Player Matchup

The Morrigan
The Morrigan
Gold I
Cybverse
The Morrigan
Gold I
Level 160
God Stats
4W - 2L
1,500 SR
Queue Stats
148W - 145L
1,687 MMR
Solo
Cabrakan
Cabrakan
Platinum V
HyphenPMastaC
Cabrakan
Platinum V
Level 145
God Stats
8W - 4L
1,741 SR
Queue Stats
250W - 247L
1,697 MMR
Solo
Apollo
Apollo
Platinum IV
IdkDream
Apollo
Platinum IV
Level 109
God Stats
8W - 5L
1,420 SR
Queue Stats
141W - 138L
1,723 MMR
Party 3
Cu Chulainn
Cu Chulainn
Gold V
XDeathsRequiemX
Cu Chulainn
Gold V
Level 129
God Stats
4W - 1L
1,954 SR
Queue Stats
38W - 42L
1,700 MMR
Solo
Mercury
Mercury
Gold V
XboxLeader
Mercury
Gold V
Level 68
God Stats
5W - 4L
1,732 SR
Queue Stats
92W - 62L
1,642 MMR
Party 3
Team Averages
Gold II
Gold II
Average Tier
Level 122
1,669 SR
1,690 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 131
1,651 SR
1,689 MMR
Khepri
Khepri
Gold IV
Dexteryl
Khepri
Gold IV
Level 148
God Stats
16W - 8L
1,500 SR
Queue Stats
392W - 376L
1,677 MMR
Solo
Chiron
Chiron
Gold III
DurtyDiff
Chiron
Gold III
Level 154
God Stats
8W - 6L
1,761 SR
Queue Stats
84W - 84L
1,556 MMR
Party 1
Scylla
Scylla
Platinum IV
NCAIndica
Scylla
Platinum IV
Level 160
God Stats
7W - 7L
1,744 SR
Queue Stats
150W - 146L
1,843 MMR
Party 1
Discordia
Discordia
Gold III
Painn2x
Discordia
Gold III
Level 88
God Stats
2W - 1L
1,515 SR
Queue Stats
68W - 41L
1,640 MMR
Party 2
Erlang Shen
Erlang Shen
Gold III
SoloTheseNuts
Erlang Shen
Gold III
Level 103
God Stats
3W - 2L
1,738 SR
Queue Stats
25W - 11L
1,726 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Cybverse
The Morrigan
19
0 / 6 / 2
11,618
465
6,405
14,388
6,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cabrakan
HyphenPMastaC
Cabrakan
15
0 / 9 / 4
10,051
402
6,705
32,449
31,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
IdkDream
Apollo
20
1 / 4 / 2
12,982
519
6,959
16,469
6,336
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
XDeathsRequiemX
Cu Chulainn
17
0 / 7 / 1
11,324
453
11,278
30,807
31,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
XboxLeader
Mercury
20
8 / 3 / 1
14,009
560
19,704
19,824
11,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
SetCthulhuNemesisTsukuyomiPersephone

VS

Bans
DanzaburouNu WaGaneshaThothKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Dexteryl
Khepri
17
1 / 2 / 18
12,758
510
8,173
14,967
19,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chiron
DurtyDiff
Chiron
20
11 / 3 / 4
16,650
666
26,674
17,806
12,470
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
NCAIndica
Scylla
20
4 / 1 / 9
14,594
584
18,460
16,772
8,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
Painn2x
Discordia
20
8 / 1 / 8
14,496
580
15,427
9,153
4,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
SoloTheseNuts
Erlang Shen
20
5 / 2 / 11
13,935
557
18,024
18,676
18,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
79
9
Kills
29
29
Deaths
9
10
Assists
50
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Cybverse
The Morrigan
0
6
2
0.17
W
Khepri
Dexteryl
Khepri
1
2
18
5
W
Chiron
DurtyDiff
Chiron
11
3
4
4.33
L
Cabrakan
HyphenPMastaC
Cabrakan
0
9
4
0.22
L
Apollo
IdkDream
Apollo
1
4
2
0.5
W
Scylla
NCAIndica
Scylla
4
1
9
8.5
W
Discordia
Painn2x
Discordia
8
1
8
12
W
Erlang Shen
SoloTheseNuts
Erlang Shen
5
2
11
5.25
L
Cu Chulainn
XDeathsRequiemX
Cu Chulainn
0
7
1
0.07
L
Mercury
XboxLeader
Mercury
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,051
Damage
86,758
113,937
Taken
77,374
86,914
Mitigated
63,576
22,884
Healing
33,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Cybverse
The Morrigan
6,405
1,531
0
633
14,388
6,074
0
7,260
7,094
84,391
2,192
W
Khepri
Dexteryl
Khepri
8,173
1,012
0
5,025
14,967
19,584
169
3,663
11,228
27,709
0
W
Chiron
DurtyDiff
Chiron
26,674
15,789
844
9,725
17,806
12,470
6,915
4,018
13,676
7,998
141,917
L
Cabrakan
HyphenPMastaC
Cabrakan
6,705
640
0
8,719
32,449
31,065
0
12,275
20,015
38,203
0
L
Apollo
IdkDream
Apollo
6,959
3,862
0
5,686
16,469
6,336
860
4,444
11,979
0
107,116
W
Scylla
NCAIndica
Scylla
18,460
2,255
366
9,123
16,772
8,908
1,081
3,021
13,356
117,261
0
W
Discordia
Painn2x
Discordia
15,427
2,179
807
2,230
9,153
4,354
1,780
2,573
6,415
107,496
0
W
Erlang Shen
SoloTheseNuts
Erlang Shen
18,024
9,314
0
5,822
18,676
18,260
2,695
3,210
15,344
13,191
113,928
L
Cu Chulainn
XDeathsRequiemX
Cu Chulainn
11,278
549
0
5,490
30,807
31,586
380
14,656
15,815
7,390
68,067
L
Mercury
XboxLeader
Mercury
19,704
11,368
0
2,356
19,824
11,853
0
4,507
15,265
9,269
128,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,984
Gold Earned
72,433
741
Minions Killed
805
0
Camps Cleared
0
2,464,812
Distance Traveled
2,538,369
33
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,618
465
177
7
0
486,585
5
W
Khepri
12,758
510
33
1
0
497,590
10
W
Chiron
16,650
666
221
9
0
491,156
9
L
Cabrakan
10,051
402
50
2
0
431,353
4
L
Apollo
12,982
519
206
8
0
500,947
9
W
Scylla
14,594
584
206
8
0
505,492
6
W
Discordia
14,496
580
184
7
0
522,337
7
W
Erlang Shen
13,935
557
161
6
0
521,794
8
L
Cu Chulainn
11,324
453
148
6
0
478,033
5
L
Mercury
14,009
560
160
6
0
567,894
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role