Player Matchup

Scylla
Scylla
Aguilarucho
Scylla
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,101 Elo+
Solo
Heimdallr
Heimdallr
Dope cK
Heimdallr
Level 68
God Stats
18W - 22L
1,630 SR
Queue Stats
470W - 422L
1,639 Elo+
Solo
Jormungandr
Jormungandr
J 40 Ounce
Jormungandr
Level 100
God Stats
13W - 10L
1,500 SR
Queue Stats
200W - 206L
1,518 Elo+
Solo
Sun Wukong
Sun Wukong
TwistedKarma 42
Sun Wukong
Level 67
God Stats
15W - 14L
1,702 SR
Queue Stats
122W - 111L
1,623 Elo+
Solo
Hun Batz
Hun Batz
X-BreezyKilla-X
Hun Batz
Level 82
God Stats
0W - 3L
1,500 SR
Queue Stats
257W - 234L
1,618 Elo+
Solo
Team Averages
Level 87
1,566 SR
1,500 Elo+

VS

Team Averages
Level 103
1,586 SR
1,578 Elo+
Chang'e
Chang'e
BaconTheKing
Chang'e
Level 111
God Stats
17W - 9L
1,395 SR
Queue Stats
108W - 94L
1,506 Elo+
Party 1
Cthulhu
Cthulhu
Deadfish69420
Cthulhu
Level 95
God Stats
35W - 15L
1,433 SR
Queue Stats
319W - 288L
1,576 Elo+
Party 2
Odin
Odin
Eon Decimation
Odin
Level 74
God Stats
36W - 15L
1,725 SR
Queue Stats
116W - 92L
1,565 Elo+
Solo
Thanatos
Thanatos
SubSaiah319
Thanatos
Level 113
God Stats
19W - 15L
1,878 SR
Queue Stats
460W - 399L
1,609 Elo+
Party 1
Jing Wei
Jing Wei
zombezslayer115
Jing Wei
Level 122
God Stats
12W - 5L
1,500 SR
Queue Stats
625W - 570L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
2 / 7 / 1
7,954
530
4,186
10,036
3,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Dope cK
Heimdallr
11
0 / 6 / 4
6,603
440
4,675
10,060
3,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
J 40 Ounce
Jormungandr
12
3 / 5 / 2
8,046
536
6,050
14,899
9,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
TwistedKarma 42
Sun Wukong
13
0 / 3 / 0
7,472
498
7,788
10,916
5,207
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hun Batz
13
2 / 3 / 3
7,695
513
5,290
10,904
3,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BaconTheKing
Chang'e
16
4 / 2 / 2
9,440
629
6,844
9,979
3,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
14
6 / 1 / 7
8,413
561
12,327
11,907
11,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 0 / 1
8,587
572
5,254
8,278
3,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
SubSaiah319
Thanatos
15
8 / 4 / 6
9,051
603
8,457
11,797
7,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Jing Wei
14
5 / 1 / 7
8,138
543
8,664
8,889
2,850
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
7
Kills
24
24
Deaths
8
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
7
1
0.36
W
Chang'e
BaconTheKing
Chang'e
4
2
2
2.5
W
Cthulhu
6
1
7
9.5
L
Heimdallr
Dope cK
Heimdallr
0
6
4
0.33
W
1
0
1
1.5
L
Jormungandr
J 40 Ounce
Jormungandr
3
5
2
0.8
W
Thanatos
SubSaiah319
Thanatos
8
4
6
2.75
L
Sun Wukong
TwistedKarma 42
Sun Wukong
0
3
0
0
L
Hun Batz
2
3
3
1.17
W
Jing Wei
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,989
Damage
41,546
56,815
Taken
50,850
24,910
Mitigated
28,237
12,488
Healing
24,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
4,186
1,016
0
1,111
10,036
3,335
0
3,874
5,902
42,849
0
W
Chang'e
BaconTheKing
Chang'e
6,844
367
286
5,168
9,979
3,800
286
3,039
6,690
59,451
0
W
Cthulhu
12,327
688
997
2,216
11,907
11,187
32
3,759
8,110
34,115
0
L
Heimdallr
Dope cK
Heimdallr
4,675
1,366
0
1,654
10,060
3,111
0
3,638
6,197
0
33,553
W
5,254
748
0
2,934
8,278
3,219
666
0
8,278
0
51,071
L
Jormungandr
J 40 Ounce
Jormungandr
6,050
1,303
759
3,965
14,899
9,625
0
5,711
8,984
24,364
0
W
Thanatos
SubSaiah319
Thanatos
8,457
2,642
0
8,647
11,797
7,181
90
1,305
10,471
8,426
49,240
L
Sun Wukong
TwistedKarma 42
Sun Wukong
7,788
1,426
0
2,200
10,916
5,207
394
1,497
9,353
0
49,206
L
Hun Batz
5,290
1,703
0
2,799
10,904
3,632
0
3,855
6,895
0
39,752
W
Jing Wei
8,664
6,251
393
3,669
8,889
2,850
627
1,818
7,065
0
43,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,770
Gold Earned
43,629
354
Minions Killed
449
0
Camps Cleared
0
1,411,088
Distance Traveled
1,558,563
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,954
530
86
6
0
270,795
5
W
Chang'e
9,440
629
133
9
0
290,224
2
W
Cthulhu
8,413
561
59
4
0
333,287
0
L
Heimdallr
6,603
440
53
4
0
264,101
2
W
Odin
8,587
572
104
7
0
306,355
4
L
Jormungandr
8,046
536
36
2
0
274,921
8
W
Thanatos
9,051
603
80
5
0
305,927
2
L
Sun Wukong
7,472
498
98
7
0
285,683
0
L
Hun Batz
7,695
513
81
5
0
315,588
4
W
Jing Wei
8,138
543
73
5
0
322,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role