Player Matchup

Nox
Nox
Gxrcía
Nox
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
175W - 116L
1,666 Elo+
Party 1
Hercules
Hercules
MolhaM
Hercules
Level 116
God Stats
3W - 2L
1,500 SR
Queue Stats
149W - 144L
1,621 Elo+
Solo
Chang'e
Chang'e
MénezZ
Chang'e
Level 129
God Stats
5W - 1L
1,500 SR
Queue Stats
229W - 164L
1,666 Elo+
Party 1
Loki
Loki
Opportun1ty
Loki
Level 160
God Stats
12W - 7L
1,500 SR
Queue Stats
1,267W - 1,349L
1,504 Elo+
Solo
Merlin
Merlin
baniakpl
Merlin
Level 148
God Stats
4W - 6L
1,500 SR
Queue Stats
677W - 697L
1,578 Elo+
Solo
Team Averages
Level 128
1,500 SR
1,607 Elo+

VS

Team Averages
Level 125
1,543 SR
1,757 Elo+
The Morrigan
The Morrigan
Lorry
The Morrigan
Level 156
God Stats
4W - 10L
1,715 SR
Queue Stats
183W - 180L
1,647 Elo+
Solo
Neith
Neith
SirMajcziks
Neith
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,781 Elo+
Solo
Ra
Ra
Tarkathian
Ra
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
197W - 217L
1,617 Elo+
Solo
Chaac
Chaac
W0N1T
Chaac
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 80L
1,958 Elo+
Solo
Da Ji
Da Ji
manamenekdo
Da Ji
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 65L
1,781 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
20
9 / 6 / 13
14,913
785
21,380
25,199
14,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
MolhaM
Hercules
19
3 / 8 / 18
13,664
719
11,872
41,338
54,067
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
MénezZ
Chang'e
20
8 / 4 / 18
15,037
791
27,710
24,707
20,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 8 / 14
12,859
677
14,292
16,621
7,974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
baniakpl
Merlin
20
9 / 5 / 15
14,377
757
21,879
16,377
8,578
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Lorry
The Morrigan
20
6 / 5 / 18
12,811
674
22,191
15,173
7,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 9 / 12
12,374
651
17,328
19,730
9,589
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
5 / 5 / 18
13,693
721
20,582
25,761
16,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
W0N1T
Chaac
19
4 / 6 / 11
12,320
648
20,953
29,472
40,569
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

20
13 / 9 / 12
14,842
781
23,734
23,429
14,911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
102
34
Kills
31
31
Deaths
34
78
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Nox
9
6
13
2.58
L
The Morrigan
Lorry
The Morrigan
6
5
18
3
W
Hercules
MolhaM
Hercules
3
8
18
1.5
W
Chang'e
MénezZ
Chang'e
8
4
18
4.25
W
5
8
14
1.5
L
3
9
12
1
L
5
5
18
2.8
L
Chaac
W0N1T
Chaac
4
6
11
1.58
W
Merlin
baniakpl
Merlin
9
5
15
3.3
L
13
9
12
2.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,133
Damage
104,788
124,242
Taken
113,565
106,408
Mitigated
88,529
53,576
Healing
49,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
21,380
1,889
974
4,239
25,199
14,949
1,352
8,821
16,368
49,200
0
L
The Morrigan
Lorry
The Morrigan
22,191
1,181
3,039
2,126
15,173
7,161
929
10,194
4,777
36,331
3,110
W
Hercules
MolhaM
Hercules
11,872
4,143
646
11,174
41,338
54,067
871
14,138
27,200
127
25,653
W
Chang'e
MénezZ
Chang'e
27,710
2,031
17,800
12,167
24,707
20,840
1,535
7,825
16,882
69,484
0
W
14,292
1,095
643
409
16,621
7,974
1,419
7,044
9,573
0
28,977
L
17,328
10,887
0
1,355
19,730
9,589
1,540
13,345
6,033
0
31,773
L
20,582
2,018
15,693
10,949
25,761
16,299
863
14,388
11,163
48,295
0
L
Chaac
W0N1T
Chaac
20,953
1,976
2,418
7,874
29,472
40,569
308
15,467
13,534
7,332
46,135
W
Merlin
baniakpl
Merlin
21,879
1,016
2,679
2,845
16,377
8,578
1,341
4,875
11,502
49,747
0
L
23,734
5,878
2,650
3,112
23,429
14,911
107
15,961
7,089
0
32,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,850
Gold Earned
66,040
225
Minions Killed
180
0
Camps Cleared
0
1,673,392
Distance Traveled
1,595,842
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
14,913
785
69
4
0
308,052
1
L
The Morrigan
12,811
674
36
2
0
327,640
4
W
Hercules
13,664
719
18
1
0
337,284
1
W
Chang'e
15,037
791
75
4
0
367,864
1
W
Loki
12,859
677
17
1
0
335,404
2
L
Neith
12,374
651
47
2
0
255,560
1
L
Ra
13,693
721
43
2
0
319,581
1
L
Chaac
12,320
648
38
2
0
354,465
4
W
Merlin
14,377
757
46
2
0
324,788
0
L
Da Ji
14,842
781
16
1
0
338,596
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role