Player Matchup

Sol
Sol
Ihsoki
Sol
Level 80
God Stats
2W - 2L
1,731 SR
Queue Stats
62W - 69L
1,656 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TheDevilYoshi
Cu Chulainn
Level 79
God Stats
2W - 1L
1,410 SR
Queue Stats
29W - 20L
1,771 Elo+
Party 2
Ganesha
Ganesha
WarlordShiba
Ganesha
Level 156
God Stats
10W - 7L
1,822 SR
Queue Stats
216W - 204L
1,492 Elo+
Party 1
Apollo
Apollo
amodelmerol
Apollo
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
pispirispero
Fenrir
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 87L
1,455 Elo+
Party 1
Team Averages
Level 117
1,593 SR
1,575 Elo+

VS

Team Averages
Level 96
1,516 SR
1,511 Elo+
Cupid
Cupid
AngelR0417
Cupid
Level 98
God Stats
8W - 6L
1,758 SR
Queue Stats
294W - 290L
1,561 Elo+
Party 3
Osiris
Osiris
SPARTAN1512
Osiris
Level 79
God Stats
2W - 1L
1,312 SR
Queue Stats
11W - 10L
1,540 Elo+
Party 3
Nu Wa
Nu Wa
hersheyscr7
Nu Wa
Level 82
God Stats
4W - 1L
1,508 SR
Queue Stats
112W - 110L
1,509 Elo+
Party 3
Ao Kuang
Ao Kuang
o0JMGP0o
Ao Kuang
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,444 Elo+
Solo
Cerberus
Cerberus
pumasmoi13
Cerberus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Ihsoki
Sol
13
1 / 2 / 0
7,026
540
3,686
6,546
3,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
TheDevilYoshi
Cu Chulainn
12
0 / 2 / 0
6,847
527
4,195
7,939
5,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
WarlordShiba
Ganesha
9
0 / 1 / 1
5,955
458
2,960
7,588
3,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
9
0 / 1 / 1
5,322
409
1,436
7,201
1,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
10
2 / 3 / 0
6,084
468
2,748
9,150
3,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
11
0 / 1 / 1
6,316
486
6,315
3,070
845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
13
1 / 0 / 2
7,199
554
4,661
6,010
6,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 1 / 5
7,364
566
4,415
5,346
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
o0JMGP0o
Ao Kuang
13
7 / 1 / 2
7,735
595
7,847
9,780
3,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
pumasmoi13
Cerberus
11
1 / 0 / 1
6,296
484
2,783
6,114
2,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
9
9
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cupid
0
1
1
0.5
L
Sol
Ihsoki
Sol
1
2
0
0.5
W
Osiris
1
0
2
2
L
Cu Chulainn
TheDevilYoshi
Cu Chulainn
0
2
0
0
L
Ganesha
WarlordShiba
Ganesha
0
1
1
0.5
L
Apollo
0
1
1
0.5
W
0
1
5
2.5
W
Ao Kuang
o0JMGP0o
Ao Kuang
7
1
2
8
L
Fenrir
2
3
0
0.67
W
Cerberus
pumasmoi13
Cerberus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,025
Damage
26,021
38,424
Taken
30,320
17,477
Mitigated
15,045
13,986
Healing
9,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
6,315
3,111
24
1,081
3,070
845
0
613
2,457
0
44,587
L
Sol
Ihsoki
Sol
3,686
920
0
2,457
6,546
3,331
0
3,675
2,778
48,984
0
W
Osiris
4,661
1,104
0
615
6,010
6,529
0
564
5,446
5,689
36,032
L
Cu Chulainn
TheDevilYoshi
Cu Chulainn
4,195
621
0
2,573
7,939
5,997
0
2,067
5,798
4,739
37,360
L
Ganesha
WarlordShiba
Ganesha
2,960
112
0
1,949
7,588
3,169
0
2,801
4,719
24,370
0
L
Apollo
1,436
1,092
0
2,675
7,201
1,944
0
1,734
5,409
0
24,304
W
4,415
345
0
586
5,346
1,636
554
2,303
3,043
48,446
0
W
Ao Kuang
o0JMGP0o
Ao Kuang
7,847
1,829
0
5,439
9,780
3,304
0
2,051
7,729
42,578
0
L
Fenrir
2,748
680
0
4,332
9,150
3,036
0
4,996
4,074
0
27,721
W
Cerberus
pumasmoi13
Cerberus
2,783
187
0
2,086
6,114
2,731
0
1,891
4,223
17,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,234
Gold Earned
34,910
359
Minions Killed
407
0
Camps Cleared
0
1,160,951
Distance Traveled
1,278,396
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
6,316
486
82
6
0
231,154
6
L
Sol
7,026
540
110
8
0
220,893
3
W
Osiris
7,199
554
97
7
0
279,365
0
L
Cu Chulainn
6,847
527
95
7
0
234,383
4
L
Ganesha
5,955
458
8
1
0
245,905
7
L
Apollo
5,322
409
82
6
0
210,230
0
W
Nu Wa
7,364
566
103
8
0
252,651
4
W
Ao Kuang
7,735
595
90
7
0
247,391
3
L
Fenrir
6,084
468
64
5
0
249,540
0
W
Cerberus
6,296
484
35
3
0
267,835
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role