Player Matchup

Anhur
Anhur
DomoBloot
Anhur
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Knightler
Aphrodite
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 39L
1,483 Elo+
Solo
Raijin
Raijin
Pvt Noone
Raijin
Level 159
God Stats
2W - 1L
1,200 SR
Queue Stats
87W - 87L
1,438 Elo+
Solo
Hun Batz
Hun Batz
Wichi2 MX
Hun Batz
Level 126
God Stats
5W - 6L
1,500 SR
Queue Stats
506W - 544L
1,560 Elo+
Solo
Cu Chulainn
Cu Chulainn
mckaylaw
Cu Chulainn
Level 72
God Stats
1W - 1L
1,128 SR
Queue Stats
87W - 90L
1,589 Elo+
Party 2
Team Averages
Level 112
1,365 SR
1,514 Elo+

VS

Team Averages
Level 129
1,500 SR
1,477 Elo+
Ah Muzen Cab
Ah Muzen Cab
Jjachim55
Ah Muzen Cab
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
151W - 79L
1,381 Elo+
Party 1
Hel
Hel
LCP1720
Hel
Level 159
God Stats
8W - 2L
1,500 SR
Queue Stats
399W - 411L
1,623 Elo+
Solo
Medusa
Medusa
SirDeadTeddy
Medusa
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,445 Elo+
Party 1
Sol
Sol
countlesscrown8
Sol
Level 111
God Stats
1W - 2L
1,500 SR
Queue Stats
142W - 76L
1,493 Elo+
Party 1
Thoth
Thoth
scoobybri123
Thoth
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 45L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DomoBloot
Anhur
20
18 / 4 / 10
13,872
867
24,309
22,232
9,899
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Knightler
Aphrodite
20
3 / 5 / 24
11,920
745
18,838
25,119
23,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
Pvt Noone
Raijin
20
11 / 4 / 20
13,558
847
26,479
19,078
8,909
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
Wichi2 MX
Hun Batz
20
4 / 6 / 30
12,830
802
23,013
23,831
10,676
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
mckaylaw
Cu Chulainn
18
4 / 5 / 22
11,587
724
9,586
18,520
15,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Jjachim55
Ah Muzen Cab
19
6 / 10 / 6
12,311
769
15,090
21,708
8,111
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hel
19
1 / 8 / 8
10,946
684
15,522
24,097
17,248
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
19
4 / 9 / 8
12,133
758
22,000
25,192
11,144
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

19
6 / 5 / 7
11,290
706
28,026
22,248
10,307
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
6 / 8 / 8
12,500
781
9,717
18,342
7,408
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
60
40
Kills
23
24
Deaths
40
106
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Anhur
DomoBloot
Anhur
18
4
10
5.75
L
Ah Muzen Cab
Jjachim55
Ah Muzen Cab
6
10
6
0.9
W
Aphrodite
Knightler
Aphrodite
3
5
24
3
L
Hel
1
8
8
0.63
W
Raijin
Pvt Noone
Raijin
11
4
20
5.25
L
Medusa
4
9
8
0.89
W
Hun Batz
Wichi2 MX
Hun Batz
4
6
30
3.17
L
6
5
7
1.9
W
Cu Chulainn
mckaylaw
Cu Chulainn
4
5
22
3
L
6
8
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,225
Damage
90,355
108,780
Taken
111,587
67,832
Mitigated
54,218
55,575
Healing
45,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
DomoBloot
Anhur
24,309
12,071
3,094
5,643
22,232
9,899
2,120
7,967
14,265
0
40,483
L
Ah Muzen Cab
Jjachim55
Ah Muzen Cab
15,090
3,425
1,090
1,577
21,708
8,111
135
9,532
11,788
0
28,772
W
Aphrodite
Knightler
Aphrodite
18,838
2,299
16,624
13,755
25,119
23,276
530
12,880
12,239
31,034
0
L
Hel
15,522
175
14,326
10,379
24,097
17,248
455
10,645
12,963
25,599
0
W
Raijin
Pvt Noone
Raijin
26,479
1,034
4,840
4,875
19,078
8,909
850
8,202
10,876
50,130
0
L
Medusa
22,000
9,877
1,054
5,006
25,192
11,144
1,731
8,325
16,628
0
40,109
W
Hun Batz
Wichi2 MX
Hun Batz
23,013
3,545
876
1,167
23,831
10,676
1,944
14,226
9,605
0
47,398
L
28,026
8,656
1,592
7,908
22,248
10,307
2,572
10,696
11,216
40,225
0
W
Cu Chulainn
mckaylaw
Cu Chulainn
9,586
1,211
2,971
1,730
18,520
15,072
537
9,990
8,530
1,766
15,528
L
9,717
803
1,498
1,190
18,342
7,408
887
5,459
12,578
26,278
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,767
Gold Earned
59,180
225
Minions Killed
159
0
Camps Cleared
0
1,442,800
Distance Traveled
1,312,435
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,872
867
52
3
0
284,269
0
L
Ah Muzen Cab
12,311
769
29
2
0
241,632
0
W
Aphrodite
11,920
745
34
2
0
295,038
0
L
Hel
10,946
684
35
2
0
265,738
0
W
Raijin
13,558
847
65
4
0
278,577
1
L
Medusa
12,133
758
32
2
0
267,362
0
W
Hun Batz
12,830
802
49
3
0
294,092
4
L
Sol
11,290
706
33
2
0
297,730
3
W
Cu Chulainn
11,587
724
25
2
0
290,824
0
L
Thoth
12,500
781
30
2
0
239,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role