Player Matchup

Sol
Sol
EscobartSlim
Sol
Level 15
God Stats
1W - 2L
1,768 SR
Queue Stats
9W - 10L
1,868 Elo+
Solo
Tsukuyomi
Tsukuyomi
LosoSabroso
Tsukuyomi
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 59L
1,623 Elo+
Solo
Pele
Pele
TFredrickK
Pele
Level 18
God Stats
0W - 2L
1,070 SR
Queue Stats
72W - 90L
1,584 Elo+
Solo
Odin
Odin
Wasahhbi
Odin
Level 24
God Stats
0W - 2L
1,306 SR
Queue Stats
120W - 116L
1,749 Elo+
Solo
Thoth
Thoth
hourlyhotnayib
Thoth
Level 18
God Stats
29W - 25L
1,576 SR
Queue Stats
448W - 420L
1,709 Elo+
Solo
Team Averages
Level 21
1,444 SR
1,707 Elo+

VS

Team Averages
Level 17
1,492 SR
1,638 Elo+
Sun Wukong
Sun Wukong
Chargerz Fan LA
Sun Wukong
Level 18
God Stats
4W - 1L
1,652 SR
Queue Stats
18W - 10L
1,659 Elo+
Party 1
Anhur
Anhur
Eggpoz9740
Anhur
Level 5
God Stats
3W - 2L
1,284 SR
Queue Stats
15W - 10L
1,779 Elo+
Party 1
Nemesis
Nemesis
NeoXOver
Nemesis
Level 8
God Stats
3W - 0L
1,835 SR
Queue Stats
11W - 12L
1,546 Elo+
Solo
Chronos
Chronos
X C r a c k a X
Chronos
Level 27
God Stats
7W - 12L
1,187 SR
Queue Stats
276W - 244L
1,552 Elo+
Party 1
Guan Yu
Guan Yu
xGREAT-MAXIMUS
Guan Yu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 4
7,708
482
8,753
9,260
1,865
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
LosoSabroso
Tsukuyomi
11
2 / 7 / 1
7,304
457
5,764
12,813
3,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 7 / 1
7,396
462
4,878
9,201
2,113
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odin
10
1 / 6 / 4
7,138
446
7,874
12,698
5,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 3 / 1
8,494
531
10,598
5,303
1,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Chargerz Fan LA
Sun Wukong
14
7 / 3 / 5
8,739
546
9,006
12,349
8,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Anhur
13
6 / 2 / 5
8,184
512
8,962
11,291
3,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
NeoXOver
Nemesis
13
5 / 3 / 2
7,804
488
4,130
9,409
3,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
4 / 2 / 5
8,620
539
3,249
12,892
4,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
3 / 2 / 7
8,640
540
6,987
14,396
8,253
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
12
Kills
25
25
Deaths
12
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Chargerz Fan LA
Sun Wukong
7
3
5
3.17
W
Anhur
6
2
5
4.25
L
2
2
4
2
L
Tsukuyomi
LosoSabroso
Tsukuyomi
2
7
1
0.36
W
Nemesis
NeoXOver
Nemesis
5
3
2
2
L
2
7
1
0.36
L
Odin
1
6
4
0.5
W
4
2
5
3.25
L
5
3
1
1.83
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,867
Damage
32,334
49,275
Taken
60,337
14,770
Mitigated
28,282
11,165
Healing
25,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Chargerz Fan LA
Sun Wukong
9,006
2,094
0
1,984
12,349
8,418
961
2,100
10,091
0
41,110
W
Anhur
8,962
5,128
0
4,110
11,291
3,691
608
3,668
7,507
0
39,844
L
8,753
1,916
0
4,428
9,260
1,865
0
826
8,434
39,716
0
L
Tsukuyomi
LosoSabroso
Tsukuyomi
5,764
1,721
0
1,720
12,813
3,349
198
381
12,182
0
25,992
W
Nemesis
NeoXOver
Nemesis
4,130
1,447
0
3,373
9,409
3,276
0
2,535
6,766
0
40,508
L
4,878
1,142
0
289
9,201
2,113
0
337
8,789
0
32,273
L
Odin
7,874
3,481
0
4,390
12,698
5,872
0
870
11,778
0
21,425
W
3,249
1,163
0
5,158
12,892
4,644
639
5,274
7,252
43,893
0
L
10,598
1,072
0
338
5,303
1,571
665
835
4,418
47,175
0
W
6,987
1,453
2,552
8,586
14,396
8,253
104
4,900
9,370
0
34,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,040
Gold Earned
41,987
296
Minions Killed
342
0
Camps Cleared
0
1,506,906
Distance Traveled
1,555,505
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,739
546
74
5
0
313,629
0
W
Anhur
8,184
512
63
4
0
266,433
0
L
Sol
7,708
482
77
5
0
315,260
1
L
Tsukuyomi
7,304
457
53
3
0
290,964
2
W
Nemesis
7,804
488
78
5
0
349,045
4
L
Pele
7,396
462
52
3
0
278,688
3
L
Odin
7,138
446
23
1
0
325,535
5
W
Chronos
8,620
539
86
5
0
300,565
2
L
Thoth
8,494
531
91
6
0
296,459
7
W
Guan Yu
8,640
540
41
3
0
325,833
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role