bakasura
20
9 / 2 / 1
12,154
579
10,322
15,867
7,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nike
16
2 / 4 / 6
10,377
494
7,372
15,199
12,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
andree7711
Danzaburou
17
8 / 3 / 9
11,606
553
16,020
15,843
5,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
armandonm
Cerberus
15
4 / 4 / 13
10,206
486
12,631
18,417
16,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AGREKON
Danzaburou
16
5 / 5 / 2
11,113
529
12,635
14,526
7,252
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anhur
12
1 / 7 / 0
7,918
377
5,098
16,168
4,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 4 / 0
9,884
471
9,608
14,095
5,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 6 / 2
7,784
371
6,939
16,906
12,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
PorionK
Fenrir
17
5 / 5 / 3
10,505
500
10,609
17,473
7,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
21
27
Kills
14
15
Deaths
27
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AGREKON
Danzaburou
5
5
2
1.2
W
Olorun
4
2
10
4.5
L
Anhur
1
7
0
0.14
L
3
4
0
0.75
W
Bakasura
JrJacques
Bakasura
9
2
1
4.75
L
0
6
2
0.17
W
Nike
2
4
6
1.25
L
Fenrir
PorionK
Fenrir
5
5
3
1.3
W
Danzaburou
andree7711
Danzaburou
8
3
9
4.17
W
Cerberus
armandonm
Cerberus
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,026
Damage
44,889
75,612
Taken
79,168
46,999
Mitigated
37,205
26,516
Healing
21,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AGREKON
Danzaburou
12,635
6,018
0
4,560
14,526
7,252
1,348
1,082
13,044
0
61,457
W
Olorun
13,681
6,712
2,020
5,698
10,286
4,605
1,770
3,084
7,202
73,800
0
L
Anhur
5,098
2,139
481
4,102
16,168
4,632
865
7,445
8,628
0
35,058
L
9,608
5,339
0
4,103
14,095
5,349
970
6,237
7,648
63,530
0
W
Bakasura
JrJacques
Bakasura
10,322
8,216
0
4,709
15,867
7,623
1,316
1,813
14,054
0
116,648
L
6,939
850
0
1,209
16,906
12,429
313
6,906
9,751
20,052
0
W
Nike
7,372
1,240
0
2,820
15,199
12,662
424
364
14,835
0
53,552
L
Fenrir
PorionK
Fenrir
10,609
3,610
219
6,508
17,473
7,543
118
4,642
12,646
0
70,229
W
Danzaburou
andree7711
Danzaburou
16,020
6,254
0
5,068
15,843
5,909
0
5,024
10,819
0
62,896
W
Cerberus
armandonm
Cerberus
12,631
904
1,037
5,164
18,417
16,200
652
6,262
12,155
46,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,619
Gold Earned
47,204
615
Minions Killed
432
0
Camps Cleared
0
2,038,495
Distance Traveled
1,787,587
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,113
529
122
6
0
346,814
1
W
Olorun
11,276
537
134
6
0
384,558
1
L
Anhur
7,918
377
83
4
0
317,023
6
L
Olorun
9,884
471
95
5
0
350,247
2
W
Bakasura
12,154
579
175
8
0
486,730
0
L
Geb
7,784
371
19
1
0
361,226
3
W
Nike
10,377
494
110
5
0
400,597
0
L
Fenrir
10,505
500
113
5
0
412,277
3
W
Danzaburou
11,606
553
95
5
0
367,868
0
W
Cerberus
10,206
486
101
5
0
398,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role