Player Matchup

Hou Yi
Hou Yi
PBandJAMJK
Hou Yi
Level 128
God Stats
1W - 2L
1,757 SR
Queue Stats
135W - 132L
1,423 Elo+
Party 4
Cthulhu
Cthulhu
Ravensc2
Cthulhu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,290 Elo+
Party 3
Artemis
Artemis
TheAlyxness
Artemis
Level 36
God Stats
2W - 3L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
ablusentra
Kuzenbo
Level 64
God Stats
6W - 7L
1,403 SR
Queue Stats
37W - 42L
1,476 Elo+
Party 4
Tsukuyomi
Tsukuyomi
yoglut
Tsukuyomi
Level 43
God Stats
7W - 5L
1,754 SR
Queue Stats
106W - 105L
1,390 Elo+
Party 4
Team Averages
Level 60
1,583 SR
1,416 Elo+

VS

Team Averages
Level 65
1,494 SR
1,481 Elo+
Aphrodite
Aphrodite
Caleb70714
Aphrodite
Level 34
God Stats
23W - 18L
1,565 SR
Queue Stats
216W - 205L
1,513 Elo+
Party 1
Neith
Neith
MapleSucker
Neith
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 164L
1,511 Elo+
Party 2
Thanatos
Thanatos
Tyne00
Thanatos
Level 28
God Stats
5W - 6L
1,733 SR
Queue Stats
204W - 169L
1,306 Elo+
Party 2
Freya
Freya
mooooookie
Freya
Level 33
God Stats
2W - 4L
1,174 SR
Queue Stats
215W - 206L
1,513 Elo+
Party 1
Hercules
Hercules
sokerstar43
Hercules
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 87L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
PBandJAMJK
Hou Yi
12
3 / 1 / 1
7,152
550
3,681
4,718
1,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cthulhu
Ravensc2
Cthulhu
8
1 / 6 / 3
5,748
442
4,309
11,235
5,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Artemis
TheAlyxness
Artemis
8
1 / 7 / 2
5,363
413
4,812
8,090
2,548
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
ablusentra
Kuzenbo
10
0 / 1 / 1
5,392
415
1,453
3,957
2,482
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tsukuyomi
yoglut
Tsukuyomi
12
2 / 7 / 5
6,963
536
7,173
11,868
3,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Caleb70714
Aphrodite
11
2 / 0 / 16
7,569
582
8,673
7,435
3,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 1 / 4
7,714
593
5,770
5,307
1,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Tyne00
Thanatos
10
0 / 4 / 5
6,014
463
2,348
8,349
2,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Freya
13
13 / 1 / 2
8,072
621
9,207
8,562
2,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
sokerstar43
Hercules
13
2 / 1 / 3
7,438
572
3,028
8,618
6,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
7
Kills
22
22
Deaths
7
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Caleb70714
Aphrodite
2
0
16
10
W
5
1
4
7
L
Hou Yi
PBandJAMJK
Hou Yi
3
1
1
3.5
L
Cthulhu
Ravensc2
Cthulhu
1
6
3
0.42
L
Artemis
TheAlyxness
Artemis
1
7
2
0.29
W
Thanatos
Tyne00
Thanatos
0
4
5
0.63
L
Kuzenbo
ablusentra
Kuzenbo
0
1
1
0.5
W
Freya
13
1
2
14
W
Hercules
sokerstar43
Hercules
2
1
3
3.5
L
Tsukuyomi
yoglut
Tsukuyomi
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,428
Damage
29,026
39,868
Taken
38,271
16,160
Mitigated
16,593
8,223
Healing
26,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Caleb70714
Aphrodite
8,673
1,302
3,646
6,005
7,435
3,415
348
2,306
5,089
35,025
0
W
5,770
1,817
0
3,068
5,307
1,493
614
422
4,845
0
49,601
L
Hou Yi
PBandJAMJK
Hou Yi
3,681
1,354
0
2,251
4,718
1,468
0
805
3,865
0
36,896
L
Cthulhu
Ravensc2
Cthulhu
4,309
644
0
987
11,235
5,693
0
7,481
3,704
14,392
0
L
Artemis
TheAlyxness
Artemis
4,812
2,154
0
854
8,090
2,548
0
6,480
1,610
0
15,476
W
Thanatos
Tyne00
Thanatos
2,348
479
0
5,328
8,349
2,385
0
404
7,945
0
25,075
L
Kuzenbo
ablusentra
Kuzenbo
1,453
628
0
575
3,957
2,482
0
581
3,263
13,240
0
W
Freya
9,207
3,117
0
4,820
8,562
2,855
385
1,270
7,292
41,861
0
W
Hercules
sokerstar43
Hercules
3,028
592
0
3,930
8,618
6,445
260
1,206
7,338
0
36,821
L
Tsukuyomi
yoglut
Tsukuyomi
7,173
2,141
0
3,556
11,868
3,969
0
2,533
9,310
0
40,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,618
Gold Earned
36,807
227
Minions Killed
362
0
Camps Cleared
0
1,164,455
Distance Traveled
1,223,439
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,569
582
54
4
0
242,857
5
W
Neith
7,714
593
94
7
0
258,121
9
L
Hou Yi
7,152
550
74
6
0
237,376
6
L
Cthulhu
5,748
442
17
1
0
227,867
2
L
Artemis
5,363
413
30
2
0
214,294
3
W
Thanatos
6,014
463
57
4
0
283,193
3
L
Kuzenbo
5,392
415
34
3
0
232,158
5
W
Freya
8,072
621
59
5
0
209,834
0
W
Hercules
7,438
572
98
8
0
229,434
2
L
Tsukuyomi
6,963
536
72
6
0
252,760
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role