Player Matchup

Ra
Ra
Elizabeth095
Ra
Level 27
God Stats
6W - 7L
1,254 SR
Queue Stats
86W - 110L
1,283 Elo+
Party 2
Cthulhu
Cthulhu
NonameLuvchyld
Cthulhu
Level 27
God Stats
27W - 23L
1,500 SR
Queue Stats
134W - 142L
1,500 Elo+
Party 2
Bellona
Bellona
Piranha221
Bellona
Level 3
God Stats
4W - 4L
1,665 SR
Queue Stats
5W - 9L
1,645 Elo+
Solo
Danzaburou
Danzaburou
Reerrzhaz
Danzaburou
Level 28
God Stats
15W - 23L
1,254 SR
Queue Stats
100W - 117L
1,283 Elo+
Party 2
Bakasura
Bakasura
Rupurudu
Bakasura
Level 24
God Stats
18W - 13L
1,500 SR
Queue Stats
91W - 102L
1,500 Elo+
Party 2
Team Averages
Level 22
1,435 SR
1,442 Elo+

VS

Team Averages
Level 15
1,457 SR
1,442 Elo+
Yemoja
Yemoja
ActualGoober
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Susano
Susano
Faze_box_monkey
Susano
Level 27
God Stats
6W - 9L
1,452 SR
Queue Stats
162W - 209L
1,404 Elo+
Solo
Anhur
Anhur
GetBodiedd
Anhur
Level 29
God Stats
14W - 25L
1,334 SR
Queue Stats
29W - 53L
1,307 Elo+
Solo
Bellona
Bellona
ako19pro
Bellona
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Odin
Odin
segavoyager
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 0
5,877
534
2,430
3,555
1,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

8
1 / 0 / 5
5,621
511
4,071
4,502
1,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
Piranha221
Bellona
7
2 / 1 / 1
5,081
462
2,848
3,938
2,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Reerrzhaz
Danzaburou
9
3 / 0 / 3
5,613
510
4,635
2,962
792
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bakasura
Rupurudu
Bakasura
11
4 / 0 / 2
6,467
588
3,229
4,208
1,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
7
0 / 4 / 0
4,851
441
2,195
6,994
3,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 1 / 1
5,090
463
2,698
7,761
2,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anhur
8
0 / 2 / 0
4,746
431
1,959
6,247
1,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
ako19pro
Bellona
7
1 / 2 / 0
4,594
418
1,705
5,054
3,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 4 / 0
4,740
431
974
5,585
1,719
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
2
13
Kills
1
1
Deaths
13
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
4
0
0
W
3
0
0
3
L
0
1
1
0.5
L
Anhur
0
2
0
0
W
1
0
5
3.5
W
Bellona
Piranha221
Bellona
2
1
1
2.5
W
Danzaburou
Reerrzhaz
Danzaburou
3
0
3
4.5
W
Bakasura
Rupurudu
Bakasura
4
0
2
5
L
Bellona
ako19pro
Bellona
1
2
0
0.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,213
Damage
9,531
19,165
Taken
31,641
7,768
Mitigated
12,356
6,414
Healing
8,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
2,195
394
797
811
6,994
3,008
60
2,676
4,318
11,429
0
W
2,430
176
162
1,320
3,555
1,038
683
63
3,442
29,931
0
L
2,698
588
0
2,587
7,761
2,355
0
763
6,898
0
23,745
L
Anhur
1,959
854
0
2,776
6,247
1,772
0
1,798
4,399
0
21,354
W
4,071
185
56
1,880
4,502
1,579
120
831
3,576
14,422
0
W
Bellona
Piranha221
Bellona
2,848
1,007
0
322
3,938
2,928
0
297
3,572
0
11,716
W
Danzaburou
Reerrzhaz
Danzaburou
4,635
913
0
1,694
2,962
792
66
920
2,017
0
23,971
W
Bakasura
Rupurudu
Bakasura
3,229
2,469
0
980
4,208
1,431
2,034
84
4,124
0
24,128
L
Bellona
ako19pro
Bellona
1,705
395
0
1,634
5,054
3,502
0
968
4,063
0
14,793
L
974
327
0
0
5,585
1,719
442
296
4,971
0
15,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,659
Gold Earned
24,021
206
Minions Killed
174
0
Camps Cleared
0
1,071,861
Distance Traveled
981,934
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,851
441
25
2
0
175,993
0
W
Ra
5,877
534
52
5
0
205,093
4
L
Susano
5,090
463
54
5
0
221,165
0
L
Anhur
4,746
431
45
4
0
153,444
1
W
Cthulhu
5,621
511
16
1
0
204,420
4
W
Bellona
5,081
462
20
2
0
255,304
1
W
Danzaburou
5,613
510
49
4
0
166,957
2
W
Bakasura
6,467
588
69
6
0
240,087
0
L
Bellona
4,594
418
19
2
0
224,185
1
L
Odin
4,740
431
31
3
0
207,147
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role