Player Matchup

Fenrir
Fenrir
Abraxas365000
Fenrir
Level 25
God Stats
7W - 8L
1,320 SR
Queue Stats
40W - 50L
1,354 Elo+
Solo
Nu Wa
Nu Wa
Swiiggiity
Nu Wa
Level 27
God Stats
2W - 1L
1,745 SR
Queue Stats
12W - 9L
1,776 Elo+
Solo
Ymir
Ymir
Vandervpa127
Ymir
Level 24
God Stats
17W - 10L
1,828 SR
Queue Stats
46W - 33L
1,850 Elo+
Solo
Erlang Shen
Erlang Shen
gregsama
Erlang Shen
Level 18
God Stats
6W - 0L
1,500 SR
Queue Stats
117W - 28L
1,806 Elo+
Solo
Neith
Neith
xHAYLEYxBEARx
Neith
Level 16
God Stats
12W - 8L
1,590 SR
Queue Stats
43W - 63L
1,533 Elo+
Solo
Team Averages
Level 22
1,597 SR
1,664 Elo+

VS

Team Averages
Level 13
1,553 SR
1,593 Elo+
Xing Tian
Xing Tian
Evasive_Asian
Xing Tian
Level 11
God Stats
1W - 1L
1,764 SR
Queue Stats
97W - 91L
1,740 Elo+
Solo
Neith
Neith
God Angel18948
Neith
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 9L
1,715 Elo+
Solo
Bellona
Bellona
RatSalad69
Bellona
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,775 Elo+
Solo
Apollo
Apollo
WinterJourney
Apollo
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 10L
1,237 Elo+
Solo
The Morrigan
The Morrigan
maarrkj
The Morrigan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 4
7,162
651
5,715
5,923
3,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
11
4 / 0 / 10
6,848
623
7,941
2,441
708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
4 / 3 / 6
6,634
603
2,590
6,487
4,061
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
gregsama
Erlang Shen
13
5 / 0 / 3
7,429
675
3,342
5,574
4,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

10
3 / 3 / 5
6,537
594
2,813
4,296
1,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Evasive_Asian
Xing Tian
6
1 / 5 / 2
4,491
408
770
7,942
3,035
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

5
0 / 8 / 0
4,107
373
1,203
6,361
1,287
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
RatSalad69
Bellona
6
1 / 3 / 1
4,317
392
2,071
5,782
4,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
4 / 2 / 1
6,942
631
5,555
7,694
2,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
maarrkj
The Morrigan
5
0 / 5 / 0
3,990
363
499
3,994
1,713
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
22
Kills
6
7
Deaths
23
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
L
Xing Tian
Evasive_Asian
Xing Tian
1
5
2
0.4
L
0
8
0
0
L
Bellona
RatSalad69
Bellona
1
3
1
0.5
W
Nu Wa
4
0
10
9
W
4
3
6
2.33
L
4
2
1
2.25
W
Erlang Shen
gregsama
Erlang Shen
5
0
3
6.5
L
The Morrigan
maarrkj
The Morrigan
0
5
0
0
W
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,401
Damage
10,098
24,721
Taken
31,773
14,369
Mitigated
12,815
6,449
Healing
2,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,715
1,093
0
2,509
5,923
3,744
908
486
5,415
2,283
24,434
L
Xing Tian
Evasive_Asian
Xing Tian
770
31
0
125
7,942
3,035
44
1,233
6,663
8,455
0
L
1,203
548
0
146
6,361
1,287
0
3,361
2,676
0
11,487
L
Bellona
RatSalad69
Bellona
2,071
346
246
1,329
5,782
4,118
160
1,844
3,872
0
11,137
W
Nu Wa
7,941
1,981
0
338
2,441
708
779
32
2,409
31,461
0
W
2,590
940
159
1,056
6,487
4,061
1,025
126
6,190
11,747
0
L
5,555
2,888
0
950
7,694
2,662
0
1,529
6,065
0
47,192
W
Erlang Shen
gregsama
Erlang Shen
3,342
2,058
0
1,019
5,574
4,675
0
410
5,102
9,210
44,604
L
The Morrigan
maarrkj
The Morrigan
499
441
0
0
3,994
1,713
0
2,237
1,609
7,925
0
W
2,813
1,444
0
1,368
4,296
1,181
2,664
215
4,056
0
20,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,610
Gold Earned
23,847
274
Minions Killed
160
0
Camps Cleared
0
991,875
Distance Traveled
813,774
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,162
651
53
5
0
195,038
2
L
Xing Tian
4,491
408
9
1
0
187,981
0
L
Neith
4,107
373
15
1
0
140,156
0
L
Bellona
4,317
392
14
1
0
174,898
0
W
Nu Wa
6,848
623
55
5
0
189,286
2
W
Ymir
6,634
603
17
2
0
188,803
0
L
Apollo
6,942
631
99
9
0
181,859
2
W
Erlang Shen
7,429
675
108
10
0
238,298
3
L
The Morrigan
3,990
363
23
2
0
128,880
1
W
Neith
6,537
594
41
4
0
180,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role