Player Matchup

Horus
Horus
DixonCi1der
Horus
Level 26
God Stats
18W - 4L
1,946 SR
Queue Stats
51W - 18L
1,936 Elo+
Party 1
Cabrakan
Cabrakan
HiIWantDie
Cabrakan
Level 19
God Stats
3W - 0L
1,712 SR
Queue Stats
40W - 16L
2,002 Elo+
Party 1
Apollo
Apollo
Hrovat
Apollo
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 62L
1,870 Elo+
Party 1
Cthulhu
Cthulhu
Venommee
Cthulhu
Level 26
God Stats
39W - 7L
1,920 SR
Queue Stats
39W - 8L
1,944 Elo+
Party 1
Ares
Ares
scoopurpuuper
Ares
Level 6
God Stats
15W - 3L
2,043 SR
Queue Stats
43W - 26L
2,024 Elo+
Party 1
Team Averages
Level 41
1,824 SR
1,955 Elo+

VS

Team Averages
Level 14
1,508 SR
1,454 Elo+
Bakasura
Bakasura
AmariGaming
Bakasura
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vulcan
Vulcan
Buky5
Vulcan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,212 Elo+
Solo
Kukulkan
Kukulkan
ManuelPat18
Kukulkan
Level 15
God Stats
2W - 4L
1,300 SR
Queue Stats
178W - 198L
1,378 Elo+
Solo
Fafnir
Fafnir
NatasDX30
Fafnir
Level 17
God Stats
5W - 6L
1,738 SR
Queue Stats
52W - 56L
1,682 Elo+
Solo
Odin
Odin
Upuatonline
Odin
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
17W - 24L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 31
12,753
1,159
10,562
14,523
15,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cabrakan
HiIWantDie
Cabrakan
18
8 / 2 / 13
11,747
1,068
13,609
12,946
8,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Apollo
Hrovat
Apollo
20
21 / 1 / 17
14,678
1,334
34,581
15,950
8,304
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Cthulhu
Venommee
Cthulhu
18
3 / 0 / 26
11,752
1,068
17,325
8,850
4,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
4 / 3 / 26
11,533
1,048
8,415
15,606
11,638
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

262

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AmariGaming
Bakasura
14
1 / 4 / 2
9,209
837
924
6,236
2,036
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vulcan
Buky5
Vulcan
16
1 / 12 / 6
10,324
939
9,746
18,538
7,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
ManuelPat18
Kukulkan
17
3 / 10 / 4
11,637
1,058
28,709
19,234
8,813
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fafnir
NatasDX30
Fafnir
16
2 / 7 / 5
11,538
1,049
9,617
29,857
31,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 6 / 3
10,292
936
4,993
15,638
10,044
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
28
39
Kills
8
8
Deaths
39
113
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bakasura
AmariGaming
Bakasura
1
4
2
0.5
L
Vulcan
Buky5
Vulcan
1
12
6
0.33
W
3
2
31
9.25
W
Cabrakan
HiIWantDie
Cabrakan
8
2
13
7.25
W
Apollo
Hrovat
Apollo
21
1
17
29.5
L
Kukulkan
ManuelPat18
Kukulkan
3
10
4
0.5
L
Fafnir
NatasDX30
Fafnir
2
7
5
0.64
L
1
6
3
0.42
W
Cthulhu
Venommee
Cthulhu
3
0
26
16
W
4
3
26
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,492
Damage
53,989
67,875
Taken
89,503
48,938
Mitigated
60,421
18,735
Healing
4,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
AmariGaming
Bakasura
924
272
0
0
6,236
2,036
0
1,850
4,284
0
2,645
L
Vulcan
Buky5
Vulcan
9,746
1,950
0
0
18,538
7,777
0
5,620
12,754
19,216
0
W
10,562
5,551
2,232
4,608
14,523
15,486
0
9,304
3,102
0
18,967
W
Cabrakan
HiIWantDie
Cabrakan
13,609
839
0
2,989
12,946
8,813
0
10,483
2,463
34,683
0
W
Apollo
Hrovat
Apollo
34,581
25,939
0
6,914
15,950
8,304
0
13,214
2,736
0
75,780
L
Kukulkan
ManuelPat18
Kukulkan
28,709
2,914
0
60
19,234
8,813
0
10,249
8,695
69,328
0
L
Fafnir
NatasDX30
Fafnir
9,617
2,998
0
3,107
29,857
31,751
0
12,075
17,472
28,587
0
L
4,993
444
760
342
15,638
10,044
0
8,465
6,949
0
12,231
W
Cthulhu
Venommee
Cthulhu
17,325
556
1,241
740
8,850
4,697
0
4,946
2,324
36,640
0
W
8,415
418
0
11
15,606
11,638
0
10,125
3,361
12,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,463
Gold Earned
53,000
239
Minions Killed
186
10
Camps Cleared
5
1,047,112
Distance Traveled
862,844
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,209
837
5
0
1
92,318
0
L
Vulcan
10,324
939
21
2
1
183,709
0
W
Horus
12,753
1,159
19
2
2
240,049
1
W
Cabrakan
11,747
1,068
52
5
4
196,611
0
W
Apollo
14,678
1,334
106
10
3
195,933
0
L
Kukulkan
11,637
1,058
102
9
0
186,366
0
L
Fafnir
11,538
1,049
35
3
2
194,763
0
L
Odin
10,292
936
23
2
1
205,688
0
W
Cthulhu
11,752
1,068
58
5
1
243,404
0
W
Ares
11,533
1,048
4
0
0
171,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role