Player Matchup

Cthulhu
Cthulhu
BlueNoLube
Cthulhu
Level 45
God Stats
4W - 5L
1,527 SR
Queue Stats
236W - 234L
1,604 Elo+
Party 1
Erlang Shen
Erlang Shen
Jaefue
Erlang Shen
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,685 Elo+
Party 1
Achilles
Achilles
Lucíeo
Achilles
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 101L
1,693 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SharkS3npa1
Cu Chulainn
Level 120
God Stats
2W - 5L
1,500 SR
Queue Stats
354W - 350L
1,555 Elo+
Party 1
Horus
Horus
Zalm4n
Horus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 21L
1,666 Elo+
Party 1
Team Averages
Level 81
1,505 SR
1,641 Elo+

VS

Team Averages
Level 83
1,478 SR
1,561 Elo+
Loki
Loki
DinoDecaf
Loki
Level 26
God Stats
7W - 13L
1,299 SR
Queue Stats
183W - 205L
1,446 Elo+
Party 2
Rama
Rama
Hexmenz
Rama
Level 27
God Stats
25W - 20L
1,590 SR
Queue Stats
54W - 58L
1,658 Elo+
Party 3
Fafnir
Fafnir
RatchetPenguin
Fafnir
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
600W - 560L
1,594 Elo+
Party 2
Chaac
Chaac
nameisnoro
Chaac
Level 86
God Stats
13W - 5L
1,500 SR
Queue Stats
294W - 259L
1,463 Elo+
Solo
Agni
Agni
tgovnai
Agni
Level 147
God Stats
5W - 1L
1,500 SR
Queue Stats
145W - 115L
1,642 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlueNoLube
Cthulhu
20
1 / 4 / 11
14,351
463
24,051
37,730
52,461
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Erlang Shen
Jaefue
Erlang Shen
20
11 / 10 / 3
15,401
497
24,086
32,556
33,361
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Lucíeo
Achilles
20
9 / 6 / 6
14,720
475
23,625
32,899
22,582
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cu Chulainn
SharkS3npa1
Cu Chulainn
18
4 / 13 / 6
13,699
442
22,975
37,175
30,323
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Horus
Zalm4n
Horus
18
3 / 10 / 13
12,812
413
10,985
35,935
40,731
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
2 / 7 / 16
14,642
472
10,205
26,566
12,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
Hexmenz
Rama
20
9 / 5 / 12
16,365
528
34,184
20,510
13,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
5 / 4 / 25
16,350
527
22,643
33,695
52,649
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chaac
20
16 / 5 / 14
17,759
573
40,490
41,186
41,790
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Agni
tgovnai
Agni
20
11 / 7 / 16
17,466
563
38,168
22,817
10,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
126
28
Kills
43
43
Deaths
28
39
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BlueNoLube
Cthulhu
1
4
11
1.63
W
Loki
2
7
16
1.43
W
Rama
Hexmenz
Rama
9
5
12
3
L
Erlang Shen
Jaefue
Erlang Shen
11
10
3
1.25
L
Achilles
Lucíeo
Achilles
9
6
6
2
W
5
4
25
4.38
L
Cu Chulainn
SharkS3npa1
Cu Chulainn
4
13
6
0.54
L
Horus
Zalm4n
Horus
3
10
13
0.95
W
Chaac
16
5
14
4.6
W
Agni
tgovnai
Agni
11
7
16
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,722
Damage
145,690
176,295
Taken
144,774
179,458
Mitigated
130,495
22,253
Healing
54,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BlueNoLube
Cthulhu
24,051
1,377
2,109
3,094
37,730
52,461
230
9,405
28,325
94,772
38
W
Loki
10,205
1,707
0
10,348
26,566
12,030
2,057
2,699
23,787
0
122,398
W
Rama
Hexmenz
Rama
34,184
22,448
0
7,414
20,510
13,935
4,698
4,122
16,388
9,343
121,220
L
Erlang Shen
Jaefue
Erlang Shen
24,086
12,672
0
3,535
32,556
33,361
984
13,252
19,304
7,931
95,931
L
Achilles
Lucíeo
Achilles
23,625
4,341
0
7,024
32,899
22,582
1,250
10,728
22,171
483
119,813
W
22,643
6,438
0
12,973
33,695
52,649
1,595
7,502
25,873
36,590
0
L
Cu Chulainn
SharkS3npa1
Cu Chulainn
22,975
4,650
0
1,161
37,175
30,323
467
15,800
21,375
0
91,403
L
Horus
Zalm4n
Horus
10,985
4,864
1,794
3,536
35,935
40,731
152
13,704
22,231
912
44,762
W
Chaac
40,490
9,859
0
19,997
41,186
41,790
3,926
11,228
29,878
0
112,536
W
Agni
tgovnai
Agni
38,168
4,005
0
4,017
22,817
10,091
3,944
3,210
19,607
118,914
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,983
Gold Earned
82,582
637
Minions Killed
653
0
Camps Cleared
0
2,690,768
Distance Traveled
2,837,785
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,351
463
163
5
0
541,855
1
W
Loki
14,642
472
148
5
0
598,114
7
W
Rama
16,365
528
155
5
0
529,928
1
L
Erlang Shen
15,401
497
136
4
0
484,610
4
L
Achilles
14,720
475
143
5
0
608,981
3
W
Fafnir
16,350
527
13
0
0
572,944
8
L
Cu Chulainn
13,699
442
139
4
0
491,719
4
L
Horus
12,812
413
56
2
0
563,603
3
W
Chaac
17,759
573
171
6
0
571,942
1
W
Agni
17,466
563
166
5
0
564,857
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role