Player Matchup

Izanami
Izanami
DiegoDarkar
Izanami
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 95L
1,411 Elo+
Party 1
Baron Samedi
Baron Samedi
Mecobi
Baron Samedi
Level 34
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 12L
1,343 Elo+
Party 1
Ymir
Ymir
Momsketti
Ymir
Level 64
God Stats
2W - 2L
1,752 SR
Queue Stats
177W - 157L
1,388 Elo+
Solo
Team Averages
Level 82
1,584 SR
1,380 Elo+

VS

Team Averages
Level 98
1,455 SR
1,512 Elo+
Yemoja
Yemoja
GlockAshina
Yemoja
Level 83
God Stats
1W - 3L
1,364 SR
Queue Stats
9W - 15L
1,354 Elo+
Solo
Ra
Ra
Maurichisimo
Ra
Level 155
God Stats
4W - 3L
1,500 SR
Queue Stats
329W - 317L
1,683 Elo+
Party 2
Da Ji
Da Ji
xxXOmarAlonzoXxx
Da Ji
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DiegoDarkar
Izanami
12
4 / 0 / 4
7,860
786
4,553
5,590
1,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Mecobi
Baron Samedi
10
2 / 0 / 6
7,266
727
5,282
4,913
2,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
10
2 / 2 / 5
7,853
785
2,510
8,083
4,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
0 / 3 / 2
6,431
643
4,896
5,799
3,234
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

11
1 / 1 / 1
6,734
673
3,751
3,198
1,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 4 / 1
6,602
660
3,996
7,080
4,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
8
Kills
2
2
Deaths
8
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Izanami
DiegoDarkar
Izanami
4
0
4
6
L
Yemoja
0
3
2
0.33
L
1
1
1
1.5
W
Baron Samedi
Mecobi
Baron Samedi
2
0
6
5
W
Ymir
2
2
5
2.25
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,345
Damage
12,643
18,586
Taken
16,077
8,676
Mitigated
8,285
5,647
Healing
3,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DiegoDarkar
Izanami
4,553
2,788
0
1,606
5,590
1,835
1,441
3,152
2,267
0
43,176
L
Yemoja
4,896
1,223
700
309
5,799
3,234
0
3,380
2,419
16,541
0
L
3,751
132
675
1,645
3,198
1,036
0
1,164
2,034
34,051
0
W
Baron Samedi
Mecobi
Baron Samedi
5,282
421
956
1,769
4,913
2,183
76
2,464
2,396
19,285
0
W
Ymir
2,510
361
0
1,316
8,083
4,658
180
2,922
5,004
14,041
0
L
3,996
1,212
0
461
7,080
4,015
0
3,287
3,793
2,766
20,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,979
Gold Earned
19,767
131
Minions Killed
131
0
Camps Cleared
0
545,497
Distance Traveled
548,856
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,860
786
81
8
0
190,651
4
L
Yemoja
6,431
643
29
3
0
172,460
4
L
Ra
6,734
673
68
7
0
185,375
3
W
Baron Samedi
7,266
727
28
3
0
184,274
3
W
Ymir
7,853
785
22
2
0
170,572
3
L
Da Ji
6,602
660
34
3
0
191,021
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role