Player Matchup

Mercury
Mercury
DWOOL
Mercury
Level 15
God Stats
9W - 4L
1,435 SR
Queue Stats
19W - 10L
1,445 Elo+
Party 1
Bellona
Bellona
VerySmug
Bellona
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 23L
1,283 Elo+
Solo
Ymir
Ymir
manuel3piernas
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,320 Elo+
Solo
Heimdallr
Heimdallr
samdog2001
Heimdallr
Level 28
God Stats
10W - 10L
1,500 SR
Queue Stats
411W - 421L
1,513 Elo+
Solo
Anubis
Anubis
vREZNOVv
Anubis
Level 15
God Stats
17W - 14L
1,517 SR
Queue Stats
21W - 15L
1,557 Elo+
Party 1
Team Averages
Level 17
1,490 SR
1,424 Elo+

VS

Team Averages
Level 12
1,456 SR
1,424 Elo+
Erlang Shen
Erlang Shen
ApexH20
Erlang Shen
Level 28
God Stats
9W - 10L
1,352 SR
Queue Stats
283W - 316L
1,359 Elo+
Solo
Bacchus
Bacchus
Euoi
Bacchus
Level 6
God Stats
1W - 4L
1,517 SR
Queue Stats
1W - 4L
1,432 Elo+
Party 2
Ymir
Ymir
ItsJesusCuuh
Ymir
Level 16
God Stats
26W - 28L
1,395 SR
Queue Stats
255W - 296L
1,399 Elo+
Solo
Jing Wei
Jing Wei
MARVRIX
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Amaterasu
Amaterasu
ZenHaadi
Amaterasu
Level 6
God Stats
1W - 4L
1,517 SR
Queue Stats
1W - 4L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DWOOL
Mercury
13
5 / 1 / 5
8,334
595
7,240
8,576
2,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
VerySmug
Bellona
13
5 / 1 / 2
8,065
576
6,793
9,714
6,226
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 1 / 3
6,905
493
2,797
6,114
2,679
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
samdog2001
Heimdallr
12
5 / 0 / 4
7,739
553
5,747
4,046
1,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
vREZNOVv
Anubis
13
4 / 3 / 2
7,846
560
8,906
5,064
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ApexH20
Erlang Shen
13
5 / 1 / 0
7,133
510
7,347
9,922
5,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
Euoi
Bacchus
7
0 / 7 / 2
5,426
388
2,280
11,567
5,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 5 / 0
5,406
386
1,763
9,657
4,521
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
MARVRIX
Jing Wei
10
1 / 4 / 1
6,025
430
2,989
9,608
3,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
ZenHaadi
Amaterasu
7
0 / 4 / 0
4,959
354
472
5,800
1,644
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
21
Kills
6
6
Deaths
21
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
ApexH20
Erlang Shen
5
1
0
5
W
Mercury
DWOOL
Mercury
5
1
5
7.5
L
Bacchus
Euoi
Bacchus
0
7
2
0.14
L
0
5
0
0
L
Jing Wei
MARVRIX
Jing Wei
1
4
1
0.38
W
Bellona
VerySmug
Bellona
5
1
2
6
L
Amaterasu
ZenHaadi
Amaterasu
0
4
0
0
W
2
1
3
3.5
W
Heimdallr
samdog2001
Heimdallr
5
0
4
7
W
Anubis
vREZNOVv
Anubis
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,483
Damage
14,851
33,514
Taken
46,554
15,017
Mitigated
20,396
12,495
Healing
6,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
ApexH20
Erlang Shen
7,347
3,747
0
2,732
9,922
5,675
0
3,451
6,244
6,850
34,469
W
Mercury
DWOOL
Mercury
7,240
4,011
0
3,487
8,576
2,865
88
1,529
7,047
0
58,500
L
Bacchus
Euoi
Bacchus
2,280
513
0
204
11,567
5,528
0
4,938
6,311
10,045
0
L
1,763
98
72
84
9,657
4,521
0
940
8,717
20,101
0
L
Jing Wei
MARVRIX
Jing Wei
2,989
2,147
0
2,100
9,608
3,028
192
1,066
8,500
0
22,249
W
Bellona
VerySmug
Bellona
6,793
2,820
0
5,145
9,714
6,226
1,268
1,098
8,616
69
43,042
L
Amaterasu
ZenHaadi
Amaterasu
472
36
0
811
5,800
1,644
0
815
4,945
0
12,033
W
2,797
533
439
725
6,114
2,679
598
457
5,657
19,209
0
W
Heimdallr
samdog2001
Heimdallr
5,747
3,008
0
1,245
4,046
1,375
919
927
3,119
0
32,885
W
Anubis
vREZNOVv
Anubis
8,906
1,045
0
1,454
5,064
1,872
163
996
4,068
39,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,889
Gold Earned
28,949
349
Minions Killed
183
0
Camps Cleared
0
1,384,164
Distance Traveled
1,268,168
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,133
510
75
5
0
294,295
1
W
Mercury
8,334
595
99
7
0
328,848
1
L
Bacchus
5,426
388
16
1
0
222,045
1
L
Ymir
5,406
386
35
3
0
252,994
4
L
Jing Wei
6,025
430
39
3
0
283,585
0
W
Bellona
8,065
576
92
7
0
257,213
6
L
Amaterasu
4,959
354
18
1
0
215,249
0
W
Ymir
6,905
493
32
2
0
259,003
0
W
Heimdallr
7,739
553
53
4
0
258,368
3
W
Anubis
7,846
560
73
5
0
280,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role