Player Matchup

Anhur
Anhur
Elabuelopeta
Anhur
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
FlyingDiildo
Scylla
Level 88
God Stats
19W - 16L
1,334 SR
Queue Stats
390W - 378L
1,464 Elo+
Party 3
Set
Set
Rogergame507
Set
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 50L
1,500 Elo+
Party 2
Ares
Ares
S410R0FTH3D4MND
Ares
Level 14
God Stats
4W - 2L
1,745 SR
Queue Stats
5W - 15L
1,096 Elo+
Party 3
Tyr
Tyr
SlixEvolved
Tyr
Level 28
God Stats
21W - 19L
1,510 SR
Queue Stats
26W - 28L
1,521 Elo+
Party 3
Team Averages
Level 57
1,518 SR
1,416 Elo+

VS

Team Averages
Level 25
1,513 SR
1,486 Elo+
Bakasura
Bakasura
CRob1
Bakasura
Level 31
God Stats
17W - 12L
1,678 SR
Queue Stats
34W - 47L
1,577 Elo+
Party 1
Nu Wa
Nu Wa
Okami2900
Nu Wa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,479 Elo+
Solo
Medusa
Medusa
RealPriapus
Medusa
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 46L
1,577 Elo+
Party 1
Baron Samedi
Baron Samedi
SmiteDaBub
Baron Samedi
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
44W - 47L
1,540 Elo+
Party 1
Mulan
Mulan
Younguglydade
Mulan
Level 24
God Stats
21W - 26L
1,389 SR
Queue Stats
86W - 81L
1,258 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 5
6,666
556
6,258
6,712
1,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
13
6 / 0 / 2
7,931
661
7,374
3,843
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
4 / 1 / 1
5,793
483
3,048
6,311
1,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 3 / 2
5,217
435
310
5,853
3,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 0 / 0
6,504
542
5,445
9,917
4,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CRob1
Bakasura
10
4 / 2 / 2
6,421
535
4,937
7,281
3,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
Okami2900
Nu Wa
6
0 / 3 / 0
4,450
371
326
3,645
1,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
9
2 / 2 / 4
5,792
483
5,159
7,981
1,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
SmiteDaBub
Baron Samedi
7
0 / 6 / 3
5,163
430
2,412
8,486
2,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 1 / 0
6,393
533
6,933
7,682
7,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
16
14
Kills
7
7
Deaths
14
10
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
CRob1
Bakasura
4
2
2
2.5
W
3
3
5
1.83
W
Scylla
6
0
2
7
L
Nu Wa
Okami2900
Nu Wa
0
3
0
0
L
Medusa
2
2
4
2
W
4
1
1
4.5
W
0
3
2
0.33
W
1
0
0
1
L
Baron Samedi
SmiteDaBub
Baron Samedi
0
6
3
0.25
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,435
Damage
19,767
32,636
Taken
35,075
12,822
Mitigated
16,983
10,037
Healing
11,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
CRob1
Bakasura
4,937
3,269
0
2,415
7,281
3,762
0
2,013
5,153
5,843
21,471
W
6,258
3,730
0
2,176
6,712
1,735
798
806
5,781
0
30,633
W
Scylla
7,374
1,068
0
1,318
3,843
1,180
0
1,136
2,486
44,405
0
L
Nu Wa
Okami2900
Nu Wa
326
189
0
357
3,645
1,638
0
2,361
1,112
9,299
0
L
Medusa
5,159
2,402
0
2,831
7,981
1,733
170
1,927
5,998
0
22,070
W
3,048
1,270
0
2,686
6,311
1,932
0
412
5,859
0
22,205
W
310
41
0
264
5,853
3,500
0
813
4,550
8,611
0
W
5,445
619
0
3,593
9,917
4,475
661
12
9,505
0
37,143
L
Baron Samedi
SmiteDaBub
Baron Samedi
2,412
193
140
1,530
8,486
2,721
58
1,012
7,446
18,100
0
L
6,933
1,138
0
3,981
7,682
7,129
0
0
7,682
0
34,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,111
Gold Earned
28,219
289
Minions Killed
233
0
Camps Cleared
0
1,014,037
Distance Traveled
915,355
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,421
535
60
5
0
247,780
1
W
Anhur
6,666
556
52
4
0
192,448
3
W
Scylla
7,931
661
103
9
0
220,565
2
L
Nu Wa
4,450
371
11
1
0
91,049
1
L
Medusa
5,792
483
39
3
0
191,927
0
W
Set
5,793
483
45
4
0
206,650
1
W
Ares
5,217
435
11
1
0
156,172
0
W
Tyr
6,504
542
78
7
0
238,202
0
L
Baron Samedi
5,163
430
35
3
0
184,828
2
L
Mulan
6,393
533
88
7
0
199,771
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role