Player Matchup

Discordia
Discordia
Dinner Menus
Discordia
Level 48
God Stats
2W - 4L
1,500 SR
Queue Stats
13W - 30L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Garudaslight
Cthulhu
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 19L
1,500 Elo+
Party 1
Arachne
Arachne
Neku210
Arachne
Level 70
God Stats
0W - 1L
1,679 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 62
1,560 SR
1,500 Elo+

VS

Team Averages
Level 92
1,497 SR
1,388 Elo+
Artemis
Artemis
Jnl1313
Artemis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,399 Elo+
Solo
Yemoja
Yemoja
Undaunted Crow
Yemoja
Level 108
God Stats
1W - 2L
1,491 SR
Queue Stats
59W - 72L
1,525 Elo+
Solo
Pele
Pele
cheloNEITOR911
Pele
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dinner Menus
Discordia
15
5 / 3 / 5
11,116
654
19,969
10,324
3,561
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Garudaslight
Cthulhu
13
2 / 5 / 6
10,295
606
11,307
21,625
18,867
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
Neku210
Arachne
14
8 / 7 / 2
12,240
720
13,912
19,516
8,893
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Jnl1313
Artemis
16
10 / 8 / 3
12,988
764
17,613
15,447
5,193
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 3 / 12
11,168
657
4,146
23,567
17,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
5 / 4 / 9
11,912
701
15,436
15,595
7,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
39
15
Kills
15
15
Deaths
15
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Discordia
Dinner Menus
Discordia
5
3
5
2.5
L
Cthulhu
Garudaslight
Cthulhu
2
5
6
1
W
Artemis
Jnl1313
Artemis
10
8
3
1.44
L
Arachne
Neku210
Arachne
8
7
2
1.29
W
0
3
12
2
W
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,188
Damage
37,195
51,465
Taken
54,609
31,321
Mitigated
29,435
11,844
Healing
18,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Dinner Menus
Discordia
19,969
938
0
1,637
10,324
3,561
31
611
9,713
60,070
0
L
Cthulhu
Garudaslight
Cthulhu
11,307
1,017
0
3,667
21,625
18,867
19
2,838
18,787
23,005
0
W
Artemis
Jnl1313
Artemis
17,613
11,050
600
875
15,447
5,193
2,543
6,656
8,791
0
64,591
L
Arachne
Neku210
Arachne
13,912
10,179
233
6,307
19,516
8,893
0
1,660
17,856
0
49,062
W
4,146
1,543
5,152
9,254
23,567
17,135
614
13,876
9,691
17,481
0
W
15,436
4,723
0
2,604
15,595
7,107
336
10,820
4,775
1,393
50,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,651
Gold Earned
36,068
146
Minions Killed
181
0
Camps Cleared
0
838,643
Distance Traveled
811,725
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,116
654
71
4
0
294,413
1
L
Cthulhu
10,295
606
30
2
0
249,838
0
W
Artemis
12,988
764
81
5
0
247,553
2
L
Arachne
12,240
720
45
3
0
294,392
3
W
Yemoja
11,168
657
34
2
0
273,904
5
W
Pele
11,912
701
66
4
0
290,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role