Player Matchup

Chaac
Chaac
DARK SOULS 6660
Chaac
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,399 Elo+
Solo
Olorun
Olorun
Spark Mak3r
Olorun
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,472 Elo+
Party 1
Anhur
Anhur
Unknown SLDR
Anhur
Level 44
God Stats
0W - 1L
1,719 SR
Queue Stats
57W - 56L
1,754 Elo+
Party 1
Team Averages
Level 26
1,573 SR
1,542 Elo+

VS

Team Averages
Level 34
1,425 SR
1,390 Elo+
Hades
Hades
AcousticCandle
Hades
Level 8
God Stats
3W - 2L
1,228 SR
Queue Stats
3W - 2L
1,119 Elo+
Party 2
Achilles
Achilles
Ginorr
Achilles
Level 67
God Stats
3W - 2L
1,285 SR
Queue Stats
120W - 96L
1,520 Elo+
Party 2
Danzaburou
Danzaburou
ixOLuv
Danzaburou
Level 28
God Stats
30W - 19L
1,762 SR
Queue Stats
281W - 366L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 0
8,087
539
5,276
19,384
10,568
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

Olorun
11
2 / 9 / 1
8,669
578
7,953
13,780
5,184
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
0 / 8 / 3
8,540
569
10,884
14,722
4,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 9
9,532
635
5,164
8,881
3,349
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Ginorr
Achilles
16
14 / 1 / 10
12,087
806
20,680
13,910
15,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
ixOLuv
Danzaburou
14
8 / 0 / 12
11,646
776
12,161
10,716
3,638
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
56
3
Kills
25
25
Deaths
3
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
L
1
8
0
0.13
W
Achilles
Ginorr
Achilles
14
1
10
19
L
Olorun
2
9
1
0.28
L
0
8
3
0.19
W
Danzaburou
ixOLuv
Danzaburou
8
0
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,113
Damage
38,005
47,886
Taken
33,507
20,282
Mitigated
22,375
11,884
Healing
6,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,164
304
675
1,886
8,881
3,349
166
1,434
7,447
19,811
0
L
5,276
1,402
0
3,156
19,384
10,568
412
2,716
16,668
0
21,750
W
Achilles
Ginorr
Achilles
20,680
8,450
97
1,806
13,910
15,388
153
4,540
9,370
2,528
42,973
L
Olorun
7,953
3,744
1,246
3,009
13,780
5,184
531
1,334
12,446
20,677
0
L
10,884
4,883
389
4,084
14,722
4,530
478
1,952
12,770
0
35,740
W
Danzaburou
ixOLuv
Danzaburou
12,161
4,969
0
1,756
10,716
3,638
1,084
2,025
8,691
0
47,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,296
Gold Earned
33,265
109
Minions Killed
142
0
Camps Cleared
0
649,826
Distance Traveled
832,576
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
9,532
635
46
3
0
261,073
0
L
Chaac
8,087
539
36
2
0
220,074
0
W
Achilles
12,087
806
30
2
0
287,600
1
L
Olorun
8,669
578
21
1
0
209,265
0
L
Anhur
8,540
569
52
3
0
220,487
1
W
Danzaburou
11,646
776
66
4
0
283,903
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role