Player Matchup

Ne Zha
Ne Zha
Jmwych
Ne Zha
Level 104
God Stats
7W - 5L
1,258 SR
Queue Stats
101W - 104L
1,533 Elo+
Party 2
Cu Chulainn
Cu Chulainn
TheKursedKing
Cu Chulainn
Level 109
God Stats
5W - 3L
1,887 SR
Queue Stats
41W - 44L
1,795 Elo+
Party 2
Zeus
Zeus
XavierSteele
Zeus
Level 95
God Stats
2W - 3L
1,872 SR
Queue Stats
212W - 243L
1,677 Elo+
Solo
Team Averages
Level 103
1,672 SR
1,668 Elo+

VS

Team Averages
Level 93
1,548 SR
1,602 Elo+
Odin
Odin
AspireCharisma
Odin
Level 102
God Stats
158W - 148L
1,467 SR
Queue Stats
295W - 405L
1,480 Elo+
Solo
Nox
Nox
CondemnedWaffle
Nox
Level 83
God Stats
3W - 3L
1,597 SR
Queue Stats
13W - 11L
1,648 Elo+
Party 1
Cthulhu
Cthulhu
Konggary
Cthulhu
Level 93
God Stats
1W - 2L
1,578 SR
Queue Stats
16W - 15L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Jmwych
Ne Zha
16
5 / 0 / 10
11,257
662
10,720
8,722
4,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Cu Chulainn
TheKursedKing
Cu Chulainn
16
8 / 0 / 7
12,113
713
14,898
12,661
12,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
3 / 4 / 7
11,166
657
10,367
10,135
3,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 1
9,882
581
7,415
14,634
6,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
0 / 6 / 4
9,328
549
6,646
10,374
3,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Konggary
Cthulhu
13
2 / 5 / 2
10,760
633
9,451
16,028
13,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
11
16
Kills
4
4
Deaths
16
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
L
0
6
4
0.33
W
Ne Zha
Jmwych
Ne Zha
5
0
10
10
L
Cthulhu
Konggary
Cthulhu
2
5
2
0.6
W
Cu Chulainn
TheKursedKing
Cu Chulainn
8
0
7
11.5
W
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,985
Damage
23,512
31,518
Taken
41,036
20,429
Mitigated
24,322
6,591
Healing
6,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,415
1,746
776
3,051
14,634
6,601
0
5,431
9,005
0
42,563
L
6,646
404
0
522
10,374
3,874
338
2,578
7,660
33,330
0
W
Ne Zha
Jmwych
Ne Zha
10,720
1,642
0
2,625
8,722
4,534
1,121
3,669
5,025
0
41,484
L
Cthulhu
Konggary
Cthulhu
9,451
513
380
1,570
16,028
13,847
84
4,463
11,417
36,681
0
W
Cu Chulainn
TheKursedKing
Cu Chulainn
14,898
3,067
0
2,178
12,661
12,246
217
7,184
5,233
11,617
39,786
W
10,367
1,523
0
1,788
10,135
3,649
171
4,890
5,095
72,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,536
Gold Earned
29,970
228
Minions Killed
176
0
Camps Cleared
0
935,110
Distance Traveled
874,543
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,882
581
74
4
0
291,886
1
L
Nox
9,328
549
62
4
0
282,973
1
W
Ne Zha
11,257
662
36
2
0
339,458
2
L
Cthulhu
10,760
633
40
2
0
299,684
7
W
Cu Chulainn
12,113
713
80
5
0
333,346
2
W
Zeus
11,166
657
112
7
0
262,306
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role