Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Cherno4K
Tsukuyomi
Level 15
God Stats
1W - 1L
1,790 SR
Queue Stats
25W - 22L
1,584 Elo+
Party 1
Fenrir
Fenrir
ExpSkywalker
Fenrir
Level 18
God Stats
5W - 4L
1,636 SR
Queue Stats
24W - 17L
1,692 Elo+
Party 1
Erlang Shen
Erlang Shen
Sergi922M
Erlang Shen
Level 10
God Stats
13W - 9L
1,523 SR
Queue Stats
102W - 102L
1,719 Elo+
Solo
Ra
Ra
xInsanitySlaysx
Ra
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
35W - 26L
1,531 Elo+
Party 1
Team Averages
Level 16
1,590 SR
1,605 Elo+

VS

Team Averages
Level 12
1,615 SR
1,773 Elo+
Fenrir
Fenrir
Always-_-Mamba
Fenrir
Level 11
God Stats
5W - 4L
1,758 SR
Queue Stats
240W - 171L
2,054 Elo+
Solo
Nu Wa
Nu Wa
LOL99999999LOL
Nu Wa
Level 10
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 9L
1,510 Elo+
Solo
Chronos
Chronos
SomeonewithT617
Chronos
Level 6
God Stats
2W - 0L
1,758 SR
Queue Stats
10W - 3L
1,810 Elo+
Solo
Izanami
Izanami
Tawdo
Izanami
Level 25
God Stats
11W - 8L
1,529 SR
Queue Stats
208W - 227L
1,737 Elo+
Solo
Heimdallr
Heimdallr
unknownzero500
Heimdallr
Level 8
God Stats
2W - 0L
1,529 SR
Queue Stats
3W - 0L
1,755 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
3 / 3 / 5
11,756
534
5,964
9,996
4,916
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Cherno4K
Tsukuyomi
17
4 / 7 / 1
10,806
491
9,487
15,314
6,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Fenrir
14
4 / 5 / 5
9,787
445
4,065
15,889
11,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Erlang Shen
Sergi922M
Erlang Shen
18
1 / 8 / 1
11,107
505
5,927
20,594
9,011
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 6 / 6
9,680
440
4,722
9,047
3,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 4 / 7
13,986
636
14,320
17,978
11,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
3 / 4 / 11
13,579
617
10,056
13,743
4,549
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
15 / 4 / 8
17,375
790
23,446
18,959
7,746
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Tawdo
Izanami
5
0 / 1 / 0
7,787
354
248
683
78
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
unknownzero500
Heimdallr
4
0 / 0 / 0
7,559
344
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
55
13
Kills
29
29
Deaths
13
18
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
3
5
1.83
W
11
4
7
3.63
L
Tsukuyomi
Cherno4K
Tsukuyomi
4
7
1
0.64
L
Fenrir
4
5
5
1.3
W
3
4
11
2.13
L
Erlang Shen
Sergi922M
Erlang Shen
1
8
1
0.19
W
15
4
8
4.75
W
Izanami
Tawdo
Izanami
0
1
0
0
W
Heimdallr
unknownzero500
Heimdallr
0
0
0
0
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,165
Damage
48,070
70,840
Taken
51,363
35,931
Mitigated
23,606
20,355
Healing
17,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
5,964
2,043
0
2,920
9,996
4,916
2,556
4,033
5,963
0
81,911
W
14,320
3,571
0
5,898
17,978
11,233
729
2,313
15,381
0
73,596
L
Tsukuyomi
Cherno4K
Tsukuyomi
9,487
1,984
0
5,135
15,314
6,887
182
5,107
10,207
0
81,515
L
Fenrir
4,065
908
0
1,893
15,889
11,865
128
9,545
6,344
0
30,064
W
10,056
4,527
0
2,200
13,743
4,549
6,285
817
12,803
73,648
0
L
Erlang Shen
Sergi922M
Erlang Shen
5,927
3,461
0
7,991
20,594
9,011
2,108
8,006
12,588
0
71,412
W
23,446
14,940
0
9,436
18,959
7,746
7,032
1,830
16,873
166,735
0
W
Izanami
Tawdo
Izanami
248
129
0
0
683
78
0
0
658
0
2,216
W
Heimdallr
unknownzero500
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
4,722
663
1,001
1,415
9,047
3,252
409
6,811
2,236
37,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,136
Gold Earned
60,286
525
Minions Killed
447
0
Camps Cleared
0
1,876,636
Distance Traveled
1,250,008
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,756
534
154
7
0
373,772
3
W
Fenrir
13,986
636
109
5
0
427,451
4
L
Tsukuyomi
10,806
491
120
5
0
376,658
3
L
Fenrir
9,787
445
33
2
0
328,036
0
W
Nu Wa
13,579
617
117
5
0
351,142
2
L
Erlang Shen
11,107
505
122
6
0
406,392
1
W
Chronos
17,375
790
213
10
0
427,785
4
W
Izanami
7,787
354
8
0
0
19,585
0
W
Heimdallr
7,559
344
0
0
0
24,045
0
L
Ra
9,680
440
96
4
0
391,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role