Player Matchup

Izanami
Izanami
COMPTONFORNlA
Izanami
Level 133
God Stats
5W - 10L
1,438 SR
Queue Stats
54W - 59L
1,386 Elo+
Party 3
Scylla
Scylla
Crazytree422
Scylla
Level 122
God Stats
4W - 4L
1,612 SR
Queue Stats
44W - 42L
1,491 Elo+
Party 3
Rama
Rama
EpicExpression
Rama
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,298 Elo+
Solo
Artio
Artio
XxXYHAMPIEROXxX
Artio
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 40L
1,630 Elo+
Party 2
Mercury
Mercury
hayasapa962
Mercury
Level 140
God Stats
2W - 1L
1,786 SR
Queue Stats
25W - 25L
1,633 Elo+
Party 2
Team Averages
Level 124
1,567 SR
1,487 Elo+

VS

Team Averages
Level 105
1,423 SR
1,436 Elo+
Anubis
Anubis
Niranium
Anubis
Level 113
God Stats
40W - 25L
1,420 SR
Queue Stats
95W - 64L
1,651 Elo+
Party 4
Da Ji
Da Ji
Xeltros
Da Ji
Level 107
God Stats
12W - 4L
1,500 SR
Queue Stats
63W - 46L
1,680 Elo+
Party 4
Izanami
Izanami
eG Hydra
Izanami
Level 82
God Stats
2W - 1L
1,305 SR
Queue Stats
2W - 5L
1,192 Elo+
Party 1
Kuzenbo
Kuzenbo
lolyfeh
Kuzenbo
Level 99
God Stats
4W - 4L
1,389 SR
Queue Stats
7W - 11L
1,490 Elo+
Party 1
Guan Yu
Guan Yu
smitesdeadLUL
Guan Yu
Level 122
God Stats
5W - 7L
1,500 SR
Queue Stats
367W - 329L
1,165 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
14
2 / 5 / 0
8,624
507
10,400
10,923
5,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
14
0 / 2 / 1
8,407
495
3,940
6,381
2,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 2 / 2
8,394
494
3,874
9,291
2,730
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 4 / 0
7,161
421
5,083
11,540
5,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
hayasapa962
Mercury
12
0 / 3 / 3
7,153
421
3,796
12,727
3,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Niranium
Anubis
16
1 / 0 / 3
8,967
527
4,364
4,703
2,603
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Xeltros
Da Ji
15
4 / 1 / 2
8,938
526
6,346
10,688
6,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Izanami
eG Hydra
Izanami
15
2 / 2 / 4
9,345
550
6,685
7,623
4,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
lolyfeh
Kuzenbo
13
1 / 0 / 7
8,730
514
5,235
9,597
5,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
16
8 / 2 / 1
9,870
581
10,457
16,010
8,673
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
16
16
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Izanami
2
5
0
0.4
L
Scylla
0
2
1
0.25
L
1
2
2
1
W
Anubis
Niranium
Anubis
1
0
3
2.5
W
Da Ji
Xeltros
Da Ji
4
1
2
5
L
2
4
0
0.5
W
Izanami
eG Hydra
Izanami
2
2
4
2
L
Mercury
hayasapa962
Mercury
0
3
3
0.5
W
Kuzenbo
lolyfeh
Kuzenbo
1
0
7
4.5
W
Guan Yu
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,093
Damage
33,087
50,862
Taken
48,621
19,589
Mitigated
27,386
16,077
Healing
16,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
10,400
6,061
0
3,193
10,923
5,688
626
1,037
9,886
4,159
58,739
L
Scylla
3,940
198
0
465
6,381
2,000
265
956
5,425
57,359
0
L
3,874
2,573
0
4,056
9,291
2,730
0
2,002
7,289
0
50,148
W
Anubis
Niranium
Anubis
4,364
218
0
3,688
4,703
2,603
1,639
476
4,227
71,284
0
W
Da Ji
Xeltros
Da Ji
6,346
1,800
0
662
10,688
6,265
491
2,767
7,823
5,532
48,149
L
5,083
504
497
4,356
11,540
5,652
0
4,208
7,332
22,017
0
W
Izanami
eG Hydra
Izanami
6,685
3,678
0
2,569
7,623
4,247
1,542
1,602
5,985
4,504
62,951
L
Mercury
hayasapa962
Mercury
3,796
2,265
0
3,510
12,727
3,519
0
2,536
10,191
0
42,004
W
Kuzenbo
lolyfeh
Kuzenbo
5,235
2,492
0
1,778
9,597
5,598
553
1,945
7,584
24,316
0
W
Guan Yu
10,457
1,686
1,316
6,914
16,010
8,673
576
2,975
13,035
564
45,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,739
Gold Earned
45,850
474
Minions Killed
492
0
Camps Cleared
0
1,513,956
Distance Traveled
1,636,629
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,624
507
113
7
0
245,788
3
L
Scylla
8,407
495
137
8
0
297,675
3
L
Rama
8,394
494
120
7
0
289,331
4
W
Anubis
8,967
527
126
7
0
310,675
5
W
Da Ji
8,938
526
91
5
0
332,999
4
L
Artio
7,161
421
33
2
0
322,188
6
W
Izanami
9,345
550
150
9
0
322,510
1
L
Mercury
7,153
421
71
4
0
358,974
4
W
Kuzenbo
8,730
514
32
2
0
344,407
4
W
Guan Yu
9,870
581
93
5
0
326,038
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role