Player Matchup

Ares
Ares
Billings YMCA
Ares
Level 25
God Stats
30W - 26L
1,733 SR
Queue Stats
87W - 95L
1,512 Elo+
Solo
Nemesis
Nemesis
GED_XP
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 70L
1,549 Elo+
Party 2
Susano
Susano
Gus-Work
Susano
Level 16
God Stats
4W - 6L
1,486 SR
Queue Stats
232W - 237L
1,549 Elo+
Party 2
Anubis
Anubis
Im_So_Gud-_-
Anubis
Level 28
God Stats
4W - 6L
1,500 SR
Queue Stats
22W - 26L
1,503 Elo+
Solo
Fenrir
Fenrir
Just alive
Fenrir
Level 17
God Stats
1W - 2L
1,176 SR
Queue Stats
31W - 37L
1,513 Elo+
Solo
Team Averages
Level 20
1,479 SR
1,525 Elo+

VS

Team Averages
Level 34
1,639 SR
1,585 Elo+
Discordia
Discordia
MattyIce1724
Discordia
Level 107
God Stats
13W - 11L
1,889 SR
Queue Stats
413W - 407L
1,539 Elo+
Party 1
Ares
Ares
SigmaTheSinner
Ares
Level 26
God Stats
1W - 3L
1,500 SR
Queue Stats
125W - 137L
1,785 Elo+
Party 1
Zhong Kui
Zhong Kui
SniffsLikeBiden
Zhong Kui
Level 5
God Stats
6W - 1L
1,500 SR
Queue Stats
77W - 47L
1,500 Elo+
Party 1
Rama
Rama
jackylonglegs33
Rama
Level 26
God Stats
46W - 36L
1,805 SR
Queue Stats
194W - 222L
1,601 Elo+
Solo
Thor
Thor
suprememorty69
Thor
Level 5
God Stats
5W - 4L
1,500 SR
Queue Stats
176W - 148L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
4,667
467
2,263
11,289
4,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
GED_XP
Nemesis
6
0 / 6 / 2
4,103
410
1,824
7,037
2,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Susano
Gus-Work
Susano
9
0 / 3 / 1
5,230
523
1,127
4,835
1,392
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
9
1 / 5 / 0
5,222
522
1,841
4,999
1,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
Just alive
Fenrir
7
2 / 5 / 1
4,914
491
2,665
6,449
1,923
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
MattyIce1724
Discordia
11
4 / 1 / 2
6,551
655
5,653
2,787
734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
5 / 0 / 8
6,291
629
4,806
7,042
3,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
SniffsLikeBiden
Zhong Kui
11
3 / 0 / 3
6,387
639
2,860
5,229
3,971
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
2 / 1 / 6
5,876
588
5,151
4,461
1,284
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
8 / 2 / 1
7,030
703
4,312
6,370
2,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
3
Kills
22
22
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
Nemesis
GED_XP
Nemesis
0
6
2
0.17
L
Susano
Gus-Work
Susano
0
3
1
0.17
L
Anubis
1
5
0
0.2
L
Fenrir
Just alive
Fenrir
2
5
1
0.5
W
Discordia
MattyIce1724
Discordia
4
1
2
5
W
5
0
8
9
W
Zhong Kui
SniffsLikeBiden
Zhong Kui
3
0
3
4.5
W
2
1
6
5
W
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,720
Damage
22,782
34,609
Taken
25,889
12,119
Mitigated
11,392
5,552
Healing
8,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,263
34
0
3,670
11,289
4,748
0
3,612
7,635
19,862
0
L
Nemesis
GED_XP
Nemesis
1,824
829
0
405
7,037
2,124
0
2,852
3,933
0
8,428
L
Susano
Gus-Work
Susano
1,127
40
0
0
4,835
1,392
0
1,393
3,442
0
18,381
L
Anubis
1,841
178
0
65
4,999
1,932
0
2,683
2,100
22,359
0
L
Fenrir
Just alive
Fenrir
2,665
902
0
1,412
6,449
1,923
0
2,133
4,180
0
11,940
W
Discordia
MattyIce1724
Discordia
5,653
141
0
623
2,787
734
0
480
2,215
33,965
0
W
4,806
717
485
1,039
7,042
3,249
190
1,651
5,293
14,623
0
W
Zhong Kui
SniffsLikeBiden
Zhong Kui
2,860
305
0
3,283
5,229
3,971
759
120
5,109
28,804
0
W
5,151
4,293
0
1,351
4,461
1,284
404
1,358
3,099
0
24,814
W
4,312
1,356
0
1,903
6,370
2,154
0
295
6,069
0
34,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,136
Gold Earned
32,135
161
Minions Killed
260
0
Camps Cleared
0
940,696
Distance Traveled
939,588
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,667
467
29
3
0
186,167
2
L
Nemesis
4,103
410
16
2
0
214,061
0
L
Susano
5,230
523
45
5
0
178,728
0
L
Anubis
5,222
522
46
5
0
172,387
0
L
Fenrir
4,914
491
25
3
0
189,353
0
W
Discordia
6,551
655
69
7
0
185,716
5
W
Ares
6,291
629
20
2
0
224,876
3
W
Zhong Kui
6,387
639
58
6
0
166,560
3
W
Rama
5,876
588
40
4
0
157,944
1
W
Thor
7,030
703
73
7
0
204,492
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role