Player Matchup

Ymir
Ymir
Darkoakjr
Ymir
Level 13
God Stats
19W - 12L
1,630 SR
Queue Stats
19W - 18L
1,520 Elo+
Party 1
Neith
Neith
EAT223
Neith
Level 8
God Stats
1W - 1L
1,314 SR
Queue Stats
9W - 11L
1,477 Elo+
Party 1
Janus
Janus
Ferk4
Janus
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 111L
1,650 Elo+
Party 1
Zhong Kui
Zhong Kui
LIME JARRITOS
Zhong Kui
Level 24
God Stats
4W - 1L
1,500 SR
Queue Stats
43W - 45L
1,332 Elo+
Solo
Arachne
Arachne
forestcrab132
Arachne
Level 28
God Stats
20W - 14L
1,719 SR
Queue Stats
76W - 78L
1,656 Elo+
Party 1
Team Averages
Level 20
1,533 SR
1,527 Elo+

VS

Team Averages
Level 22
1,468 SR
1,481 Elo+
Neith
Neith
Conecuh_
Neith
Level 23
God Stats
4W - 4L
1,629 SR
Queue Stats
18W - 20L
1,520 Elo+
Solo
Olorun
Olorun
DOINurSWEETmom
Olorun
Level 28
God Stats
472W - 592L
1,425 SR
Queue Stats
856W - 1,088L
1,374 Elo+
Party 2
Kali
Kali
Lil Red Wolf915
Kali
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 144L
1,556 Elo+
Solo
Artio
Artio
YamiAiko
Artio
Level 27
God Stats
14W - 8L
1,285 SR
Queue Stats
69W - 52L
1,672 Elo+
Party 2
Guan Yu
Guan Yu
erik_locust
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
16
5 / 3 / 4
10,747
489
4,922
10,111
8,783
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
EAT223
Neith
9
0 / 2 / 2
7,509
341
879
3,136
1,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
Ferk4
Janus
16
3 / 4 / 8
10,564
480
18,695
13,788
4,967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
LIME JARRITOS
Zhong Kui
19
8 / 2 / 2
12,436
565
13,053
14,503
10,443
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
18
9 / 5 / 7
12,245
557
20,605
21,981
8,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Conecuh_
Neith
17
2 / 6 / 5
10,964
498
8,319
13,750
5,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 8 / 3
9,300
423
7,091
17,691
7,339
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

15
6 / 8 / 8
10,701
486
10,543
20,475
7,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
YamiAiko
Artio
16
5 / 3 / 6
10,261
466
15,855
26,268
23,585
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Guan Yu
erik_locust
Guan Yu
3
0 / 1 / 0
5,982
272
68
876
210
Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
38
25
Kills
16
16
Deaths
26
23
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Neith
Conecuh_
Neith
2
6
5
0.75
L
3
8
3
0.56
W
Ymir
5
3
4
2.33
W
Neith
EAT223
Neith
0
2
2
0.5
W
Janus
Ferk4
Janus
3
4
8
1.75
W
Zhong Kui
LIME JARRITOS
Zhong Kui
8
2
2
4.5
L
6
8
8
1.25
L
Artio
YamiAiko
Artio
5
3
6
2.67
L
Guan Yu
erik_locust
Guan Yu
0
1
0
0
W
Arachne
9
5
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,154
Damage
41,876
63,519
Taken
79,060
33,746
Mitigated
44,013
22,208
Healing
23,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Conecuh_
Neith
8,319
4,081
0
4,648
13,750
5,153
710
7,829
5,875
0
59,398
L
7,091
4,004
1,376
3,958
17,691
7,339
1,236
9,260
8,131
36,093
0
W
Ymir
4,922
1,489
0
763
10,111
8,783
435
2,442
7,669
36,499
0
W
Neith
EAT223
Neith
879
344
0
478
3,136
1,026
535
964
2,172
0
12,572
W
Janus
Ferk4
Janus
18,695
2,994
664
4,386
13,788
4,967
1,485
7,993
5,795
60,271
0
W
Zhong Kui
LIME JARRITOS
Zhong Kui
13,053
1,201
342
6,952
14,503
10,443
2,958
2,324
12,179
75,248
0
L
10,543
6,428
0
4,491
20,475
7,726
0
5,707
14,716
0
53,701
L
Artio
YamiAiko
Artio
15,855
456
1,832
7,112
26,268
23,585
0
12,715
13,031
67,090
0
L
Guan Yu
erik_locust
Guan Yu
68
68
14
35
876
210
0
239
637
0
1,552
W
Arachne
20,605
14,938
354
8,269
21,981
8,527
1,581
9,223
12,758
0
85,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,501
Gold Earned
47,208
426
Minions Killed
360
0
Camps Cleared
0
1,669,434
Distance Traveled
1,494,324
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,964
498
115
5
0
352,162
2
L
Olorun
9,300
423
74
3
0
312,002
0
W
Ymir
10,747
489
61
3
0
326,249
2
W
Neith
7,509
341
27
1
0
197,292
0
W
Janus
10,564
480
91
4
0
382,501
2
W
Zhong Kui
12,436
565
129
6
0
345,827
2
L
Kali
10,701
486
73
3
0
365,789
10
L
Artio
10,261
466
92
4
0
429,286
3
L
Guan Yu
5,982
272
6
0
0
35,085
0
W
Arachne
12,245
557
118
5
0
417,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role