Player Matchup

Cthulhu
Cthulhu
Chumpy830
Cthulhu
Level 5
God Stats
0W - 2L
1,319 SR
Queue Stats
3W - 11L
1,285 Elo+
Party 2
Ra
Ra
ViCasse
Ra
Level 16
God Stats
0W - 1L
1,733 SR
Queue Stats
3W - 4L
1,390 Elo+
Solo
Mercury
Mercury
kiddingpanic99
Mercury
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
226W - 253L
1,341 Elo+
Party 2
Team Averages
Level 30
1,517 SR
1,338 Elo+

VS

Team Averages
Level 65
1,366 SR
1,444 Elo+
Sun Wukong
Sun Wukong
Bigdaddy4208006
Sun Wukong
Level 8
God Stats
8W - 3L
1,112 SR
Queue Stats
50W - 63L
1,546 Elo+
Party 1
King Arthur
King Arthur
EMPR X Wolf
King Arthur
Level 123
God Stats
4W - 6L
1,407 SR
Queue Stats
191W - 157L
1,165 Elo+
Party 1
Chronos
Chronos
Tobis Sacrifice
Chronos
Level 64
God Stats
9W - 2L
1,580 SR
Queue Stats
234W - 189L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chumpy830
Cthulhu
11
0 / 2 / 2
9,032
565
3,928
15,881
14,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 8 / 1
8,767
548
5,962
12,009
4,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
1 / 7 / 1
8,801
550
4,230
11,489
6,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bigdaddy4208006
Sun Wukong
13
0 / 0 / 12
9,744
609
1,560
5,601
4,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
EMPR X Wolf
King Arthur
15
8 / 1 / 6
11,584
724
12,533
13,947
11,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
9 / 1 / 6
11,513
720
19,064
7,680
4,136
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
2
Kills
17
17
Deaths
2
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bigdaddy4208006
Sun Wukong
0
0
12
6
L
Cthulhu
Chumpy830
Cthulhu
0
2
2
0.5
W
King Arthur
EMPR X Wolf
King Arthur
8
1
6
11
W
9
1
6
12
L
1
8
1
0.19
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,120
Damage
33,157
39,379
Taken
27,228
25,302
Mitigated
19,770
2,828
Healing
5,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bigdaddy4208006
Sun Wukong
1,560
87
0
384
5,601
4,428
275
2,147
3,227
0
17,856
L
Cthulhu
Chumpy830
Cthulhu
3,928
114
97
1,174
15,881
14,619
0
8,183
7,363
14,262
0
W
King Arthur
EMPR X Wolf
King Arthur
12,533
1,885
828
2,815
13,947
11,206
912
4,657
8,883
826
65,978
W
19,064
8,141
0
1,862
7,680
4,136
1,494
2,448
5,148
51,100
0
L
5,962
131
836
721
12,009
4,641
0
3,639
8,128
34,574
0
L
4,230
709
0
0
11,489
6,042
0
7,359
3,976
1,966
28,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,600
Gold Earned
32,841
131
Minions Killed
190
0
Camps Cleared
0
824,861
Distance Traveled
897,153
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,744
609
27
2
0
325,955
0
L
Cthulhu
9,032
565
18
1
0
283,733
0
W
King Arthur
11,584
724
92
6
0
276,976
0
W
Chronos
11,513
720
71
4
0
294,222
1
L
Ra
8,767
548
62
4
0
251,296
1
L
Mercury
8,801
550
51
3
0
289,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role