Player Matchup

Vulcan
Vulcan
EduardoLGV
Vulcan
Level 48
God Stats
18W - 13L
1,317 SR
Queue Stats
115W - 139L
1,226 Elo+
Party 2
Danzaburou
Danzaburou
FPS_KINGPIN_
Danzaburou
Level 29
God Stats
14W - 20L
1,500 SR
Queue Stats
69W - 114L
1,155 Elo+
Party 2
Heimdallr
Heimdallr
sawgman9921
Heimdallr
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
105W - 159L
1,278 Elo+
Party 2
Team Averages
Level 42
1,439 SR
1,220 Elo+

VS

Team Averages
Level 12
1,315 SR
1,252 Elo+
Thor
Thor
Crono06
Thor
Level 8
God Stats
3W - 8L
1,131 SR
Queue Stats
17W - 28L
1,148 Elo+
Solo
Chaac
Chaac
HxCxStr8xEdge
Chaac
Level 15
God Stats
6W - 12L
1,419 SR
Queue Stats
106W - 138L
1,224 Elo+
Party 1
Neith
Neith
TxSmasteryue
Neith
Level 12
God Stats
8W - 13L
1,396 SR
Queue Stats
10W - 16L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
EduardoLGV
Vulcan
18
11 / 3 / 7
13,452
708
24,531
12,004
5,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
FPS_KINGPIN_
Danzaburou
14
4 / 2 / 15
12,757
671
13,751
9,874
5,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
sawgman9921
Heimdallr
15
4 / 3 / 14
12,003
632
9,031
15,469
6,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Crono06
Thor
12
0 / 7 / 2
9,928
523
5,903
15,332
5,508
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
4 / 4 / 2
12,285
647
14,390
22,799
22,703
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 8 / 2
11,506
606
9,314
16,534
6,054
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
19
Kills
7
8
Deaths
19
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thor
Crono06
Thor
0
7
2
0.14
W
Vulcan
EduardoLGV
Vulcan
11
3
7
4.83
W
Danzaburou
FPS_KINGPIN_
Danzaburou
4
2
15
5.75
L
4
4
2
1.25
L
3
8
2
0.5
W
Heimdallr
sawgman9921
Heimdallr
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,313
Damage
29,607
37,347
Taken
54,665
17,584
Mitigated
34,265
7,596
Healing
10,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Crono06
Thor
5,903
441
0
0
15,332
5,508
0
7,841
7,491
0
18,822
W
Vulcan
EduardoLGV
Vulcan
24,531
9,423
780
3,182
12,004
5,691
1,429
0
12,004
65,957
0
W
Danzaburou
FPS_KINGPIN_
Danzaburou
13,751
4,079
0
1,586
9,874
5,548
901
4
9,870
2,035
46,188
L
14,390
1,270
0
6,392
22,799
22,703
0
11,793
11,006
0
75,640
L
9,314
4,336
726
3,718
16,534
6,054
0
5,340
11,194
0
36,657
W
Heimdallr
sawgman9921
Heimdallr
9,031
3,336
255
1,793
15,469
6,345
652
0
15,469
0
31,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,212
Gold Earned
33,719
176
Minions Killed
207
0
Camps Cleared
0
968,868
Distance Traveled
1,003,241
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,928
523
24
1
0
326,264
0
W
Vulcan
13,452
708
94
5
0
356,008
0
W
Danzaburou
12,757
671
54
3
0
312,065
0
L
Chaac
12,285
647
107
6
0
349,783
0
L
Neith
11,506
606
76
4
0
327,194
1
W
Heimdallr
12,003
632
28
1
0
300,795
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role