Player Matchup

Terra
Terra
CisxoLovesPAWGs
Terra
Level 73
God Stats
16W - 16L
1,504 SR
Queue Stats
56W - 61L
1,626 Elo+
Party 2
Ao Kuang
Ao Kuang
KING-BUB1
Ao Kuang
Level 62
God Stats
14W - 15L
1,833 SR
Queue Stats
57W - 48L
1,610 Elo+
Party 2
Agni
Agni
SlickRich4L
Agni
Level 49
God Stats
2W - 0L
1,732 SR
Queue Stats
6W - 4L
1,593 Elo+
Party 2
Danzaburou
Danzaburou
Voy-a-ger
Danzaburou
Level 38
God Stats
5W - 3L
1,833 SR
Queue Stats
39W - 37L
1,610 Elo+
Party 2
Mulan
Mulan
WhiteSweatSh1rt
Mulan
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,610 Elo+
Party 2
Team Averages
Level 53
1,681 SR
1,609 Elo+

VS

Team Averages
Level 60
1,466 SR
1,409 Elo+
Chronos
Chronos
El_Webre75
Chronos
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 250L
1,465 Elo+
Party 1
Neith
Neith
Matticus326
Neith
Level 33
God Stats
6W - 8L
1,434 SR
Queue Stats
11W - 15L
1,440 Elo+
Solo
Serqet
Serqet
TTV_chronic763
Serqet
Level 37
God Stats
1W - 2L
1,689 SR
Queue Stats
10W - 25L
1,266 Elo+
Solo
Ares
Ares
willywonka2_2
Ares
Level 80
God Stats
7W - 8L
1,500 SR
Queue Stats
341W - 298L
1,469 Elo+
Party 1
Agni
Agni
zehang
Agni
Level 27
God Stats
0W - 2L
1,205 SR
Queue Stats
274W - 261L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 3
6,483
540
1,476
6,426
3,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ao Kuang
KING-BUB1
Ao Kuang
13
9 / 0 / 6
7,589
632
6,234
8,340
2,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
3 / 1 / 2
6,978
582
6,473
4,373
1,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Voy-a-ger
Danzaburou
10
2 / 1 / 6
6,542
545
5,795
7,586
2,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 1 / 6
7,275
606
5,649
5,672
4,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
El_Webre75
Chronos
10
0 / 4 / 3
5,683
474
2,963
6,295
2,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 7 / 0
5,474
456
3,406
8,041
2,404
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 2 / 2
5,979
498
1,234
7,450
2,285
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 3 / 2
5,533
461
6,925
8,645
3,127
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
zehang
Agni
10
0 / 3 / 1
5,671
473
2,629
5,851
1,629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
19
Kills
3
3
Deaths
19
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
3
0
3
4.5
L
Chronos
El_Webre75
Chronos
0
4
3
0.38
W
Ao Kuang
KING-BUB1
Ao Kuang
9
0
6
12
L
1
7
0
0.14
W
3
1
2
4
L
1
2
2
1
W
Danzaburou
Voy-a-ger
Danzaburou
2
1
6
5
W
2
1
6
5
L
1
3
2
0.67
L
Agni
zehang
Agni
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,627
Damage
17,157
32,397
Taken
36,282
13,998
Mitigated
12,421
13,266
Healing
5,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,476
147
1,404
2,491
6,426
3,131
0
3,423
2,999
12,442
0
L
Chronos
El_Webre75
Chronos
2,963
695
0
770
6,295
2,976
0
2,732
3,555
32,037
0
W
Ao Kuang
KING-BUB1
Ao Kuang
6,234
2,151
0
4,017
8,340
2,820
29
1,247
7,063
35,325
0
L
3,406
1,204
0
720
8,041
2,404
783
2,980
4,981
0
18,907
W
6,473
565
207
939
4,373
1,495
417
2,187
2,058
36,650
0
L
1,234
268
0
2,077
7,450
2,285
0
757
6,685
0
22,467
W
Danzaburou
Voy-a-ger
Danzaburou
5,795
2,701
0
2,193
7,586
2,500
82
4,906
2,640
0
29,243
W
5,649
487
0
2,015
5,672
4,052
92
510
4,825
1,761
36,977
L
6,925
0
291
1,525
8,645
3,127
0
3,510
5,030
16,857
0
L
Agni
zehang
Agni
2,629
133
0
582
5,851
1,629
0
3,716
1,803
19,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,867
Gold Earned
28,340
306
Minions Killed
227
0
Camps Cleared
0
1,219,578
Distance Traveled
1,129,845
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,483
540
21
2
0
236,438
1
L
Chronos
5,683
474
69
6
0
193,775
1
W
Ao Kuang
7,589
632
64
5
0
267,059
0
L
Neith
5,474
456
34
3
0
204,334
0
W
Agni
6,978
582
73
6
0
234,825
5
L
Serqet
5,979
498
56
5
0
258,374
4
W
Danzaburou
6,542
545
60
5
0
228,532
1
W
Mulan
7,275
606
88
7
0
252,724
2
L
Ares
5,533
461
19
2
0
259,323
4
L
Agni
5,671
473
49
4
0
214,039
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role