Player Matchup

The Morrigan
The Morrigan
Cromunis
The Morrigan
Level 52
God Stats
0W - 5L
1,207 SR
Queue Stats
25W - 36L
1,416 Elo+
Party 2
Danzaburou
Danzaburou
DrChillMD
Danzaburou
Level 66
God Stats
3W - 8L
1,643 SR
Queue Stats
11W - 22L
1,434 Elo+
Party 2
Nike
Nike
RoarsLikeHorses
Nike
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Ganesha
Ganesha
StoneHandsMaGee
Ganesha
Level 16
God Stats
1W - 4L
1,715 SR
Queue Stats
4W - 16L
1,263 Elo+
Party 2
Arachne
Arachne
Zeborah
Arachne
Level 28
God Stats
6W - 6L
1,778 SR
Queue Stats
6W - 15L
1,443 Elo+
Party 2
Team Averages
Level 37
1,569 SR
1,411 Elo+

VS

Team Averages
Level 58
1,442 SR
1,265 Elo+
Janus
Janus
Calumari
Janus
Level 96
God Stats
12W - 11L
1,103 SR
Queue Stats
187W - 221L
1,315 Elo+
Party 1
Geb
Geb
SantaClocks
Geb
Level 49
God Stats
8W - 8L
1,207 SR
Queue Stats
91W - 117L
1,363 Elo+
Party 1
Set
Set
TheGoldEXP
Set
Level 46
God Stats
11W - 9L
1,850 SR
Queue Stats
438W - 441L
1,395 Elo+
Solo
Danzaburou
Danzaburou
brenderman
Danzaburou
Level 49
God Stats
8W - 20L
1,548 SR
Queue Stats
77W - 113L
1,125 Elo+
Party 1
Bellona
Bellona
snowguy19
Bellona
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 13L
1,125 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Cromunis
The Morrigan
13
2 / 2 / 0
7,363
566
4,581
6,462
2,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
DrChillMD
Danzaburou
9
1 / 4 / 1
5,665
436
5,049
7,053
2,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 2 / 1
5,744
442
2,577
6,703
4,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
0 / 2 / 2
5,901
454
3,399
6,684
4,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Zeborah
Arachne
10
1 / 1 / 0
5,960
458
3,337
6,800
3,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Calumari
Janus
13
1 / 1 / 0
7,429
571
2,997
3,830
1,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
1 / 1 / 5
6,906
531
4,097
7,996
4,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

14
5 / 0 / 1
7,954
612
5,435
8,197
3,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
brenderman
Danzaburou
11
2 / 1 / 2
6,381
491
3,956
6,826
2,147
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
snowguy19
Bellona
12
2 / 1 / 1
7,188
553
6,341
7,696
6,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
11
11
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
Calumari
Janus
1
1
0
1
L
The Morrigan
Cromunis
The Morrigan
2
2
0
1
L
Danzaburou
DrChillMD
Danzaburou
1
4
1
0.38
L
0
2
1
0.25
W
1
1
5
3.5
L
0
2
2
0.5
W
5
0
1
5.5
L
Arachne
Zeborah
Arachne
1
1
0
1
W
Danzaburou
brenderman
Danzaburou
2
1
2
3
W
Bellona
snowguy19
Bellona
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,943
Damage
22,826
33,702
Taken
34,545
17,263
Mitigated
16,546
9,579
Healing
11,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Calumari
Janus
2,997
165
0
260
3,830
1,048
1,222
1,208
2,458
46,522
0
L
The Morrigan
Cromunis
The Morrigan
4,581
481
0
2,265
6,462
2,175
0
2,638
3,561
46,212
1,893
L
Danzaburou
DrChillMD
Danzaburou
5,049
1,079
528
1,392
7,053
2,220
66
2,075
4,978
0
26,020
L
2,577
414
0
1,041
6,703
4,519
0
0
6,450
0
22,553
W
4,097
335
0
1,990
7,996
4,094
356
2,245
5,711
21,937
0
L
3,399
206
0
1,362
6,684
4,418
0
1,659
5,025
17,264
0
W
5,435
2,882
0
4,436
8,197
3,178
0
1,778
6,325
0
52,720
L
Arachne
Zeborah
Arachne
3,337
2,321
135
2,856
6,800
3,931
0
477
6,294
6,000
25,906
W
Danzaburou
brenderman
Danzaburou
3,956
791
0
2,673
6,826
2,147
506
1,485
5,297
0
33,142
W
Bellona
snowguy19
Bellona
6,341
1,874
0
2,497
7,696
6,079
1,071
860
6,510
0
36,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,633
Gold Earned
35,858
299
Minions Killed
379
0
Camps Cleared
0
1,166,091
Distance Traveled
1,327,824
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,429
571
109
8
0
285,538
3
L
The Morrigan
7,363
566
107
8
0
239,744
3
L
Danzaburou
5,665
436
70
5
0
222,347
0
L
Nike
5,744
442
50
4
0
205,844
0
W
Geb
6,906
531
38
3
0
243,077
2
L
Ganesha
5,901
454
6
0
0
237,917
0
W
Set
7,954
612
110
8
0
288,160
4
L
Arachne
5,960
458
66
5
0
260,239
0
W
Danzaburou
6,381
491
60
5
0
247,123
1
W
Bellona
7,188
553
62
5
0
263,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role