Player Matchup

Ares
Ares
Codythegreat287
Ares
Level 51
God Stats
7W - 5L
1,645 SR
Queue Stats
44W - 43L
1,827 Elo+
Party 2
Izanami
Izanami
Jccamden
Izanami
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 8L
1,443 Elo+
Party 2
The Morrigan
The Morrigan
xxALxx
The Morrigan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 78
1,548 SR
1,590 Elo+

VS

Team Averages
Level 51
1,576 SR
1,419 Elo+
Fenrir
Fenrir
Elite18
Fenrir
Level 13
God Stats
0W - 1L
1,714 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ra
Ra
THCmindmelt
Ra
Level 10
God Stats
1W - 2L
1,514 SR
Queue Stats
1W - 9L
1,274 Elo+
Party 1
King Arthur
King Arthur
TheFallenAngel9
King Arthur
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 49L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 11
8,508
773
4,954
10,460
12,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
Jccamden
Izanami
12
6 / 1 / 12
8,761
796
9,716
5,801
2,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Morrigan
xxALxx
The Morrigan
13
11 / 1 / 8
9,653
878
8,556
5,194
1,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Elite18
Fenrir
8
3 / 9 / 0
6,797
618
3,749
11,545
3,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
0 / 8 / 1
6,118
556
1,851
8,450
2,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
TheFallenAngel9
King Arthur
9
1 / 5 / 2
6,809
619
5,273
8,993
6,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
7
22
Kills
4
4
Deaths
22
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
2
11
5.25
L
Fenrir
Elite18
Fenrir
3
9
0
0.33
W
Izanami
Jccamden
Izanami
6
1
12
12
L
0
8
1
0.06
L
King Arthur
TheFallenAngel9
King Arthur
1
5
2
0.4
W
The Morrigan
xxALxx
The Morrigan
11
1
8
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,226
Damage
10,873
21,455
Taken
28,988
16,616
Mitigated
13,275
4,252
Healing
2,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,954
356
0
315
10,460
12,424
664
929
9,333
11,757
0
L
Fenrir
Elite18
Fenrir
3,749
947
0
1,036
11,545
3,842
0
4,649
6,740
0
15,522
W
Izanami
Jccamden
Izanami
9,716
6,908
0
2,622
5,801
2,232
2,162
519
5,207
0
43,972
L
1,851
840
186
265
8,450
2,525
0
5,424
2,824
13,549
0
L
King Arthur
TheFallenAngel9
King Arthur
5,273
956
0
810
8,993
6,908
0
3,345
5,595
0
24,085
W
The Morrigan
xxALxx
The Morrigan
8,556
685
0
1,315
5,194
1,960
0
487
4,607
38,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,922
Gold Earned
19,724
128
Minions Killed
70
0
Camps Cleared
0
535,633
Distance Traveled
459,884
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,508
773
18
2
0
176,140
0
L
Fenrir
6,797
618
30
3
0
175,611
1
W
Izanami
8,761
796
54
5
0
183,050
2
L
Ra
6,118
556
16
1
0
114,925
0
L
King Arthur
6,809
619
24
2
0
169,348
1
W
The Morrigan
9,653
878
56
5
0
176,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role