Player Matchup

Nemesis
Nemesis
Ankylo55
Nemesis
Level 24
God Stats
2W - 0L
1,684 SR
Queue Stats
111W - 99L
1,311 Elo+
Party 1
Osiris
Osiris
Just xDelta
Osiris
Level 12
God Stats
6W - 1L
1,693 SR
Queue Stats
23W - 11L
1,490 Elo+
Party 1
Kukulkan
Kukulkan
LiterallyCob
Kukulkan
Level 24
God Stats
9W - 5L
1,779 SR
Queue Stats
14W - 13L
1,869 Elo+
Party 1
Ymir
Ymir
MotivatedLizard
Ymir
Level 20
God Stats
37W - 17L
1,874 SR
Queue Stats
78W - 56L
1,812 Elo+
Party 1
Heimdallr
Heimdallr
ZeeGods
Heimdallr
Level 34
God Stats
15W - 15L
1,605 SR
Queue Stats
296W - 235L
1,694 Elo+
Party 1
Team Averages
Level 23
1,727 SR
1,635 Elo+

VS

Team Averages
Level 15
1,595 SR
1,559 Elo+
Fenrir
Fenrir
LegionOfEpirus
Fenrir
Level 17
God Stats
23W - 13L
1,632 SR
Queue Stats
35W - 28L
1,573 Elo+
Party 2
Anubis
Anubis
crimmus
Anubis
Level 22
God Stats
19W - 7L
1,607 SR
Queue Stats
94W - 74L
1,605 Elo+
Party 2
Da Ji
Da Ji
lia1807
Da Ji
Level 10
God Stats
6W - 11L
1,500 SR
Queue Stats
219W - 238L
1,518 Elo+
Party 3
Zeus
Zeus
quackriper
Zeus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Horus
Horus
tatensgokill
Horus
Level 11
God Stats
12W - 6L
1,734 SR
Queue Stats
247W - 270L
1,598 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ankylo55
Nemesis
14
2 / 5 / 10
8,844
465
9,967
11,830
5,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
16
1 / 2 / 1
8,801
463
4,586
6,904
4,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
LiterallyCob
Kukulkan
14
2 / 6 / 7
8,717
459
4,355
10,968
3,904
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

15
7 / 3 / 10
10,188
536
7,322
13,046
8,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
ZeeGods
Heimdallr
19
16 / 2 / 5
12,373
651
24,251
16,183
6,941
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 5 / 2
8,086
426
6,838
11,959
3,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
crimmus
Anubis
15
5 / 9 / 5
9,624
507
18,669
20,232
11,087
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
lia1807
Da Ji
15
6 / 4 / 0
9,132
481
7,874
13,909
5,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 8 / 1
8,139
428
4,670
9,581
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 3 / 2
9,088
478
4,304
13,459
7,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
28
28
Kills
18
18
Deaths
29
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Ankylo55
Nemesis
2
5
10
1.4
W
Osiris
1
2
1
0.75
L
5
5
2
1.2
W
Kukulkan
LiterallyCob
Kukulkan
2
6
7
0.92
W
7
3
10
4
W
Heimdallr
ZeeGods
Heimdallr
16
2
5
9.25
L
Anubis
crimmus
Anubis
5
9
5
0.83
L
Da Ji
lia1807
Da Ji
6
4
0
1.5
L
2
8
1
0.31
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,481
Damage
42,355
58,931
Taken
69,140
29,745
Mitigated
30,531
13,464
Healing
20,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Ankylo55
Nemesis
9,967
3,240
0
1,742
11,830
5,803
0
5,223
6,607
5,193
42,915
W
Osiris
4,586
1,334
0
436
6,904
4,751
465
0
6,904
0
43,169
L
6,838
1,376
0
1,965
11,959
3,769
0
1,671
10,288
0
19,981
W
Kukulkan
LiterallyCob
Kukulkan
4,355
734
0
1,426
10,968
3,904
111
5,978
4,990
45,237
0
W
7,322
1,526
0
1,630
13,046
8,346
109
5,235
7,811
34,134
0
W
Heimdallr
ZeeGods
Heimdallr
24,251
17,619
0
8,230
16,183
6,941
315
6,903
9,280
0
85,773
L
Anubis
crimmus
Anubis
18,669
1,049
0
9,087
20,232
11,087
0
6,211
14,021
70,662
0
L
Da Ji
lia1807
Da Ji
7,874
1,593
0
4,694
13,909
5,762
0
706
13,203
0
57,910
L
4,670
1,400
0
822
9,581
2,337
343
1,895
7,686
26,163
0
L
4,304
2,145
527
2,959
13,459
7,576
199
1,734
11,725
0
46,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,923
Gold Earned
44,069
412
Minions Killed
379
0
Camps Cleared
0
1,853,827
Distance Traveled
1,785,742
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,844
465
62
3
0
389,866
2
W
Osiris
8,801
463
89
5
0
370,214
2
L
Fenrir
8,086
426
30
2
0
373,056
1
W
Kukulkan
8,717
459
94
5
0
362,902
0
W
Ymir
10,188
536
46
2
0
379,792
5
W
Heimdallr
12,373
651
121
6
0
351,053
3
L
Anubis
9,624
507
103
5
0
308,738
0
L
Da Ji
9,132
481
97
5
0
370,861
4
L
Zeus
8,139
428
58
3
0
337,205
1
L
Horus
9,088
478
91
5
0
395,882
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role