Player Matchup

King Arthur
King Arthur
DaddyDylan7550
King Arthur
Level 2
God Stats
4W - 1L
1,500 SR
Queue Stats
38W - 28L
1,500 Elo+
Party 2
Fenrir
Fenrir
El_Tomate007
Fenrir
Level 9
God Stats
12W - 17L
1,187 SR
Queue Stats
132W - 157L
1,247 Elo+
Solo
Ah Puch
Ah Puch
Galle
Ah Puch
Level 67
God Stats
48W - 26L
1,500 SR
Queue Stats
48W - 27L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
NumyNumz
Nu Wa
Level 29
God Stats
13W - 5L
1,674 SR
Queue Stats
121W - 93L
1,658 Elo+
Party 2
Scylla
Scylla
Swah97
Scylla
Level 25
God Stats
55W - 47L
1,472 SR
Queue Stats
171W - 154L
1,434 Elo+
Solo
Team Averages
Level 26
1,467 SR
1,468 Elo+

VS

Team Averages
Level 20
1,424 SR
1,331 Elo+
Loki
Loki
Driago
Loki
Level 25
God Stats
0W - 3L
1,183 SR
Queue Stats
4W - 8L
1,402 Elo+
Party 1
Camazotz
Camazotz
EzioAuditore328
Camazotz
Level 18
God Stats
0W - 2L
1,435 SR
Queue Stats
1W - 3L
1,239 Elo+
Solo
Chang'e
Chang'e
Gowkazier
Chang'e
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,396 Elo+
Party 1
Neith
Neith
Kussing OG
Neith
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
104W - 102L
1,336 Elo+
Party 3
Cerberus
Cerberus
Paulun OG
Cerberus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 79L
1,281 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DaddyDylan7550
King Arthur
18
2 / 1 / 15
10,563
960
4,707
10,372
7,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
17
6 / 2 / 11
11,540
1,049
11,111
12,607
5,412
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Galle
Ah Puch
18
5 / 0 / 15
11,752
1,068
24,449
4,284
1,549
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
NumyNumz
Nu Wa
19
9 / 1 / 11
12,356
1,123
22,770
6,130
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
Swah97
Scylla
17
2 / 0 / 14
10,711
974
12,256
1,461
527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

280

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Driago
Loki
15
2 / 11 / 0
9,957
905
7,454
18,414
4,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Camazotz
16
0 / 3 / 3
9,651
877
2,451
18,059
6,059
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Gowkazier
Chang'e
16
1 / 5 / 2
9,914
901
4,224
15,646
5,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
15
1 / 2 / 2
9,673
879
9,054
11,029
3,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Paulun OG
Cerberus
16
0 / 3 / 4
10,773
979
7,184
18,430
20,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
15
24
Kills
4
4
Deaths
24
66
Assists
11
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DaddyDylan7550
King Arthur
2
1
15
9.5
L
Loki
Driago
Loki
2
11
0
0.18
W
Fenrir
6
2
11
5.75
L
Camazotz
0
3
3
0.5
W
Ah Puch
Galle
Ah Puch
5
0
15
12.5
L
Chang'e
Gowkazier
Chang'e
1
5
2
0.4
L
Neith
1
2
2
1
W
Nu Wa
NumyNumz
Nu Wa
9
1
11
14.5
L
Cerberus
Paulun OG
Cerberus
0
3
4
0.67
W
Scylla
Swah97
Scylla
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,293
Damage
30,367
34,854
Taken
81,578
17,334
Mitigated
39,566
8,621
Healing
13,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DaddyDylan7550
King Arthur
4,707
930
0
3,261
10,372
7,919
0
3,402
6,970
0
12,531
L
Loki
Driago
Loki
7,454
1,163
0
299
18,414
4,610
0
13,983
4,206
0
20,782
W
Fenrir
11,111
5,489
0
2,984
12,607
5,412
0
3,781
8,826
0
23,500
L
Camazotz
2,451
107
0
3,751
18,059
6,059
0
12,826
5,183
0
21,468
W
Ah Puch
Galle
Ah Puch
24,449
795
0
334
4,284
1,549
0
1,245
3,039
62,911
0
L
Chang'e
Gowkazier
Chang'e
4,224
186
2,737
1,992
15,646
5,083
0
10,601
4,920
26,381
0
L
Neith
9,054
3,670
0
2,104
11,029
3,580
0
9,006
1,998
0
32,377
W
Nu Wa
NumyNumz
Nu Wa
22,770
8,957
165
1,877
6,130
1,927
0
2,255
3,875
37,395
0
L
Cerberus
Paulun OG
Cerberus
7,184
239
0
2,372
18,430
20,234
0
13,059
5,273
24,645
0
W
Scylla
Swah97
Scylla
12,256
0
0
0
1,461
527
0
725
736
19,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,922
Gold Earned
49,968
185
Minions Killed
202
7
Camps Cleared
4
1,086,782
Distance Traveled
878,190
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,563
960
13
1
0
243,921
0
L
Loki
9,957
905
9
1
1
180,818
0
W
Fenrir
11,540
1,049
18
2
3
217,433
0
L
Camazotz
9,651
877
47
4
2
176,522
0
W
Ah Puch
11,752
1,068
103
9
1
202,903
1
L
Chang'e
9,914
901
43
4
0
162,787
0
L
Neith
9,673
879
57
5
0
152,051
0
W
Nu Wa
12,356
1,123
33
3
2
205,867
0
L
Cerberus
10,773
979
46
4
1
206,012
0
W
Scylla
10,711
974
18
2
1
216,658
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role