Player Matchup

Fenrir
Fenrir
FAoS demon2671
Fenrir
Level 20
God Stats
2W - 4L
1,500 SR
Queue Stats
35W - 28L
1,867 Elo+
Solo
Rama
Rama
ShamrockJamrock
Rama
Level 29
God Stats
8W - 9L
1,718 SR
Queue Stats
23W - 22L
1,545 Elo+
Solo
Amaterasu
Amaterasu
TheSergeantWolf
Amaterasu
Level 20
God Stats
0W - 3L
1,309 SR
Queue Stats
6W - 7L
1,490 Elo+
Solo
Ganesha
Ganesha
Wise-Brodysseus
Ganesha
Level 25
God Stats
1W - 1L
1,507 SR
Queue Stats
7W - 12L
1,702 Elo+
Solo
Kukulkan
Kukulkan
katlee
Kukulkan
Level 25
God Stats
1W - 1L
1,691 SR
Queue Stats
4W - 1L
1,756 Elo+
Solo
Team Averages
Level 24
1,545 SR
1,672 Elo+

VS

Team Averages
Level 25
1,468 SR
1,473 Elo+
Jormungandr
Jormungandr
Handy for candy
Jormungandr
Level 28
God Stats
3W - 2L
1,495 SR
Queue Stats
18W - 11L
1,628 Elo+
Solo
Erlang Shen
Erlang Shen
Kuh-ron
Erlang Shen
Level 23
God Stats
14W - 14L
1,212 SR
Queue Stats
72W - 78L
1,330 Elo+
Solo
Cerberus
Cerberus
Sgt_Smelse
Cerberus
Level 28
God Stats
8W - 8L
1,500 SR
Queue Stats
46W - 62L
1,432 Elo+
Solo
Janus
Janus
Shadow515KK
Janus
Level 21
God Stats
8W - 8L
1,489 SR
Queue Stats
37W - 33L
1,546 Elo+
Solo
Danzaburou
Danzaburou
thiiaguin06
Danzaburou
Level 26
God Stats
48W - 29L
1,644 SR
Queue Stats
116W - 114L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 6 / 1
7,557
472
5,610
11,074
4,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 6 / 2
7,044
440
5,468
11,610
3,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
TheSergeantWolf
Amaterasu
1
0 / 0 / 0
2,991
187
0
0
0
11
1 / 2 / 5
7,339
459
5,907
10,674
8,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
katlee
Kukulkan
13
2 / 0 / 2
7,531
471
6,598
6,308
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Handy for candy
Jormungandr
12
3 / 6 / 4
7,477
467
10,023
11,671
7,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Erlang Shen
Kuh-ron
Erlang Shen
14
4 / 3 / 4
8,449
528
4,177
10,634
4,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Sgt_Smelse
Cerberus
11
1 / 0 / 2
6,392
400
2,940
6,624
5,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
3 / 1 / 2
8,184
512
5,632
6,326
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Danzaburou
thiiaguin06
Danzaburou
14
2 / 0 / 4
8,620
539
7,023
6,242
2,220
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
10
Kills
13
14
Deaths
10
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
6
1
0.92
W
Jormungandr
Handy for candy
Jormungandr
3
6
4
0.83
W
Erlang Shen
Kuh-ron
Erlang Shen
4
3
4
2
W
Cerberus
Sgt_Smelse
Cerberus
1
0
2
2
W
3
1
2
4
L
2
6
2
0.5
L
Amaterasu
TheSergeantWolf
Amaterasu
0
0
0
0
L
1
2
5
1.75
L
Kukulkan
katlee
Kukulkan
2
0
2
3
W
Danzaburou
thiiaguin06
Danzaburou
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,583
Damage
29,795
39,666
Taken
41,497
18,649
Mitigated
20,511
7,357
Healing
8,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,610
1,597
0
2,058
11,074
4,294
0
5,384
5,640
0
29,282
W
Jormungandr
Handy for candy
Jormungandr
10,023
2,425
0
318
11,671
7,219
119
2,283
9,388
32,967
0
W
Erlang Shen
Kuh-ron
Erlang Shen
4,177
2,301
195
2,167
10,634
4,127
69
2,773
7,861
0
48,698
W
Cerberus
Sgt_Smelse
Cerberus
2,940
450
99
1,906
6,624
5,250
656
2,799
3,825
13,481
0
W
5,632
51
0
2,005
6,326
1,695
732
3,602
2,724
52,670
0
L
5,468
4,472
0
2,905
11,610
3,321
368
4,282
7,274
0
27,364
L
Amaterasu
TheSergeantWolf
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
L
5,907
545
294
1,350
10,674
8,694
0
4,069
6,405
20,015
0
L
Kukulkan
katlee
Kukulkan
6,598
246
0
750
6,308
2,340
0
4,556
1,752
48,564
0
W
Danzaburou
thiiaguin06
Danzaburou
7,023
4,615
0
2,179
6,242
2,220
2,208
1,048
5,194
0
58,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,462
Gold Earned
39,122
238
Minions Killed
361
0
Camps Cleared
0
1,098,016
Distance Traveled
1,384,086
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,557
472
65
4
0
274,931
1
W
Jormungandr
7,477
467
40
3
0
242,780
0
W
Erlang Shen
8,449
528
84
5
0
311,009
0
W
Cerberus
6,392
400
25
2
0
263,238
4
W
Janus
8,184
512
101
6
0
304,546
4
L
Rama
7,044
440
62
4
0
246,881
0
L
Amaterasu
2,991
187
0
0
0
0
0
L
Ganesha
7,339
459
12
1
0
291,519
4
L
Kukulkan
7,531
471
99
6
0
284,685
0
W
Danzaburou
8,620
539
111
7
0
262,513
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role