Player Matchup

Guan Yu
Guan Yu
Gold V
Bronam
Guan Yu
Gold V
Level 63
God Stats
3W - 2L
1,500 SR
Queue Stats
33W - 18L
1,580 MMR
Solo
The Morrigan
The Morrigan
Silver I
RamX08
The Morrigan
Silver I
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,580 MMR
Solo
Cernunnos
Cernunnos
Silver I
alexmatagodsfx
Cernunnos
Silver I
Level 156
God Stats
4W - 3L
1,500 SR
Queue Stats
355W - 353L
1,576 MMR
Solo
Ares
Ares
Gold V
danivill
Ares
Gold V
Level 160
God Stats
75W - 67L
1,388 SR
Queue Stats
597W - 582L
1,580 MMR
Solo
He Bo
He Bo
Silver I
flyround
He Bo
Silver I
Level 144
God Stats
27W - 19L
1,307 SR
Queue Stats
251W - 236L
1,579 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,439 SR
1,579 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 132
1,618 SR
1,563 MMR
Cthulhu
Cthulhu
Bronze III
AngelicAnarchy
Cthulhu
Bronze III
Level 108
God Stats
2W - 1L
1,600 SR
Queue Stats
7W - 3L
1,581 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
BuddyKing111
Cu Chulainn
Gold V
Level 157
God Stats
15W - 12L
1,648 SR
Queue Stats
82W - 68L
1,552 MMR
Party 2
Pele
Pele
Gold V
Fuayego
Pele
Gold V
Level 159
God Stats
2W - 1L
1,840 SR
Queue Stats
10W - 8L
1,599 MMR
Party 2
Artemis
Artemis
Bronze III
Jediaus
Artemis
Bronze III
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,581 MMR
Party 1
Sol
Sol
Bronze III
Platzerim
Sol
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Bronam
Guan Yu
17
3 / 1 / 7
10,879
544
13,633
21,986
26,398
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Morrigan
RamX08
The Morrigan
18
3 / 2 / 6
11,726
586
13,003
11,551
5,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
alexmatagodsfx
Cernunnos
18
4 / 1 / 9
12,111
606
15,290
17,994
11,393
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
15
2 / 2 / 10
10,694
535
12,487
15,734
18,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

He Bo
flyround
He Bo
19
8 / 2 / 2
12,215
611
15,863
10,145
4,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
SetPersephoneErlang ShenNemesisApollo

VS

Bans
TsukuyomiDanzaburouScyllaCupidJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 2
9,542
477
5,650
20,055
13,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cu Chulainn
BuddyKing111
Cu Chulainn
15
2 / 4 / 1
9,083
454
9,135
21,787
13,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
Fuayego
Pele
16
1 / 3 / 4
9,890
495
9,317
16,093
6,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Artemis
Jediaus
Artemis
16
1 / 5 / 0
9,494
475
8,859
17,684
6,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 3 / 3
8,961
448
11,629
12,514
3,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
20
Kills
8
8
Deaths
20
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
5
2
0.8
W
Guan Yu
Bronam
Guan Yu
3
1
7
6.5
L
Cu Chulainn
BuddyKing111
Cu Chulainn
2
4
1
0.63
L
Pele
Fuayego
Pele
1
3
4
1
L
Artemis
Jediaus
Artemis
1
5
0
0.2
L
1
3
3
0.83
W
The Morrigan
RamX08
The Morrigan
3
2
6
3
W
Cernunnos
alexmatagodsfx
Cernunnos
4
1
9
8.5
W
Ares
2
2
10
3.5
W
He Bo
flyround
He Bo
8
2
2
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,276
Damage
44,590
77,410
Taken
88,133
65,968
Mitigated
44,284
37,695
Healing
28,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,650
498
128
3,867
20,055
13,919
0
11,553
8,374
36,077
0
W
Guan Yu
Bronam
Guan Yu
13,633
2,731
4,515
13,298
21,986
26,398
1,006
4,432
16,806
0
64,678
L
Cu Chulainn
BuddyKing111
Cu Chulainn
9,135
1,243
0
7,329
21,787
13,930
0
10,316
10,861
1,776
50,397
L
Pele
Fuayego
Pele
9,317
1,543
0
6,956
16,093
6,840
0
6,060
9,834
0
78,233
L
Artemis
Jediaus
Artemis
8,859
4,161
0
3,777
17,684
6,154
880
6,803
10,730
0
58,123
L
11,629
2,107
0
6,465
12,514
3,441
0
7,015
5,346
63,162
0
W
The Morrigan
RamX08
The Morrigan
13,003
2,175
0
1,702
11,551
5,566
1,610
4,312
7,239
95,045
0
W
Cernunnos
alexmatagodsfx
Cernunnos
15,290
7,034
0
10,632
17,994
11,393
3,629
3,661
14,333
9,377
96,486
W
Ares
12,487
515
0
2,058
15,734
18,220
150
5,339
10,270
30,038
0
W
He Bo
flyround
He Bo
15,863
1,623
437
5,053
10,145
4,391
0
1,978
8,092
94,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,625
Gold Earned
46,970
589
Minions Killed
514
0
Camps Cleared
0
2,001,562
Distance Traveled
1,916,837
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,542
477
61
3
0
397,652
4
W
Guan Yu
10,879
544
89
4
0
439,486
2
L
Cu Chulainn
9,083
454
90
5
0
386,016
1
L
Pele
9,890
495
140
7
0
420,009
3
L
Artemis
9,494
475
99
5
0
333,013
1
L
Sol
8,961
448
124
6
0
380,147
10
W
The Morrigan
11,726
586
174
9
0
406,736
7
W
Cernunnos
12,111
606
155
8
0
326,700
4
W
Ares
10,694
535
25
1
0
430,983
3
W
He Bo
12,215
611
146
7
0
397,657
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role