Player Matchup

Achilles
Achilles
Gold I
 
Achilles
Gold I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cerberus
Cerberus
Gold I
IRONJBIRD
Cerberus
Gold I
Level 157
God Stats
26W - 31L
1,456 SR
Queue Stats
158W - 152L
1,901 MMR
Party 2
Persephone
Persephone
Platinum IV
Versawraith
Persephone
Platinum IV
Level 160
God Stats
42W - 13L
2,055 SR
Queue Stats
306W - 233L
1,962 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 158
1,670 SR
1,788 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 123
1,572 SR
1,810 MMR
Cupid
Cupid
Gold III
HeresCanny
Cupid
Gold III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 8L
1,810 MMR
Party 1
Merlin
Merlin
Gold III
Triiinfinite
Merlin
Gold III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,810 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold III
theWRIGHTman107
Cu Chulainn
Gold III
Level 122
God Stats
0W - 1L
1,715 SR
Queue Stats
10W - 5L
1,810 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
6 / 0 / 7
12,664
667
9,810
22,354
33,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
IRONJBIRD
Cerberus
15
3 / 2 / 10
13,231
696
11,760
19,201
20,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Persephone
Versawraith
Persephone
17
5 / 1 / 7
12,820
675
17,512
10,761
4,575
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
CthulhuBacchusAphroditeSobekDanzaburou

VS

Bans
AresKumbhakarnaHachimanGaneshaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
13
0 / 5 / 2
10,497
552
8,807
13,241
5,999
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
15
1 / 3 / 2
11,248
592
15,207
11,019
3,723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cu Chulainn
theWRIGHTman107
Cu Chulainn
14
2 / 6 / 0
10,718
564
9,550
18,172
11,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
14
Kills
3
3
Deaths
14
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
0
7
9.5
L
Cupid
0
5
2
0.2
W
Cerberus
IRONJBIRD
Cerberus
3
2
10
4
L
Merlin
1
3
2
0.67
W
Persephone
Versawraith
Persephone
5
1
7
8.5
L
Cu Chulainn
theWRIGHTman107
Cu Chulainn
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,082
Damage
33,564
52,316
Taken
42,432
59,161
Mitigated
21,478
18,303
Healing
5,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
9,810
1,712
0
8,402
22,354
33,967
415
5,084
16,510
0
44,338
L
Cupid
8,807
4,508
877
2,820
13,241
5,999
190
8,647
4,374
4,588
32,693
W
Cerberus
IRONJBIRD
Cerberus
11,760
613
0
4,288
19,201
20,619
420
5,334
13,165
66,748
0
L
Merlin
15,207
917
0
484
11,019
3,723
0
7,466
3,353
82,656
0
W
Persephone
Versawraith
Persephone
17,512
538
300
5,313
10,761
4,575
1,138
4,333
5,827
74,012
0
L
Cu Chulainn
theWRIGHTman107
Cu Chulainn
9,550
3,400
0
1,173
18,172
11,756
0
13,211
4,754
0
35,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,715
Gold Earned
32,463
279
Minions Killed
245
0
Camps Cleared
0
1,065,717
Distance Traveled
1,023,036
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,664
667
67
4
0
406,712
3
L
Cupid
10,497
552
56
3
0
317,979
2
W
Cerberus
13,231
696
107
6
0
343,804
6
L
Merlin
11,248
592
125
7
0
343,646
3
W
Persephone
12,820
675
105
6
0
315,201
3
L
Cu Chulainn
10,718
564
64
3
0
361,411
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role