Player Matchup

Danzaburou
Danzaburou
AJeinstein
Danzaburou
Level 70
God Stats
3W - 2L
1,792 SR
Queue Stats
27W - 38L
1,718 Elo+
Party 1
Sun Wukong
Sun Wukong
FellowGorilla1
Sun Wukong
Level 5
God Stats
4W - 3L
1,644 SR
Queue Stats
4W - 3L
1,916 Elo+
Party 1
Da Ji
Da Ji
PhunnyPhox
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,564 Elo+
Party 1
Hel
Hel
Springplushy15
Hel
Level 12
God Stats
13W - 12L
1,365 SR
Queue Stats
14W - 18L
1,368 Elo+
Party 1
Fafnir
Fafnir
TheSecondChosen
Fafnir
Level 7
God Stats
18W - 29L
1,424 SR
Queue Stats
22W - 29L
1,719 Elo+
Party 1
Team Averages
Level 24
1,545 SR
1,657 Elo+

VS

Team Averages
Level 27
1,537 SR
1,586 Elo+
Heimdallr
Heimdallr
BXTTeR_my_BxLLs
Heimdallr
Level 27
God Stats
6W - 12L
1,140 SR
Queue Stats
140W - 145L
1,513 Elo+
Solo
Nu Wa
Nu Wa
Dri2clutch240
Nu Wa
Level 25
God Stats
15W - 3L
1,639 SR
Queue Stats
114W - 118L
1,433 Elo+
Solo
Izanami
Izanami
PLAY-BOY-SAUCE
Izanami
Level 27
God Stats
17W - 9L
1,693 SR
Queue Stats
34W - 33L
1,768 Elo+
Party 2
Artio
Artio
Plasticflo8
Artio
Level 26
God Stats
3W - 2L
1,509 SR
Queue Stats
31W - 23L
1,695 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ohmyhomy14
Tsukuyomi
Level 29
God Stats
6W - 7L
1,704 SR
Queue Stats
42W - 59L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AJeinstein
Danzaburou
19
8 / 5 / 14
14,282
1,190
24,130
27,669
9,829
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
FellowGorilla1
Sun Wukong
19
3 / 12 / 14
12,219
1,018
14,875
36,562
27,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Da Ji
19
15 / 12 / 12
15,754
1,313
27,790
30,797
12,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
1 / 11 / 10
11,084
924
9,651
27,464
15,988
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
1 / 3 / 20
13,460
1,122
6,062
26,257
25,911
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BXTTeR_my_BxLLs
Heimdallr
20
9 / 7 / 28
14,995
1,250
35,346
19,543
7,856
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
5 / 2 / 30
13,718
1,143
40,254
9,578
3,270
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

19
8 / 6 / 17
13,016
1,085
25,637
15,682
4,923
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
7 / 8 / 28
13,597
1,133
20,485
28,485
26,569
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
ohmyhomy14
Tsukuyomi
20
14 / 5 / 13
15,657
1,305
14,442
17,568
6,431
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
159
28
Kills
43
43
Deaths
28
70
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AJeinstein
Danzaburou
8
5
14
3
W
Heimdallr
BXTTeR_my_BxLLs
Heimdallr
9
7
28
3.29
W
5
2
30
10
L
Sun Wukong
FellowGorilla1
Sun Wukong
3
12
14
0.83
W
8
6
17
2.75
L
Da Ji
15
12
12
1.75
W
7
8
28
2.63
L
1
11
10
0.55
L
1
3
20
3.67
W
Tsukuyomi
ohmyhomy14
Tsukuyomi
14
5
13
4.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,508
Damage
136,164
148,749
Taken
90,856
91,173
Mitigated
49,049
28,451
Healing
22,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AJeinstein
Danzaburou
24,130
9,093
942
5,948
27,669
9,829
0
12,180
15,489
0
63,697
W
Heimdallr
BXTTeR_my_BxLLs
Heimdallr
35,346
30,198
0
6,851
19,543
7,856
0
1,966
17,477
0
46,862
W
40,254
10,366
1,252
652
9,578
3,270
0
2,306
7,197
79,696
0
L
Sun Wukong
FellowGorilla1
Sun Wukong
14,875
3,118
0
2,818
36,562
27,303
0
19,835
16,727
0
38,955
W
25,637
20,331
0
419
15,682
4,923
0
1,954
13,653
0
40,815
L
Da Ji
27,790
9,297
243
6,537
30,797
12,142
0
11,369
19,425
0
50,345
W
20,485
1,467
3,486
8,446
28,485
26,569
0
6,199
21,936
42,355
0
L
9,651
493
3,375
5,411
27,464
15,988
0
9,268
18,196
31,477
0
L
6,062
2,990
0
3,177
26,257
25,911
0
8,087
18,170
21,109
0
W
Tsukuyomi
ohmyhomy14
Tsukuyomi
14,442
5,925
0
1,806
17,568
6,431
0
3,288
13,821
0
36,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,799
Gold Earned
70,983
254
Minions Killed
249
3
Camps Cleared
13
1,150,100
Distance Traveled
982,745
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
14,282
1,190
95
8
1
222,695
0
W
Heimdallr
14,995
1,250
35
3
0
153,389
0
W
Nu Wa
13,718
1,143
87
7
0
221,559
0
L
Sun Wukong
12,219
1,018
47
4
0
256,557
0
W
Izanami
13,016
1,085
40
3
1
160,095
0
L
Da Ji
15,754
1,313
48
4
1
246,570
0
W
Artio
13,597
1,133
47
4
1
216,696
0
L
Hel
11,084
924
42
4
0
222,057
0
L
Fafnir
13,460
1,122
22
2
1
202,221
0
W
Tsukuyomi
15,657
1,305
40
3
11
231,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role