Player Matchup

He Bo
He Bo
AlexO8991
He Bo
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,708 Elo+
Party 1
Artio
Artio
DemonicKing0923
Artio
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 73L
1,452 Elo+
Party 3
Anhur
Anhur
Ex0ticChampi0n
Anhur
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 104L
1,440 Elo+
Party 3
Sun Wukong
Sun Wukong
LeGwah
Sun Wukong
Level 49
God Stats
12W - 12L
1,553 SR
Queue Stats
166W - 183L
1,392 Elo+
Solo
Ares
Ares
Reaper_Lorde
Ares
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 46
1,511 SR
1,498 Elo+

VS

Team Averages
Level 45
1,469 SR
1,428 Elo+
Neith
Neith
BasicallySloth
Neith
Level 91
God Stats
10W - 15L
1,452 SR
Queue Stats
102W - 107L
1,524 Elo+
Party 2
Terra
Terra
Tymedawg
Terra
Level 42
God Stats
10W - 19L
1,324 SR
Queue Stats
161W - 160L
1,568 Elo+
Party 2
Erlang Shen
Erlang Shen
TysonLittle03
Erlang Shen
Level 40
God Stats
4W - 6L
1,321 SR
Queue Stats
97W - 107L
1,568 Elo+
Party 2
Amaterasu
Amaterasu
bewbwizz
Amaterasu
Level 16
God Stats
8W - 10L
1,764 SR
Queue Stats
31W - 53L
1,385 Elo+
Party 2
Chaac
Chaac
frostsoul21
Chaac
Level 38
God Stats
16W - 24L
1,486 SR
Queue Stats
183W - 253L
1,095 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AlexO8991
He Bo
9
0 / 6 / 0
6,109
436
4,833
7,671
1,739
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 4 / 0
6,709
479
6,547
15,019
6,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 1
6,041
432
3,809
9,104
2,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
LeGwah
Sun Wukong
13
0 / 1 / 1
7,420
530
2,764
8,841
6,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 7 / 0
5,528
395
2,604
13,008
6,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
14 / 0 / 2
9,109
651
15,597
8,637
2,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Terra
Tymedawg
Terra
12
1 / 1 / 9
7,897
564
5,164
8,502
5,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
TysonLittle03
Erlang Shen
14
6 / 1 / 2
8,226
588
9,458
10,040
6,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Amaterasu
bewbwizz
Amaterasu
11
0 / 0 / 0
6,052
432
2,658
4,412
2,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 0 / 4
7,402
529
4,776
10,365
5,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
40
2
Kills
23
23
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
He Bo
AlexO8991
He Bo
0
6
0
0
W
14
0
2
15
L
2
4
0
0.5
L
0
5
1
0.1
L
Sun Wukong
LeGwah
Sun Wukong
0
1
1
0.5
L
0
7
0
0
W
Terra
Tymedawg
Terra
1
1
9
5.5
W
Erlang Shen
TysonLittle03
Erlang Shen
6
1
2
7
W
Amaterasu
bewbwizz
Amaterasu
0
0
0
0
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,557
Damage
37,653
53,643
Taken
41,956
22,780
Mitigated
23,396
13,496
Healing
20,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
AlexO8991
He Bo
4,833
1,040
0
1,331
7,671
1,739
0
303
7,368
22,614
0
W
15,597
9,733
0
5,187
8,637
2,877
1,849
1,416
7,221
0
69,164
L
6,547
605
456
4,775
15,019
6,004
0
1,017
13,952
35,931
0
L
3,809
1,519
0
2,507
9,104
2,132
0
1,118
7,986
0
36,240
L
Sun Wukong
LeGwah
Sun Wukong
2,764
436
0
3,985
8,841
6,208
0
357
8,271
0
40,503
L
2,604
398
0
442
13,008
6,697
69
3,471
9,537
10,242
0
W
Terra
Tymedawg
Terra
5,164
1,724
1,029
3,725
8,502
5,233
567
2,195
6,307
25,503
0
W
Erlang Shen
TysonLittle03
Erlang Shen
9,458
4,598
0
2,752
10,040
6,584
0
3,379
6,551
8,662
45,084
W
Amaterasu
bewbwizz
Amaterasu
2,658
1,204
0
965
4,412
2,815
0
338
3,959
0
18,286
W
4,776
1,731
99
6,330
10,365
5,887
824
6,656
3,709
2,426
29,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,807
Gold Earned
38,686
278
Minions Killed
337
0
Camps Cleared
0
1,209,170
Distance Traveled
1,278,517
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,109
436
53
4
0
241,383
11
W
Neith
9,109
651
126
9
0
221,824
3
L
Artio
6,709
479
75
5
0
268,260
1
L
Anhur
6,041
432
56
4
0
262,806
3
L
Sun Wukong
7,420
530
82
6
0
206,139
0
L
Ares
5,528
395
12
1
0
230,582
1
W
Terra
7,897
564
21
2
0
275,178
0
W
Erlang Shen
8,226
588
103
7
0
278,577
5
W
Amaterasu
6,052
432
36
3
0
244,165
0
W
Chaac
7,402
529
51
4
0
258,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role