Player Matchup

Tyr
Tyr
Ahelan
Tyr
Level 80
God Stats
4W - 4L
1,746 SR
Queue Stats
53W - 28L
1,948 Elo+
Party 1
Chang'e
Chang'e
DaiMajutsuShi
Chang'e
Level 9
God Stats
3W - 0L
1,500 SR
Queue Stats
22W - 9L
1,811 Elo+
Party 1
Heimdallr
Heimdallr
lestat9000
Heimdallr
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 169L
1,353 Elo+
Solo
Team Averages
Level 54
1,582 SR
1,704 Elo+

VS

Team Averages
Level 56
1,809 SR
1,625 Elo+
Jing Wei
Jing Wei
AngeIBreaks
Jing Wei
Level 14
God Stats
2W - 1L
1,873 SR
Queue Stats
3W - 2L
1,634 Elo+
Party 2
Ah Puch
Ah Puch
Dhuwen
Ah Puch
Level 127
God Stats
1W - 1L
1,873 SR
Queue Stats
37W - 25L
1,634 Elo+
Party 2
Cthulhu
Cthulhu
Garland42
Cthulhu
Level 26
God Stats
16W - 13L
1,680 SR
Queue Stats
87W - 59L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Ahelan
Tyr
14
2 / 0 / 5
9,931
621
11,176
15,277
14,741
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
14
3 / 1 / 3
10,197
637
4,533
7,967
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
lestat9000
Heimdallr
13
2 / 1 / 4
9,861
616
7,336
7,917
3,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AngeIBreaks
Jing Wei
12
0 / 3 / 1
8,801
550
2,535
7,248
2,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
Dhuwen
Ah Puch
13
0 / 2 / 1
9,073
567
10,476
8,508
2,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Garland42
Cthulhu
12
2 / 2 / 0
9,278
580
8,417
10,257
9,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
7
Kills
2
2
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tyr
Ahelan
Tyr
2
0
5
4.5
L
Jing Wei
AngeIBreaks
Jing Wei
0
3
1
0.17
W
Chang'e
3
1
3
4.5
L
Ah Puch
Dhuwen
Ah Puch
0
2
1
0.25
L
Cthulhu
Garland42
Cthulhu
2
2
0
1
W
Heimdallr
lestat9000
Heimdallr
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,045
Damage
21,428
31,161
Taken
26,013
21,217
Mitigated
14,675
17,210
Healing
5,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
Ahelan
Tyr
11,176
1,037
0
6,175
15,277
14,741
668
7,414
7,541
0
32,267
L
Jing Wei
AngeIBreaks
Jing Wei
2,535
2,319
0
1,445
7,248
2,601
440
1,134
5,964
0
20,461
W
Chang'e
4,533
276
4,751
4,919
7,967
2,649
1,197
5,420
2,397
53,385
0
L
Ah Puch
Dhuwen
Ah Puch
10,476
335
0
719
8,508
2,785
44
617
7,766
67,852
0
L
Cthulhu
Garland42
Cthulhu
8,417
499
64
3,033
10,257
9,289
0
3,171
6,940
21,964
0
W
Heimdallr
lestat9000
Heimdallr
7,336
2,375
0
1,365
7,917
3,827
1,375
5,471
2,226
5,147
37,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,989
Gold Earned
27,152
201
Minions Killed
179
0
Camps Cleared
0
901,479
Distance Traveled
899,587
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,931
621
24
2
0
333,207
2
L
Jing Wei
8,801
550
44
3
0
253,667
0
W
Chang'e
10,197
637
109
7
0
289,287
3
L
Ah Puch
9,073
567
109
7
0
299,059
8
L
Cthulhu
9,278
580
26
2
0
346,861
6
W
Heimdallr
9,861
616
68
4
0
278,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role