Player Matchup

Kali
Kali
Amon6968
Kali
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 38L
1,458 Elo+
Party 1
Scylla
Scylla
CDub2465
Scylla
Level 17
God Stats
7W - 3L
1,715 SR
Queue Stats
368W - 327L
1,665 Elo+
Party 1
Neith
Neith
MaxPower405
Neith
Level 61
God Stats
4W - 3L
1,495 SR
Queue Stats
9W - 5L
1,616 Elo+
Party 1
Khepri
Khepri
Oops_2muchSauce
Khepri
Level 98
God Stats
5W - 1L
1,715 SR
Queue Stats
131W - 121L
1,527 Elo+
Party 1
Sylvanus
Sylvanus
ineedham18
Sylvanus
Level 121
God Stats
5W - 4L
1,537 SR
Queue Stats
444W - 380L
1,566 Elo+
Party 1
Team Averages
Level 73
1,593 SR
1,566 Elo+

VS

Team Averages
Level 32
1,249 SR
1,229 Elo+
Aphrodite
Aphrodite
Her0icBread
Aphrodite
Level 30
God Stats
0W - 2L
1,275 SR
Queue Stats
18W - 42L
1,283 Elo+
Party 2
Scylla
Scylla
Her0icNut
Scylla
Level 41
God Stats
5W - 4L
1,272 SR
Queue Stats
61W - 97L
1,240 Elo+
Party 2
Hercules
Hercules
Reptar32
Hercules
Level 44
God Stats
1W - 3L
1,275 SR
Queue Stats
10W - 35L
1,306 Elo+
Party 2
Cthulhu
Cthulhu
Rextakedown77
Cthulhu
Level 26
God Stats
10W - 19L
1,145 SR
Queue Stats
43W - 75L
1,210 Elo+
Party 2
Set
Set
Young_Wolf_3-17
Set
Level 18
God Stats
1W - 3L
1,275 SR
Queue Stats
40W - 62L
1,105 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
5 / 3 / 7
14,367
553
12,771
15,735
11,120
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
CDub2465
Scylla
20
22 / 2 / 2
17,869
687
33,721
18,150
8,525
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
6 / 7 / 10
13,015
501
18,763
20,192
8,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
0 / 7 / 10
10,224
393
10,321
24,192
23,516
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
ineedham18
Sylvanus
20
12 / 3 / 6
14,620
562
23,653
23,705
17,045
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Her0icBread
Aphrodite
19
12 / 8 / 7
13,376
514
24,682
28,517
11,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Scylla
Her0icNut
Scylla
19
3 / 14 / 0
12,580
484
12,307
18,648
5,753
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Reptar32
Hercules
18
5 / 5 / 11
11,660
448
21,745
29,365
17,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
20
2 / 8 / 3
12,409
477
13,207
39,031
30,897
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 11 / 1
9,651
371
3,478
16,341
5,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
44
45
Kills
22
22
Deaths
46
35
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Kali
5
3
7
2.83
W
Scylla
CDub2465
Scylla
22
2
2
11.5
L
Aphrodite
Her0icBread
Aphrodite
12
8
7
1.94
L
Scylla
Her0icNut
Scylla
3
14
0
0.21
W
6
7
10
1.57
W
0
7
10
0.71
L
Hercules
Reptar32
Hercules
5
5
11
2.1
L
Cthulhu
2
8
3
0.44
L
0
11
1
0.05
W
Sylvanus
ineedham18
Sylvanus
12
3
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,229
Damage
75,419
101,974
Taken
131,902
69,066
Mitigated
71,827
28,937
Healing
48,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
12,771
7,165
0
2,771
15,735
11,120
140
5,994
9,523
9,732
87,523
W
Scylla
CDub2465
Scylla
33,721
3,272
0
1,612
18,150
8,525
1,408
8,467
9,289
148,642
0
L
Aphrodite
Her0icBread
Aphrodite
24,682
2,573
12,021
14,542
28,517
11,864
1,390
12,490
15,924
68,256
0
L
Scylla
Her0icNut
Scylla
12,307
1,163
0
1,259
18,648
5,753
968
11,633
6,609
66,376
0
W
18,763
12,911
0
6,525
20,192
8,860
90
11,283
8,094
0
57,080
W
10,321
932
0
2,519
24,192
23,516
0
11,484
11,530
33,096
0
L
Hercules
Reptar32
Hercules
21,745
6,962
953
4,680
29,365
17,730
1,560
15,054
14,239
0
47,641
L
Cthulhu
13,207
1,953
922
12,512
39,031
30,897
945
21,953
16,953
64,733
0
L
3,478
2,638
0
2,011
16,341
5,583
1,566
6,412
9,921
0
52,501
W
Sylvanus
ineedham18
Sylvanus
23,653
8,461
3,208
12,302
23,705
17,045
6,645
11,151
12,386
106,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,095
Gold Earned
59,676
659
Minions Killed
478
0
Camps Cleared
0
2,098,299
Distance Traveled
2,090,287
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
14,367
553
128
5
0
374,710
0
W
Scylla
17,869
687
237
9
0
506,966
2
L
Aphrodite
13,376
514
114
4
0
387,831
0
L
Scylla
12,580
484
115
4
0
391,125
4
W
Neith
13,015
501
79
3
0
381,105
0
W
Khepri
10,224
393
32
1
0
443,619
4
L
Hercules
11,660
448
61
2
0
482,489
0
L
Cthulhu
12,409
477
92
4
0
417,140
0
L
Set
9,651
371
96
4
0
411,702
0
W
Sylvanus
14,620
562
183
7
0
391,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role