Player Matchup

Erlang Shen
Erlang Shen
FireFoxTheChan
Erlang Shen
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,645 Elo+
Party 1
Hachiman
Hachiman
Tschuzuki
Hachiman
Level 8
God Stats
1W - 4L
1,563 SR
Queue Stats
7W - 6L
1,645 Elo+
Party 1
Merlin
Merlin
hikrusu
Merlin
Level 17
God Stats
26W - 17L
1,500 SR
Queue Stats
134W - 142L
1,649 Elo+
Solo
Bacchus
Bacchus
jken98859
Bacchus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,645 Elo+
Party 1
Fenrir
Fenrir
kingpogha
Fenrir
Level 23
God Stats
74W - 57L
1,611 SR
Queue Stats
112W - 92L
1,526 Elo+
Solo
Team Averages
Level 28
1,535 SR
1,622 Elo+

VS

Team Averages
Level 26
1,588 SR
1,431 Elo+
Bellona
Bellona
BONGQUAYQUAY
Bellona
Level 16
God Stats
13W - 11L
1,573 SR
Queue Stats
15W - 17L
1,493 Elo+
Party 2
Xing Tian
Xing Tian
ChiefKian
Xing Tian
Level 11
God Stats
6W - 1L
1,500 SR
Queue Stats
10W - 6L
1,418 Elo+
Party 2
Danzaburou
Danzaburou
ELEMENT280
Danzaburou
Level 27
God Stats
23W - 18L
1,611 SR
Queue Stats
63W - 67L
1,393 Elo+
Party 2
Anubis
Anubis
Ipoomypants
Anubis
Level 23
God Stats
6W - 9L
1,619 SR
Queue Stats
100W - 115L
1,492 Elo+
Solo
Arachne
Arachne
kingrewindz
Arachne
Level 53
God Stats
21W - 17L
1,639 SR
Queue Stats
207W - 199L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FireFoxTheChan
Erlang Shen
11
2 / 9 / 2
7,418
464
5,992
14,512
11,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Tschuzuki
Hachiman
11
1 / 5 / 2
6,728
421
5,300
9,532
2,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
hikrusu
Merlin
12
1 / 8 / 2
7,176
449
4,378
10,452
2,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
jken98859
Bacchus
11
1 / 4 / 1
7,440
465
4,328
12,130
7,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
kingpogha
Fenrir
13
7 / 6 / 1
8,175
511
7,965
14,276
5,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BONGQUAYQUAY
Bellona
13
6 / 6 / 2
9,003
563
8,477
9,814
10,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Xing Tian
ChiefKian
Xing Tian
12
0 / 2 / 6
7,695
481
4,051
8,526
4,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
ELEMENT280
Danzaburou
14
8 / 2 / 0
9,494
593
6,509
7,733
2,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
17
8 / 2 / 3
10,596
662
9,626
9,772
5,035
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
kingrewindz
Arachne
16
10 / 1 / 4
9,845
615
12,692
11,357
8,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
12
Kills
32
32
Deaths
13
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Bellona
BONGQUAYQUAY
Bellona
6
6
2
1.17
W
Xing Tian
ChiefKian
Xing Tian
0
2
6
1.5
W
Danzaburou
ELEMENT280
Danzaburou
8
2
0
4
L
Erlang Shen
FireFoxTheChan
Erlang Shen
2
9
2
0.33
W
Anubis
8
2
3
4.75
L
Hachiman
Tschuzuki
Hachiman
1
5
2
0.4
L
Merlin
hikrusu
Merlin
1
8
2
0.25
L
Bacchus
jken98859
Bacchus
1
4
1
0.38
L
Fenrir
kingpogha
Fenrir
7
6
1
1.25
W
Arachne
kingrewindz
Arachne
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,963
Damage
41,355
60,902
Taken
47,202
28,528
Mitigated
30,355
11,118
Healing
14,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BONGQUAYQUAY
Bellona
8,477
4,904
0
312
9,814
10,480
218
0
9,506
3,254
37,101
W
Xing Tian
ChiefKian
Xing Tian
4,051
767
0
1,056
8,526
4,408
48
1,977
6,533
14,262
0
W
Danzaburou
ELEMENT280
Danzaburou
6,509
2,661
0
1,915
7,733
2,309
394
1,450
6,283
0
52,844
L
Erlang Shen
FireFoxTheChan
Erlang Shen
5,992
3,545
0
2,449
14,512
11,120
1,780
688
13,824
0
30,855
W
Anubis
9,626
522
0
6,973
9,772
5,035
1,068
3,252
6,066
63,965
0
L
Hachiman
Tschuzuki
Hachiman
5,300
2,550
0
2,822
9,532
2,367
192
1,273
8,259
0
36,623
L
Merlin
hikrusu
Merlin
4,378
816
0
1,240
10,452
2,682
0
5,868
4,584
35,323
0
L
Bacchus
jken98859
Bacchus
4,328
239
0
2,138
12,130
7,262
0
2,544
9,586
19,496
0
L
Fenrir
kingpogha
Fenrir
7,965
1,016
0
2,469
14,276
5,097
0
4,544
9,732
0
44,278
W
Arachne
kingrewindz
Arachne
12,692
7,066
0
4,494
11,357
8,123
0
1,454
9,734
11,170
55,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,937
Gold Earned
46,633
314
Minions Killed
434
0
Camps Cleared
0
1,439,118
Distance Traveled
1,521,061
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,003
563
84
5
0
291,130
0
W
Xing Tian
7,695
481
19
1
0
286,101
0
W
Danzaburou
9,494
593
98
6
0
309,849
0
L
Erlang Shen
7,418
464
62
4
0
274,848
0
W
Anubis
10,596
662
134
8
0
276,407
4
L
Hachiman
6,728
421
85
5
0
276,468
2
L
Merlin
7,176
449
62
4
0
262,769
2
L
Bacchus
7,440
465
26
2
0
296,826
3
L
Fenrir
8,175
511
79
5
0
328,207
1
W
Arachne
9,845
615
99
6
0
357,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role