Player Matchup

Ganesha
Ganesha
AnonymousWinn
Ganesha
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 8L
1,464 Elo+
Party 4
Freya
Freya
JuZTChris
Freya
Level 8
God Stats
1W - 1L
1,465 SR
Queue Stats
1W - 2L
1,452 Elo+
Party 1
Hades
Hades
JustKnives
Hades
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,464 Elo+
Party 4
Nemesis
Nemesis
Subty
Nemesis
Level 8
God Stats
1W - 2L
1,437 SR
Queue Stats
1W - 2L
1,452 Elo+
Party 1
Jing Wei
Jing Wei
WikiWiki18
Jing Wei
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,464 Elo+
Party 4
Team Averages
Level 20
1,480 SR
1,459 Elo+

VS

Team Averages
Level 18
1,553 SR
1,539 Elo+
Fenrir
Fenrir
FufuJr
Fenrir
Level 8
God Stats
5W - 5L
1,735 SR
Queue Stats
20W - 22L
1,596 Elo+
Party 3
Cu Chulainn
Cu Chulainn
KillerKold
Cu Chulainn
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
112W - 103L
1,577 Elo+
Party 2
Scylla
Scylla
SirBigBick
Scylla
Level 29
God Stats
4W - 3L
1,473 SR
Queue Stats
78W - 48L
1,624 Elo+
Party 3
Athena
Athena
Voltibear
Athena
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 21L
1,323 Elo+
Solo
Neith
Neith
Welikethestock
Neith
Level 14
God Stats
31W - 28L
1,558 SR
Queue Stats
187W - 171L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
12
1 / 8 / 4
8,371
465
4,758
19,280
13,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Freya
JuZTChris
Freya
12
0 / 9 / 0
7,195
400
3,564
12,838
4,750
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hades
12
1 / 11 / 2
7,154
397
6,513
16,141
6,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Subty
Nemesis
13
7 / 7 / 3
9,321
518
10,878
12,789
4,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jing Wei
WikiWiki18
Jing Wei
13
4 / 6 / 4
8,603
478
11,435
17,169
5,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FufuJr
Fenrir
15
13 / 2 / 4
10,374
576
16,221
18,665
8,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
KillerKold
Cu Chulainn
17
9 / 0 / 2
10,970
609
8,044
7,036
6,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
SirBigBick
Scylla
16
8 / 2 / 6
10,618
590
10,927
9,778
3,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Voltibear
Athena
13
4 / 4 / 9
9,047
503
6,461
14,084
9,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
6 / 5 / 2
9,649
536
12,100
13,795
4,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
63
13
Kills
40
41
Deaths
13
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ganesha
1
8
4
0.38
W
Fenrir
FufuJr
Fenrir
13
2
4
7.5
L
Freya
JuZTChris
Freya
0
9
0
0
L
Hades
1
11
2
0.18
W
Cu Chulainn
KillerKold
Cu Chulainn
9
0
2
10
W
Scylla
SirBigBick
Scylla
8
2
6
5.5
L
Nemesis
Subty
Nemesis
7
7
3
1.21
W
Athena
Voltibear
Athena
4
4
9
2.13
W
6
5
2
1.4
L
Jing Wei
WikiWiki18
Jing Wei
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,148
Damage
53,753
78,217
Taken
63,358
35,662
Mitigated
32,047
13,925
Healing
25,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
4,758
1,051
0
0
19,280
13,934
25
4,370
14,844
26,686
0
W
Fenrir
FufuJr
Fenrir
16,221
8,474
0
11,414
18,665
8,271
0
4,498
14,167
0
56,899
L
Freya
JuZTChris
Freya
3,564
1,310
0
1,996
12,838
4,750
108
2,650
10,120
32,315
0
L
Hades
6,513
1,595
248
2,180
16,141
6,313
245
5,341
10,527
19,487
0
W
Cu Chulainn
KillerKold
Cu Chulainn
8,044
3,163
0
1,626
7,036
6,281
2,034
3,076
3,960
4,853
53,512
W
Scylla
SirBigBick
Scylla
10,927
550
0
4,545
9,778
3,577
363
4,329
5,449
61,679
0
L
Nemesis
Subty
Nemesis
10,878
6,987
0
2,176
12,789
4,951
40
1,955
10,798
0
29,725
W
Athena
Voltibear
Athena
6,461
1,564
0
1,222
14,084
9,876
184
2,282
11,802
22,593
0
W
12,100
6,783
0
6,262
13,795
4,042
600
650
13,145
0
55,238
L
Jing Wei
WikiWiki18
Jing Wei
11,435
8,971
0
7,325
17,169
5,714
829
3,068
14,021
0
55,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,644
Gold Earned
50,658
245
Minions Killed
395
0
Camps Cleared
0
1,496,723
Distance Traveled
1,568,754
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,371
465
8
0
0
302,802
3
W
Fenrir
10,374
576
78
4
0
291,553
1
L
Freya
7,195
400
70
4
0
279,676
0
L
Hades
7,154
397
30
2
0
275,477
1
W
Cu Chulainn
10,970
609
111
6
0
337,610
0
W
Scylla
10,618
590
106
6
0
309,645
1
L
Nemesis
9,321
518
44
2
0
341,277
2
W
Athena
9,047
503
24
1
0
348,578
3
W
Neith
9,649
536
76
4
0
281,368
0
L
Jing Wei
8,603
478
93
5
0
297,491
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role