Player Matchup

Mercury
Mercury
FoolzGold9654
Mercury
Level 79
God Stats
21W - 19L
1,551 SR
Queue Stats
159W - 130L
1,515 Elo+
Party 1
Ymir
Ymir
Hindenburg
Ymir
Level 26
God Stats
18W - 11L
1,806 SR
Queue Stats
202W - 166L
1,603 Elo+
Party 1
Bellona
Bellona
Legn Howie
Bellona
Level 58
God Stats
6W - 5L
1,892 SR
Queue Stats
38W - 29L
1,704 Elo+
Party 1
Ullr
Ullr
howiedoin
Ullr
Level 140
God Stats
9W - 5L
1,500 SR
Queue Stats
270W - 220L
1,671 Elo+
Party 1
Discordia
Discordia
random1039
Discordia
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 45L
1,500 Elo+
Party 1
Team Averages
Level 73
1,650 SR
1,599 Elo+

VS

Team Averages
Level 48
1,652 SR
1,746 Elo+
Achilles
Achilles
DEATHWATER WN
Achilles
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
150W - 134L
1,593 Elo+
Party 2
Neith
Neith
Dogwater2996
Neith
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 8L
1,910 Elo+
Party 2
Cu Chulainn
Cu Chulainn
M L G PRO56
Cu Chulainn
Level 34
God Stats
2W - 6L
1,500 SR
Queue Stats
7W - 12L
1,484 Elo+
Party 2
Aphrodite
Aphrodite
Mushroomman7503
Aphrodite
Level 22
God Stats
25W - 17L
1,846 SR
Queue Stats
67W - 67L
1,727 Elo+
Party 2
Awilix
Awilix
Snake1342
Awilix
Level 65
God Stats
7W - 2L
1,912 SR
Queue Stats
12W - 4L
2,016 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
20
7 / 3 / 4
13,961
517
16,221
23,387
12,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
1 / 3 / 8
10,965
406
5,762
17,687
15,975
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
Legn Howie
Bellona
20
5 / 0 / 7
15,045
557
29,428
20,961
18,381
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
20
2 / 0 / 6
13,358
495
20,000
17,229
8,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
random1039
Discordia
18
2 / 4 / 7
12,651
469
15,864
11,439
4,541
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DEATHWATER WN
Achilles
17
2 / 2 / 2
9,834
364
14,193
24,364
24,557
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
1 / 3 / 3
12,075
447
15,404
18,057
8,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
M L G PRO56
Cu Chulainn
18
0 / 2 / 0
11,349
420
9,470
26,173
19,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Aphrodite
Mushroomman7503
Aphrodite
18
2 / 6 / 4
11,762
436
12,963
23,728
11,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Awilix
Snake1342
Awilix
19
5 / 4 / 2
12,253
454
12,097
20,235
8,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
17
Kills
10
10
Deaths
17
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Achilles
DEATHWATER WN
Achilles
2
2
2
1.5
L
1
3
3
0.83
W
Mercury
7
3
4
3
W
1
3
8
1.67
W
Bellona
Legn Howie
Bellona
5
0
7
8.5
L
Cu Chulainn
M L G PRO56
Cu Chulainn
0
2
0
0
L
Aphrodite
Mushroomman7503
Aphrodite
2
6
4
0.67
L
Awilix
Snake1342
Awilix
5
4
2
1.5
W
Ullr
2
0
6
5
W
Discordia
random1039
Discordia
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,275
Damage
64,127
90,703
Taken
112,557
59,409
Mitigated
71,545
31,163
Healing
53,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DEATHWATER WN
Achilles
14,193
1,505
1,700
10,036
24,364
24,557
0
5,159
19,205
844
29,631
L
15,404
7,076
0
9,759
18,057
8,074
0
2,468
15,589
0
138,009
W
Mercury
16,221
8,478
0
7,861
23,387
12,156
0
3,030
20,201
0
127,515
W
5,762
546
815
754
17,687
15,975
252
3,678
13,798
23,808
0
W
Bellona
Legn Howie
Bellona
29,428
17,122
0
11,463
20,961
18,381
1,223
2,415
18,450
0
106,725
L
Cu Chulainn
M L G PRO56
Cu Chulainn
9,470
1,873
0
10,759
26,173
19,131
966
1,167
25,006
0
73,139
L
Aphrodite
Mushroomman7503
Aphrodite
12,963
838
4,904
11,548
23,728
11,620
0
8,578
15,150
84,361
0
L
Awilix
Snake1342
Awilix
12,097
4,580
0
4,481
20,235
8,163
0
4,254
15,981
0
82,169
W
Ullr
20,000
9,518
0
7,164
17,229
8,356
2,693
1,358
15,799
0
115,642
W
Discordia
random1039
Discordia
15,864
1,150
1,363
1,743
11,439
4,541
171
2,533
8,666
64,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,980
Gold Earned
57,273
645
Minions Killed
685
0
Camps Cleared
0
2,643,179
Distance Traveled
2,459,186
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,834
364
22
1
0
560,487
3
L
Neith
12,075
447
238
9
0
430,032
3
W
Mercury
13,961
517
134
5
0
585,286
2
W
Ymir
10,965
406
44
2
0
484,142
0
W
Bellona
15,045
557
168
6
0
553,500
6
L
Cu Chulainn
11,349
420
152
6
0
477,793
4
L
Aphrodite
11,762
436
158
6
0
460,573
1
L
Awilix
12,253
454
115
4
0
530,301
1
W
Ullr
13,358
495
197
7
0
529,994
3
W
Discordia
12,651
469
102
4
0
490,257
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role